Player Matchup

Hades
Hades
MorbidDeity06
Hades
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,358 Elo+
Party 2
Kuzenbo
Kuzenbo
TiptopTheOrc
Kuzenbo
Level 27
God Stats
2W - 0L
1,758 SR
Queue Stats
6W - 5L
1,456 Elo+
Party 2
Arachne
Arachne
WattsNuggi3
Arachne
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,530 Elo+
Party 2
Team Averages
Level 64
1,586 SR
1,448 Elo+

VS

Team Averages
Level 58
1,405 SR
1,190 Elo+
Merlin
Merlin
ChitownReaper22
Merlin
Level 40
God Stats
24W - 28L
1,430 SR
Queue Stats
840W - 903L
1,239 Elo+
Party 1
Chaac
Chaac
KAPPA DFG
Chaac
Level 92
God Stats
17W - 19L
1,500 SR
Queue Stats
254W - 271L
1,001 Elo+
Party 1
Pele
Pele
SmiteExpress
Pele
Level 41
God Stats
1W - 2L
1,285 SR
Queue Stats
9W - 13L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
10,619
817
14,316
14,028
7,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
TiptopTheOrc
Kuzenbo
14
3 / 0 / 10
10,134
780
4,367
12,941
15,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
WattsNuggi3
Arachne
14
6 / 1 / 7
10,007
770
8,611
10,746
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,424
648
10,228
12,938
6,743
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
KAPPA DFG
Chaac
14
2 / 6 / 1
9,040
695
9,351
12,943
10,244
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
7,403
569
2,268
6,347
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Chaac
KAPPA DFG
Chaac
2
6
1
0.42
W
6
2
7
4.75
L
1
3
1
0.5
W
Kuzenbo
TiptopTheOrc
Kuzenbo
3
0
10
8
W
Arachne
WattsNuggi3
Arachne
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
21,847
37,715
Taken
32,228
29,747
Mitigated
19,152
13,723
Healing
1,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,228
1,791
0
0
12,938
6,743
0
7,240
5,698
36,640
0
L
Chaac
KAPPA DFG
Chaac
9,351
2,475
0
1,402
12,943
10,244
0
7,285
5,658
0
37,632
W
14,316
1,687
1,512
6,830
14,028
7,677
1,254
3,407
10,290
59,686
0
L
2,268
164
49
371
6,347
2,165
0
4,112
2,235
0
7,502
W
Kuzenbo
TiptopTheOrc
Kuzenbo
4,367
1,487
1,941
1,682
12,941
15,927
916
4,201
8,369
16,081
76
W
Arachne
WattsNuggi3
Arachne
8,611
5,567
0
1,758
10,746
6,143
1,106
1,837
8,759
0
24,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
24,867
146
Minions Killed
140
0
Camps Cleared
0
683,234
Distance Traveled
489,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,424
648
60
5
0
177,901
0
L
Chaac
9,040
695
65
5
0
197,929
0
W
Hades
10,619
817
95
7
0
223,057
0
L
Pele
7,403
569
15
1
0
113,224
0
W
Kuzenbo
10,134
780
10
1
0
209,180
0
W
Arachne
10,007
770
41
3
0
250,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role