Player Matchup

Anhur
Anhur
GoonKing69
Anhur
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 136L
1,524 Elo+
Solo
He Bo
He Bo
Houstone76
He Bo
Level 158
God Stats
5W - 7L
1,737 SR
Queue Stats
363W - 364L
1,450 Elo+
Solo
Skadi
Skadi
SilverArrow1987
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,407 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheTuffSong
Cu Chulainn
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 54L
1,559 Elo+
Party 1
Ganesha
Ganesha
xSasix
Ganesha
Level 158
God Stats
10W - 8L
1,500 SR
Queue Stats
241W - 255L
1,515 Elo+
Party 1
Team Averages
Level 131
1,547 SR
1,491 Elo+

VS

Team Averages
Level 133
1,550 SR
1,525 Elo+
Cerberus
Cerberus
 
Cerberus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GrandAdmiral14
Jing Wei
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 84L
1,505 Elo+
Party 2
Hera
Hera
Jampox15
Hera
Level 139
God Stats
3W - 1L
1,760 SR
Queue Stats
158W - 152L
1,507 Elo+
Solo
Charybdis
Charybdis
King-Dom6999
Charybdis
Level 127
God Stats
2W - 0L
1,160 SR
Queue Stats
40W - 29L
1,606 Elo+
Solo
Ares
Ares
tivnanj
Ares
Level 119
God Stats
7W - 2L
1,830 SR
Queue Stats
95W - 77L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
3 / 7 / 8
9,263
772
10,168
13,924
6,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
16
2 / 5 / 7
9,036
753
9,935
13,323
5,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 8 / 6
9,016
751
11,455
14,393
6,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
TheTuffSong
Cu Chulainn
13
1 / 6 / 6
8,070
673
5,173
14,160
18,461
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
xSasix
Ganesha
16
0 / 6 / 11
9,329
777
11,053
18,406
22,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 4 / 21
9,924
827
7,781
21,183
23,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
17
5 / 2 / 24
10,175
848
13,537
8,565
4,093
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
19
13 / 1 / 17
11,890
991
17,901
9,188
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
King-Dom6999
Charybdis
19
11 / 2 / 16
11,655
971
23,664
11,858
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
tivnanj
Ares
12
0 / 3 / 17
8,414
701
4,254
11,753
11,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
127
10
Kills
32
32
Deaths
12
38
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
4
21
3.38
L
Anhur
3
7
8
1
W
Jing Wei
5
2
24
8.5
L
He Bo
2
5
7
1.1
W
Hera
13
1
17
21.5
W
Charybdis
King-Dom6999
Charybdis
11
2
16
9.5
L
4
8
6
0.88
L
Cu Chulainn
TheTuffSong
Cu Chulainn
1
6
6
0.67
W
Ares
tivnanj
Ares
0
3
17
2.83
L
Ganesha
xSasix
Ganesha
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,784
Damage
67,137
74,206
Taken
62,547
60,410
Mitigated
49,628
13,069
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,781
585
310
6,281
21,183
23,408
264
6,093
14,672
20,115
0
L
Anhur
10,168
3,774
682
1,244
13,924
6,776
275
5,884
8,040
0
23,820
W
Jing Wei
13,537
7,810
1,629
1,099
8,565
4,093
2,634
3,737
4,698
0
24,044
L
He Bo
9,935
413
839
3,461
13,323
5,475
196
6,047
7,276
27,496
0
W
Hera
17,901
3,555
2,394
3,477
9,188
4,564
805
2,780
6,318
40,546
0
W
Charybdis
King-Dom6999
Charybdis
23,664
9,599
2,178
3,603
11,858
6,116
3,529
4,195
7,571
0
44,743
L
11,455
5,008
97
538
14,393
6,824
0
5,869
8,524
0
21,083
L
Cu Chulainn
TheTuffSong
Cu Chulainn
5,173
852
532
1,371
14,160
18,461
0
4,984
9,176
1,997
12,702
W
Ares
tivnanj
Ares
4,254
114
398
646
11,753
11,447
519
5,569
6,143
7,172
0
L
Ganesha
xSasix
Ganesha
11,053
439
1,171
3,134
18,406
22,874
0
7,152
11,254
21,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,714
Gold Earned
52,058
122
Minions Killed
153
0
Camps Cleared
0
941,072
Distance Traveled
1,049,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,924
827
28
2
0
229,930
0
L
Anhur
9,263
772
28
2
0
200,281
0
W
Jing Wei
10,175
848
21
2
0
223,583
0
L
He Bo
9,036
753
43
4
0
214,511
0
W
Hera
11,890
991
45
4
0
231,645
0
W
Charybdis
11,655
971
57
5
0
203,235
0
L
Skadi
9,016
751
24
2
0
178,389
0
L
Cu Chulainn
8,070
673
27
2
0
130,948
0
W
Ares
8,414
701
2
0
0
160,835
0
L
Ganesha
9,329
777
0
0
0
216,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role