Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Ethanx0
Poseidon
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
6W - 5L
1,666 Elo+
Party 2
Chaac
Chaac
itzFilthiest
Chaac
Level 86
God Stats
2W - 1L
1,291 SR
Queue Stats
6W - 4L
1,666 Elo+
Party 2
Team Averages
Level 65
1,430 SR
1,611 Elo+

VS

Team Averages
Level 56
1,482 SR
1,296 Elo+
Geb
Geb
IzackSenju
Geb
Level 37
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 36L
1,292 Elo+
Party 1
Charybdis
Charybdis
Maidenman987
Charybdis
Level 64
God Stats
4W - 9L
1,500 SR
Queue Stats
112W - 135L
1,278 Elo+
Party 1
Discordia
Discordia
deadtragedy
Discordia
Level 67
God Stats
22W - 28L
1,446 SR
Queue Stats
133W - 209L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
6 / 1 / 3
8,365
929
8,868
6,426
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Ethanx0
Poseidon
12
3 / 3 / 5
7,574
842
6,390
5,532
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 8
6,969
774
7,007
9,615
10,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,675
742
2,729
12,097
10,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
Maidenman987
Charybdis
11
3 / 3 / 0
7,321
813
5,227
6,778
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
deadtragedy
Discordia
11
0 / 3 / 2
6,548
728
3,716
6,210
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
5
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
3
7.5
W
Poseidon
Ethanx0
Poseidon
3
3
5
1.83
L
0
3
3
0.5
L
Charybdis
Maidenman987
Charybdis
3
3
0
1
L
Discordia
deadtragedy
Discordia
0
3
2
0.33
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,265
Damage
11,672
21,573
Taken
25,085
14,974
Mitigated
15,120
4,904
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,868
3,209
0
1,304
6,426
2,753
2,711
2,625
3,801
0
34,608
W
Poseidon
Ethanx0
Poseidon
6,390
432
0
512
5,532
1,890
662
2,087
3,445
22,918
0
L
2,729
176
989
1,349
12,097
10,057
0
3,548
8,235
11,521
0
L
Charybdis
Maidenman987
Charybdis
5,227
2,466
0
1,419
6,778
2,681
0
2,075
4,621
0
20,967
L
Discordia
deadtragedy
Discordia
3,716
18
0
495
6,210
2,382
37
1,590
4,496
27,480
0
W
7,007
928
221
2,867
9,615
10,331
126
2,377
7,238
1,562
22,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,908
Gold Earned
20,544
122
Minions Killed
105
0
Camps Cleared
0
547,062
Distance Traveled
512,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,365
929
49
5
0
176,221
0
W
Poseidon
7,574
842
36
4
0
166,471
0
L
Geb
6,675
742
17
2
0
185,597
0
L
Charybdis
7,321
813
39
4
0
154,686
0
L
Discordia
6,548
728
49
5
0
172,516
0
W
Chaac
6,969
774
37
4
0
204,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role