Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Aq Iconic
Khepri
Level 146
God Stats
8W - 10L
1,510 SR
Queue Stats
163W - 192L
1,550 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cake Mr Bro
Kumbhakarna
Level 194
God Stats
15W - 7L
1,817 SR
Queue Stats
513W - 468L
1,652 Elo+
Solo
Merlin
Merlin
HkCharles
Merlin
Level 138
God Stats
1W - 4L
1,327 SR
Queue Stats
50W - 43L
1,598 Elo+
Party 1
Chiron
Chiron
Sopero
Chiron
Level 158
God Stats
5W - 4L
1,518 SR
Queue Stats
637W - 664L
1,549 Elo+
Party 1
Team Averages
Level 162
1,534 SR
1,570 Elo+

VS

Team Averages
Level 113
1,549 SR
1,572 Elo+
Aphrodite
Aphrodite
Aidenokea
Aphrodite
Level 218
God Stats
2W - 2L
1,666 SR
Queue Stats
57W - 63L
1,472 Elo+
Solo
Rama
Rama
DerekHesh
Rama
Level 148
God Stats
6W - 8L
1,336 SR
Queue Stats
256W - 195L
1,644 Elo+
Party 2
Loki
Loki
Jagermeistvr
Loki
Level 58
God Stats
77W - 47L
1,525 SR
Queue Stats
85W - 61L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
Percury
Baron Samedi
Level 12
God Stats
7W - 2L
1,673 SR
Queue Stats
53W - 28L
1,738 Elo+
Party 2
Mercury
Mercury
TheGaymer_GG
Mercury
Level 128
God Stats
5W - 4L
1,544 SR
Queue Stats
108W - 113L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 2 / 0
5,692
569
6,040
11,486
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Aq Iconic
Khepri
6
0 / 3 / 1
4,651
465
2,378
7,935
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Cake Mr Bro
Kumbhakarna
9
1 / 6 / 0
5,185
519
5,205
11,123
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
HkCharles
Merlin
10
0 / 2 / 0
5,282
528
3,132
6,578
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Sopero
Chiron
10
1 / 3 / 1
5,545
555
8,025
7,757
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aidenokea
Aphrodite
8
1 / 0 / 6
5,647
565
4,873
9,002
4,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rama
9
2 / 2 / 4
5,459
546
8,769
8,163
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
5 / 1 / 0
6,537
654
4,687
8,021
2,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Percury
Baron Samedi
11
3 / 0 / 0
6,365
637
7,849
8,130
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TheGaymer_GG
Mercury
10
5 / 0 / 4
6,148
615
3,651
7,208
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
2
0
0.5
W
Aphrodite
Aidenokea
Aphrodite
1
0
6
4
L
Khepri
Aq Iconic
Khepri
0
3
1
0.17
L
Kumbhakarna
Cake Mr Bro
Kumbhakarna
1
6
0
0.17
W
Rama
2
2
4
2
L
Merlin
HkCharles
Merlin
0
2
0
0
W
5
1
0
5
W
Baron Samedi
Percury
Baron Samedi
3
0
0
3
L
Chiron
Sopero
Chiron
1
3
1
0.5
W
Mercury
TheGaymer_GG
Mercury
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,780
Damage
29,829
44,879
Taken
40,524
21,100
Mitigated
16,928
8,639
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,040
4,288
0
2,475
11,486
4,918
0
2,787
8,699
0
41,577
W
Aphrodite
Aidenokea
Aphrodite
4,873
1,269
4,350
5,753
9,002
4,583
0
1,144
7,347
23,461
0
L
Khepri
Aq Iconic
Khepri
2,378
188
0
2,360
7,935
6,342
0
2,575
5,360
9,559
0
L
Kumbhakarna
Cake Mr Bro
Kumbhakarna
5,205
695
0
750
11,123
4,481
0
0
11,123
25,444
0
W
Rama
8,769
7,541
0
1,865
8,163
2,964
0
1,327
6,666
0
36,200
L
Merlin
HkCharles
Merlin
3,132
251
0
527
6,578
2,525
0
5,444
1,134
34,559
0
W
4,687
1,603
0
1,471
8,021
2,796
0
4,762
2,816
0
37,472
W
Baron Samedi
Percury
Baron Samedi
7,849
668
183
2,946
8,130
4,065
0
2,489
5,314
51,423
0
L
Chiron
Sopero
Chiron
8,025
4,628
124
2,403
7,757
2,834
0
1,916
5,841
0
44,197
W
Mercury
TheGaymer_GG
Mercury
3,651
994
0
1,365
7,208
2,520
0
464
6,489
0
30,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
30,156
282
Minions Killed
281
0
Camps Cleared
0
997,294
Distance Traveled
994,361
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,692
569
90
9
0
244,819
0
W
Aphrodite
5,647
565
27
3
0
180,305
2
L
Khepri
4,651
465
8
1
0
203,726
0
L
Kumbhakarna
5,185
519
39
4
0
163,443
0
W
Rama
5,459
546
57
6
0
174,582
1
L
Merlin
5,282
528
63
6
0
187,588
1
W
Loki
6,537
654
54
5
0
196,776
0
W
Baron Samedi
6,365
637
91
9
0
190,993
0
L
Chiron
5,545
555
82
8
0
197,718
0
W
Mercury
6,148
615
52
5
0
251,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role