Player Matchup

Ishtar
Ishtar
MYnDL3ss
Ishtar
Level 108
God Stats
2W - 2L
1,459 SR
Queue Stats
260W - 278L
1,469 Elo+
Solo
Ullr
Ullr
SLICER_SPARLING
Ullr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 1
Eset
Eset
joacko-07
Eset
Level 159
God Stats
0W - 3L
1,326 SR
Queue Stats
135W - 140L
1,481 Elo+
Solo
Janus
Janus
vikaskm
Janus
Level 103
God Stats
13W - 14L
1,518 SR
Queue Stats
969W - 944L
1,445 Elo+
Solo
Geb
Geb
wakzombie
Geb
Level 99
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 1
Team Averages
Level 115
1,423 SR
1,395 Elo+

VS

Team Averages
Level 98
1,615 SR
1,477 Elo+
Hachiman
Hachiman
DragonHeart725
Hachiman
Level 101
God Stats
2W - 0L
1,740 SR
Queue Stats
27W - 24L
1,520 Elo+
Party 3
Khepri
Khepri
NoFearOnlyGunsX
Khepri
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,493 Elo+
Party 3
Rama
Rama
UnholyHarbinger
Rama
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 87L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Wliger0
Baron Samedi
Level 127
God Stats
6W - 3L
1,715 SR
Queue Stats
469W - 395L
1,478 Elo+
Party 2
Hera
Hera
fufyareckon
Hera
Level 145
God Stats
13W - 6L
1,618 SR
Queue Stats
422W - 361L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MYnDL3ss
Ishtar
15
0 / 6 / 7
7,546
755
7,519
9,819
5,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 4
6,602
660
5,575
10,961
5,111
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Eset
13
3 / 4 / 1
7,594
759
7,265
8,101
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
vikaskm
Janus
16
6 / 4 / 1
8,620
862
14,962
8,587
3,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 4
6,945
695
6,856
20,298
16,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
5 / 2 / 15
8,930
893
15,235
10,596
5,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 15
8,165
817
3,592
13,514
15,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 2 / 13
9,434
943
9,773
9,100
4,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Wliger0
Baron Samedi
16
4 / 2 / 17
9,720
972
10,598
12,728
8,206
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 2 / 14
9,754
975
15,257
9,981
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
9
Kills
25
25
Deaths
10
17
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hachiman
5
2
15
6.25
L
Ishtar
MYnDL3ss
Ishtar
0
6
7
0.58
W
1
2
15
4.25
L
0
6
4
0.33
W
7
2
13
6.75
W
Baron Samedi
Wliger0
Baron Samedi
4
2
17
6.25
W
8
2
14
7.5
L
Eset
3
4
1
0.88
L
Janus
vikaskm
Janus
6
4
1
1.63
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,177
Damage
54,455
57,766
Taken
55,919
34,186
Mitigated
39,210
10,287
Healing
20,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
15,235
9,490
673
2,822
10,596
5,347
1,721
5,286
5,310
0
24,301
L
Ishtar
MYnDL3ss
Ishtar
7,519
3,421
137
335
9,819
5,031
0
5,910
3,847
0
21,210
W
3,592
537
555
1,723
13,514
15,741
624
5,750
7,764
7,350
0
L
5,575
2,073
0
849
10,961
5,111
0
4,807
6,068
0
9,870
W
9,773
4,516
1,071
922
9,100
4,879
2,081
5,128
3,972
0
21,926
W
Baron Samedi
Wliger0
Baron Samedi
10,598
448
4,095
3,652
12,728
8,206
1,371
6,508
6,220
27,067
0
W
15,257
3,181
2,070
3,129
9,981
5,037
1,181
6,411
3,570
29,195
0
L
Eset
7,265
311
1,185
987
8,101
4,022
0
4,219
3,834
12,510
0
L
Janus
vikaskm
Janus
14,962
693
327
618
8,587
3,795
0
5,462
3,069
27,713
0
L
6,856
370
355
5,494
20,298
16,227
0
8,639
11,501
9,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,307
Gold Earned
46,003
81
Minions Killed
119
0
Camps Cleared
0
841,116
Distance Traveled
927,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,930
893
8
1
0
199,365
0
L
Ishtar
7,546
755
28
3
0
142,997
0
W
Khepri
8,165
817
2
0
0
175,244
0
L
Ullr
6,602
660
10
1
0
165,255
0
W
Rama
9,434
943
28
3
0
166,606
0
W
Baron Samedi
9,720
972
42
4
0
198,319
0
W
Hera
9,754
975
39
4
0
188,200
0
L
Eset
7,594
759
8
1
0
192,084
0
L
Janus
8,620
862
28
3
0
173,808
0
L
Geb
6,945
695
7
1
0
166,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role