Player Matchup

Izanami
Izanami
Chreznov
Izanami
Level 105
God Stats
56W - 64L
1,413 SR
Queue Stats
406W - 426L
1,441 Elo+
Solo
Chang'e
Chang'e
OhWowaWhat
Chang'e
Level 155
God Stats
52W - 47L
1,532 SR
Queue Stats
666W - 684L
1,394 Elo+
Solo
Surtr
Surtr
SIRR CREEPY
Surtr
Level 109
God Stats
0W - 2L
1,290 SR
Queue Stats
7W - 15L
1,237 Elo+
Solo
Team Averages
Level 123
1,412 SR
1,357 Elo+

VS

Team Averages
Level 98
1,398 SR
1,402 Elo+
Janus
Janus
Perceptive Pete
Janus
Level 127
God Stats
231W - 257L
1,457 SR
Queue Stats
360W - 368L
1,361 Elo+
Solo
Martichoras
Martichoras
RoYalanything
Martichoras
Level 14
God Stats
5W - 6L
1,444 SR
Queue Stats
13W - 14L
1,435 Elo+
Party 1
Arachne
Arachne
xXMightyKennyXx
Arachne
Level 152
God Stats
2W - 1L
1,294 SR
Queue Stats
31W - 34L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chreznov
Izanami
13
1 / 2 / 2
7,668
767
3,193
6,994
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
OhWowaWhat
Chang'e
11
1 / 2 / 0
6,854
685
4,242
6,501
2,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 2
7,141
714
2,943
9,367
6,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,765
777
4,015
3,016
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
RoYalanything
Martichoras
14
1 / 2 / 5
8,335
834
7,553
6,690
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 0 / 2
8,235
824
6,059
10,137
5,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
6
6
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chreznov
Izanami
1
2
2
1
L
Chang'e
OhWowaWhat
Chang'e
1
2
0
0.5
W
1
1
4
3
W
Martichoras
RoYalanything
Martichoras
1
2
5
1.75
L
1
2
2
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,378
Damage
17,627
22,862
Taken
19,843
11,171
Mitigated
9,933
4,640
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chreznov
Izanami
3,193
1,738
0
1,275
6,994
2,501
0
987
5,766
0
32,002
L
Chang'e
OhWowaWhat
Chang'e
4,242
75
400
1,372
6,501
2,253
0
1,393
4,959
16,807
0
W
4,015
0
0
80
3,016
1,262
90
255
2,761
32,420
0
W
Martichoras
RoYalanything
Martichoras
7,553
2,789
0
2,190
6,690
2,998
2,290
2,226
4,464
0
36,423
L
2,943
726
0
1,593
9,367
6,417
0
1,427
7,695
253
10,091
W
6,059
3,630
0
5,271
10,137
5,673
384
2,264
7,873
0
38,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,663
Gold Earned
24,335
126
Minions Killed
183
0
Camps Cleared
0
523,006
Distance Traveled
636,594
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,668
767
70
7
0
172,478
0
L
Chang'e
6,854
685
36
4
0
148,625
3
W
Janus
7,765
777
75
8
0
236,055
0
W
Martichoras
8,335
834
69
7
0
183,532
0
L
Surtr
7,141
714
20
2
0
201,903
6
W
Arachne
8,235
824
39
4
0
217,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role