Player Matchup

Charybdis
Charybdis
Gold III
CleverCoin
Charybdis
Gold III
Level 156
God Stats
11W - 8L
1,810 SR
Queue Stats
108W - 101L
1,617 MMR
Solo
Artio
Artio
Gold IV
MrStormysssss
Artio
Gold IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,540 MMR
Solo
Geb
Geb
Gold II
Piedrini
Geb
Gold II
Level 147
God Stats
10W - 8L
1,500 SR
Queue Stats
665W - 677L
1,517 MMR
Solo
Hun Batz
Hun Batz
Gold IV
ReZ Viper
Hun Batz
Gold IV
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
390W - 399L
1,520 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
redraiderdude35
Baron Samedi
Gold II
Level 170
God Stats
5W - 5L
1,318 SR
Queue Stats
206W - 195L
1,585 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,526 SR
1,556 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,631 SR
1,535 MMR
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
Legitfromxbox
Sylvanus
Silver II
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,560 MMR
Party 1
Tyr
Tyr
Silver III
SymbolOfJustice0
Tyr
Silver III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,531 MMR
Solo
Chiron
Chiron
Gold II
Varania95
Chiron
Gold II
Level 188
God Stats
12W - 2L
1,943 SR
Queue Stats
386W - 374L
1,509 MMR
Solo
Thor
Thor
Silver I
a new path
Thor
Silver I
Level 76
God Stats
2W - 0L
1,714 SR
Queue Stats
26W - 16L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CleverCoin
Charybdis
11
0 / 3 / 0
6,123
471
4,156
9,748
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
5,741
442
5,685
13,556
10,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 3 / 4
5,961
459
3,575
14,202
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
ReZ Viper
Hun Batz
12
3 / 3 / 2
6,767
521
5,946
12,375
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
redraiderdude35
Baron Samedi
12
3 / 1 / 2
6,678
514
10,083
7,612
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
AgniArachneCliodhnaHades

VS

Bans
Ao KuangAwilixAphroditeNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 4 / 0
7,140
549
4,788
8,922
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Legitfromxbox
Sylvanus
11
1 / 1 / 4
6,544
503
6,166
12,547
10,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 0 / 3
8,037
618
6,912
10,964
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chiron
Varania95
Chiron
12
5 / 1 / 1
7,732
595
12,509
8,925
3,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 1
7,891
607
5,121
8,913
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
12
12
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
4
0
0.25
L
Charybdis
CleverCoin
Charybdis
0
3
0
0
W
Sylvanus
Legitfromxbox
Sylvanus
1
1
4
3
L
0
2
0
0
L
0
3
4
0.67
L
Hun Batz
ReZ Viper
Hun Batz
3
3
2
1.33
W
1
0
3
2.5
W
Chiron
Varania95
Chiron
5
1
1
5.5
W
4
0
1
4.5
L
Baron Samedi
redraiderdude35
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,445
Damage
35,496
57,493
Taken
50,271
32,482
Mitigated
28,511
24,179
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,788
1,643
0
1,100
8,922
3,778
364
6,389
2,520
57,565
0
L
Charybdis
CleverCoin
Charybdis
4,156
2,139
0
4,188
9,748
3,316
0
211
9,537
0
48,431
W
Sylvanus
Legitfromxbox
Sylvanus
6,166
1,803
865
3,345
12,547
10,985
87
5,520
7,013
24,304
8,766
L
5,685
940
0
6,835
13,556
10,006
0
0
12,658
35,588
0
L
3,575
172
0
4,455
14,202
10,554
0
4,986
9,216
18,984
0
L
Hun Batz
ReZ Viper
Hun Batz
5,946
1,556
0
4,512
12,375
4,532
37
1,983
10,345
0
41,368
W
6,912
1,205
0
7,459
10,964
6,430
822
4,915
6,049
0
53,961
W
Chiron
Varania95
Chiron
12,509
6,197
138
2,258
8,925
3,934
1,158
1,307
7,606
0
58,657
W
5,121
1,396
0
4,258
8,913
3,384
0
1,173
7,740
0
59,265
L
Baron Samedi
redraiderdude35
Baron Samedi
10,083
581
1,090
3,099
7,612
4,074
0
3,398
4,214
56,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
37,344
334
Minions Killed
435
0
Camps Cleared
0
1,253,887
Distance Traveled
1,203,785
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,140
549
105
8
0
271,698
5
L
Charybdis
6,123
471
82
6
0
234,812
1
W
Sylvanus
6,544
503
57
4
0
229,314
0
L
Artio
5,741
442
51
4
0
228,835
0
L
Geb
5,961
459
22
2
0
275,666
2
L
Hun Batz
6,767
521
69
5
0
273,281
0
W
Tyr
8,037
618
92
7
0
224,336
0
W
Chiron
7,732
595
79
6
0
230,413
0
W
Thor
7,891
607
102
8
0
248,024
0
L
Baron Samedi
6,678
514
110
8
0
241,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role