Player Matchup

Awilix
Awilix
D3athdgz
Awilix
Level 110
God Stats
3W - 4L
1,312 SR
Queue Stats
35W - 42L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
Insanitywolf88
Cthulhu
Level 28
God Stats
10W - 6L
1,684 SR
Queue Stats
63W - 59L
1,566 Elo+
Party 2
Poseidon
Poseidon
JEFE WARRIOR
Poseidon
Level 163
God Stats
2W - 1L
1,552 SR
Queue Stats
108W - 97L
1,494 Elo+
Solo
Jormungandr
Jormungandr
YETC7
Jormungandr
Level 121
God Stats
12W - 4L
1,977 SR
Queue Stats
27W - 24L
1,637 Elo+
Party 2
Neith
Neith
cartoonmadness
Neith
Level 87
God Stats
4W - 1L
1,607 SR
Queue Stats
100W - 96L
1,536 Elo+
Party 2
Team Averages
Level 102
1,626 SR
1,552 Elo+

VS

Team Averages
Level 108
1,588 SR
1,520 Elo+
Horus
Horus
MeadosDeTai
Horus
Level 108
God Stats
5W - 4L
1,699 SR
Queue Stats
145W - 160L
1,506 Elo+
Party 3
Guan Yu
Guan Yu
MeadosdeOso
Guan Yu
Level 109
God Stats
1W - 1L
1,771 SR
Queue Stats
131W - 145L
1,482 Elo+
Party 3
Rama
Rama
MeadosdeStorm
Rama
Level 111
God Stats
1W - 2L
1,283 SR
Queue Stats
143W - 150L
1,523 Elo+
Party 3
Mercury
Mercury
buttnugget23
Mercury
Level 27
God Stats
4W - 2L
1,809 SR
Queue Stats
128W - 117L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xWILDx_88
Morgan Le Fay
Level 187
God Stats
4W - 10L
1,376 SR
Queue Stats
349W - 351L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
D3athdgz
Awilix
10
2 / 0 / 2
5,969
597
3,113
4,633
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 7
5,050
505
4,428
6,547
3,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
JEFE WARRIOR
Poseidon
11
1 / 3 / 2
6,349
635
4,933
5,123
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
YETC7
Jormungandr
11
3 / 1 / 1
6,587
659
6,349
6,029
4,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
7 / 0 / 2
6,679
668
5,921
4,467
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,938
494
2,034
9,192
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
MeadosdeOso
Guan Yu
10
0 / 4 / 1
5,378
538
3,492
11,193
7,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
4,901
490
3,239
6,210
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
buttnugget23
Mercury
10
2 / 1 / 1
5,871
587
1,789
7,157
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
xWILDx_88
Morgan Le Fay
12
3 / 1 / 1
6,716
672
4,772
4,919
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
5
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
D3athdgz
Awilix
2
0
2
3
W
0
1
7
3.5
W
Poseidon
JEFE WARRIOR
Poseidon
1
3
2
0.67
L
0
4
1
0.13
L
Guan Yu
MeadosdeOso
Guan Yu
0
4
1
0.13
L
0
3
0
0
W
Jormungandr
YETC7
Jormungandr
3
1
1
3.5
L
Mercury
buttnugget23
Mercury
2
1
1
2.5
W
7
0
2
8
L
Morgan Le Fay
xWILDx_88
Morgan Le Fay
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
15,326
26,799
Taken
38,671
12,813
Mitigated
21,608
8,090
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
D3athdgz
Awilix
3,113
979
0
2,459
4,633
1,707
0
0
4,633
0
35,754
W
4,428
476
180
1,680
6,547
3,978
0
2,101
4,446
12,284
0
W
Poseidon
JEFE WARRIOR
Poseidon
4,933
102
0
832
5,123
1,536
0
2,076
3,047
47,921
0
L
2,034
923
385
2,681
9,192
6,949
0
3,732
5,444
0
9,487
L
Guan Yu
MeadosdeOso
Guan Yu
3,492
208
69
3,346
11,193
7,858
0
6,209
4,984
0
35,632
L
3,239
2,661
0
1,778
6,210
1,973
0
1,439
4,763
0
36,534
W
Jormungandr
YETC7
Jormungandr
6,349
2,410
0
1,980
6,029
4,131
0
0
6,029
50,952
0
L
Mercury
buttnugget23
Mercury
1,789
815
0
750
7,157
2,451
0
1,399
5,758
0
48,751
W
5,921
2,699
0
959
4,467
1,461
662
595
3,872
0
41,515
L
Morgan Le Fay
xWILDx_88
Morgan Le Fay
4,772
556
0
938
4,919
2,377
0
2,899
2,012
47,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
27,804
319
Minions Killed
305
0
Camps Cleared
0
1,072,785
Distance Traveled
1,124,178
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,969
597
67
7
0
267,262
0
W
Cthulhu
5,050
505
14
1
0
218,958
4
W
Poseidon
6,349
635
92
9
0
213,282
2
L
Horus
4,938
494
8
1
0
212,487
0
L
Guan Yu
5,378
538
59
6
0
219,194
0
L
Rama
4,901
490
65
7
0
198,081
0
W
Jormungandr
6,587
659
74
7
0
175,123
2
L
Mercury
5,871
587
79
8
0
266,794
0
W
Neith
6,679
668
72
7
0
198,160
0
L
Morgan Le Fay
6,716
672
94
9
0
227,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role