Player Matchup

Sobek
Sobek
 
Sobek
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
LostCause101255
Da Ji
Level 28
God Stats
9W - 11L
1,529 SR
Queue Stats
543W - 504L
1,454 Elo+
Solo
Apollo
Apollo
SkrHM
Apollo
Level 8
God Stats
2W - 3L
1,262 SR
Queue Stats
14W - 27L
1,100 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jellyfishzeus
Morgan Le Fay
Level 102
God Stats
17W - 8L
1,824 SR
Queue Stats
152W - 128L
1,441 Elo+
Party 1
Cu Chulainn
Cu Chulainn
th3wzrd42069
Cu Chulainn
Level 20
God Stats
13W - 7L
1,591 SR
Queue Stats
184W - 133L
1,736 Elo+
Solo
Team Averages
Level 54
1,541 SR
1,446 Elo+

VS

Team Averages
Level 70
1,433 SR
1,492 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AyoitzLiddo
Nemesis
Level 85
God Stats
2W - 4L
1,350 SR
Queue Stats
6W - 13L
1,228 Elo+
Solo
Discordia
Discordia
Bwekfesst
Discordia
Level 15
God Stats
3W - 3L
1,534 SR
Queue Stats
8W - 11L
1,600 Elo+
Party 2
Horus
Horus
Primaliinstiinct
Horus
Level 107
God Stats
3W - 3L
1,282 SR
Queue Stats
283W - 235L
1,634 Elo+
Party 2
Danzaburou
Danzaburou
UngluedIce98840
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 1 / 6
7,784
778
4,375
8,149
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
12 / 1 / 5
9,219
922
16,950
9,918
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
SkrHM
Apollo
16
5 / 0 / 9
8,765
877
5,579
7,780
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
jellyfishzeus
Morgan Le Fay
14
2 / 0 / 8
7,505
751
12,053
4,352
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
th3wzrd42069
Cu Chulainn
13
1 / 2 / 8
7,205
721
11,296
12,980
12,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 4 / 1
7,328
733
10,586
12,477
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
AyoitzLiddo
Nemesis
12
0 / 3 / 1
6,388
639
4,834
10,763
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Bwekfesst
Discordia
12
0 / 4 / 2
6,567
657
7,554
7,840
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 4 / 1
6,537
654
3,927
15,853
10,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Danzaburou
UngluedIce98840
Danzaburou
13
1 / 6 / 0
7,113
711
3,677
12,279
4,888
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
21
Kills
3
4
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
6
4
L
Ymir
 
Ymir
2
4
1
0.63
L
Nemesis
AyoitzLiddo
Nemesis
0
3
1
0.17
L
Discordia
Bwekfesst
Discordia
0
4
2
0.25
W
12
1
5
14.5
L
0
4
1
0.13
W
Apollo
SkrHM
Apollo
5
0
9
9.5
L
Danzaburou
UngluedIce98840
Danzaburou
1
6
0
0.17
W
Morgan Le Fay
jellyfishzeus
Morgan Le Fay
2
0
8
6
W
Cu Chulainn
th3wzrd42069
Cu Chulainn
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,253
Damage
30,578
43,179
Taken
59,212
30,963
Mitigated
32,153
10,043
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,375
282
0
2,760
8,149
8,267
320
3,333
4,657
14,799
0
L
Ymir
 
Ymir
10,586
2,358
0
1,379
12,477
8,286
0
4,106
7,822
24,242
0
L
Nemesis
AyoitzLiddo
Nemesis
4,834
1,576
0
1,262
10,763
5,131
0
1,982
8,381
0
12,257
L
Discordia
Bwekfesst
Discordia
7,554
1,363
0
0
7,840
3,010
0
2,021
5,617
19,280
0
W
16,950
4,781
0
1,380
9,918
5,176
0
4,018
5,811
0
33,122
L
3,927
1,694
2,639
4,412
15,853
10,838
0
3,805
11,576
0
7,082
W
Apollo
SkrHM
Apollo
5,579
3,607
0
2,101
7,780
3,144
1,287
3,930
3,660
0
26,742
L
Danzaburou
UngluedIce98840
Danzaburou
3,677
2,268
0
625
12,279
4,888
360
3,546
8,364
0
19,393
W
Morgan Le Fay
jellyfishzeus
Morgan Le Fay
12,053
826
0
307
4,352
2,061
136
2,805
1,410
26,280
0
W
Cu Chulainn
th3wzrd42069
Cu Chulainn
11,296
1,445
0
3,495
12,980
12,315
577
3,353
9,501
0
27,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,478
Gold Earned
33,933
194
Minions Killed
136
0
Camps Cleared
0
1,058,233
Distance Traveled
949,180
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,784
778
22
2
0
203,986
0
L
Ymir
7,328
733
35
4
0
169,060
0
L
Nemesis
6,388
639
14
1
0
222,757
0
L
Discordia
6,567
657
34
3
0
180,591
0
W
Da Ji
9,219
922
38
4
0
221,814
1
L
Horus
6,537
654
9
1
0
204,305
0
W
Apollo
8,765
877
55
6
0
196,908
3
L
Danzaburou
7,113
711
44
4
0
172,467
0
W
Morgan Le Fay
7,505
751
41
4
0
207,903
0
W
Cu Chulainn
7,205
721
38
4
0
227,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role