Player Matchup

Aphrodite
Aphrodite
AIIura
Aphrodite
Level 124
God Stats
3W - 1L
1,636 SR
Queue Stats
14W - 4L
1,774 Elo+
Party 3
Bellona
Bellona
CloSama
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,265 Elo+
Party 2
Thanatos
Thanatos
IsIand
Thanatos
Level 38
God Stats
3W - 1L
1,728 SR
Queue Stats
28W - 10L
1,685 Elo+
Party 3
Izanami
Izanami
Montii1
Izanami
Level 20
God Stats
4W - 1L
1,885 SR
Queue Stats
21W - 21L
1,509 Elo+
Party 2
Yu Huang
Yu Huang
stinkyASF
Yu Huang
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,265 Elo+
Party 2
Team Averages
Level 49
1,650 SR
1,500 Elo+

VS

Team Averages
Level 54
1,644 SR
1,594 Elo+
Bakasura
Bakasura
AphroMain2k23
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,720 Elo+
Party 1
Achilles
Achilles
DrKxSoul
Achilles
Level 49
God Stats
12W - 11L
1,542 SR
Queue Stats
62W - 54L
1,448 Elo+
Solo
Olorun
Olorun
VailedLance
Olorun
Level 70
God Stats
1W - 2L
1,838 SR
Queue Stats
19W - 13L
1,720 Elo+
Party 1
Ra
Ra
kittyturtle1
Ra
Level 110
God Stats
14W - 19L
1,528 SR
Queue Stats
92W - 93L
1,511 Elo+
Party 4
Atlas
Atlas
liardfan
Atlas
Level 30
God Stats
9W - 4L
1,813 SR
Queue Stats
39W - 27L
1,572 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AIIura
Aphrodite
11
3 / 1 / 4
6,481
499
3,366
8,294
4,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
CloSama
Bellona
10
0 / 3 / 3
6,237
480
4,970
11,192
12,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
IsIand
Thanatos
14
14 / 2 / 0
8,949
688
11,634
11,562
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Montii1
Izanami
11
0 / 2 / 4
6,429
495
6,864
7,512
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
stinkyASF
Yu Huang
13
0 / 1 / 5
7,410
570
6,449
7,382
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AphroMain2k23
Bakasura
12
2 / 5 / 3
7,016
540
7,079
13,309
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
DrKxSoul
Achilles
11
2 / 3 / 2
6,623
509
8,744
11,184
12,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
11
2 / 2 / 0
6,372
490
2,222
7,032
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 0
7,203
554
3,417
8,820
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
liardfan
Atlas
10
1 / 2 / 5
6,780
522
4,878
9,404
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
9
9
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AIIura
Aphrodite
3
1
4
5
L
Bakasura
AphroMain2k23
Bakasura
2
5
3
0.7
W
Bellona
CloSama
Bellona
0
3
3
0.5
L
Achilles
DrKxSoul
Achilles
2
3
2
1
W
Thanatos
IsIand
Thanatos
14
2
0
7
W
Izanami
Montii1
Izanami
0
2
4
1
L
Olorun
2
2
0
1
L
2
5
0
0.4
L
Atlas
liardfan
Atlas
1
2
5
1.75
W
Yu Huang
stinkyASF
Yu Huang
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,283
Damage
26,340
45,942
Taken
49,749
28,595
Mitigated
29,156
21,675
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AIIura
Aphrodite
3,366
678
2,326
4,151
8,294
4,948
316
2,433
5,481
21,878
0
L
Bakasura
AphroMain2k23
Bakasura
7,079
4,838
0
3,036
13,309
4,970
0
3,759
9,550
0
53,477
W
Bellona
CloSama
Bellona
4,970
1,863
0
1,242
11,192
12,037
0
580
9,539
0
33,441
L
Achilles
DrKxSoul
Achilles
8,744
1,636
0
4,379
11,184
12,014
286
0
11,184
0
36,793
W
Thanatos
IsIand
Thanatos
11,634
3,219
0
10,721
11,562
5,571
0
1,909
9,452
0
56,665
W
Izanami
Montii1
Izanami
6,864
4,433
0
2,485
7,512
3,242
487
2,775
4,392
0
60,802
L
Olorun
2,222
1,117
230
1,761
7,032
2,218
0
688
6,344
37,259
0
L
3,417
194
149
927
8,820
2,723
0
4,430
4,390
49,307
0
L
Atlas
liardfan
Atlas
4,878
2,189
144
2,266
9,404
7,231
168
938
8,466
18,684
0
W
Yu Huang
stinkyASF
Yu Huang
6,449
767
0
750
7,382
2,797
0
2,760
3,928
65,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
33,994
375
Minions Killed
334
0
Camps Cleared
0
1,262,398
Distance Traveled
1,295,576
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,481
499
22
2
0
243,460
0
L
Bakasura
7,016
540
107
8
0
284,986
4
W
Bellona
6,237
480
56
4
0
247,434
0
L
Achilles
6,623
509
45
3
0
268,270
2
W
Thanatos
8,949
688
78
6
0
292,997
0
W
Izanami
6,429
495
110
8
0
232,964
0
L
Olorun
6,372
490
71
5
0
245,410
2
L
Ra
7,203
554
99
8
0
243,501
2
L
Atlas
6,780
522
12
1
0
253,409
0
W
Yu Huang
7,410
570
109
8
0
245,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role