Player Matchup

Raijin
Raijin
 
Raijin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Tugunma
Sobek
Level 125
God Stats
3W - 3L
1,534 SR
Queue Stats
42W - 43L
1,610 Elo+
Solo
Team Averages
Level 123
1,511 SR
1,537 Elo+

VS

Team Averages
Level 53
1,562 SR
1,568 Elo+
Thanatos
Thanatos
Digallo
Thanatos
Level 83
God Stats
88W - 55L
1,512 SR
Queue Stats
285W - 234L
1,541 Elo+
Party 1
Cerberus
Cerberus
LeglessSnail
Cerberus
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 49L
1,644 Elo+
Party 1
Charybdis
Charybdis
Riichard17711
Charybdis
Level 58
God Stats
2W - 0L
1,675 SR
Queue Stats
174W - 73L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 5 / 4
6,866
687
6,481
6,693
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
 
Thanatos
11
2 / 5 / 0
6,739
674
4,334
8,698
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Tugunma
Sobek
12
3 / 1 / 1
7,777
778
5,778
10,605
11,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Digallo
Thanatos
13
5 / 1 / 6
8,127
813
5,392
6,584
3,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
LeglessSnail
Cerberus
12
2 / 3 / 8
8,247
825
5,777
13,822
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Riichard17711
Charybdis
14
4 / 1 / 4
8,264
826
9,682
7,340
3,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
11
11
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
4
0.4
L
Thanatos
 
Thanatos
2
5
0
0.4
W
Thanatos
Digallo
Thanatos
5
1
6
8
W
Cerberus
LeglessSnail
Cerberus
2
3
8
2
W
Charybdis
Riichard17711
Charybdis
4
1
4
6
L
Sobek
Tugunma
Sobek
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,593
Damage
20,851
25,996
Taken
27,746
22,830
Mitigated
20,127
6,368
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,481
896
0
234
6,693
2,579
0
2,510
4,022
20,091
0
L
Thanatos
 
Thanatos
4,334
626
132
2,671
8,698
8,274
13
1,698
6,827
0
16,242
W
Thanatos
Digallo
Thanatos
5,392
506
0
5,434
6,584
3,517
0
3,211
3,244
0
23,456
W
Cerberus
LeglessSnail
Cerberus
5,777
702
0
3,909
13,822
13,477
15
5,771
7,927
12,185
0
W
Charybdis
Riichard17711
Charybdis
9,682
4,256
0
480
7,340
3,133
1,142
3,313
3,786
0
46,342
L
Sobek
Tugunma
Sobek
5,778
924
1,229
2,102
10,605
11,977
0
1,590
8,854
12,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,382
Gold Earned
24,638
79
Minions Killed
136
0
Camps Cleared
0
532,792
Distance Traveled
554,489
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,866
687
36
4
0
163,672
0
L
Thanatos
6,739
674
28
3
0
166,864
0
W
Thanatos
8,127
813
32
3
0
214,779
1
W
Cerberus
8,247
825
16
2
0
180,318
0
W
Charybdis
8,264
826
88
9
0
159,392
2
L
Sobek
7,777
778
15
2
0
202,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role