Player Matchup

Bakasura
Bakasura
BobaLord
Bakasura
Level 125
God Stats
3W - 1L
1,225 SR
Queue Stats
183W - 198L
1,427 Elo+
Party 1
Sol
Sol
BubbleTeaSensei-
Sol
Level 45
God Stats
33W - 45L
1,338 SR
Queue Stats
138W - 156L
1,423 Elo+
Party 1
Bellona
Bellona
Jace691
Bellona
Level 21
God Stats
5W - 3L
1,399 SR
Queue Stats
13W - 13L
1,518 Elo+
Party 1
Team Averages
Level 64
1,321 SR
1,456 Elo+

VS

Team Averages
Level 74
1,577 SR
1,379 Elo+
Arachne
Arachne
FlapenJacken
Arachne
Level 118
God Stats
42W - 25L
1,731 SR
Queue Stats
730W - 725L
1,523 Elo+
Solo
Zeus
Zeus
OPMudbutt
Zeus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,319 Elo+
Party 2
Neith
Neith
The Apacolypse
Neith
Level 45
God Stats
5W - 5L
1,499 SR
Queue Stats
13W - 17L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BobaLord
Bakasura
14
0 / 3 / 4
9,638
643
10,485
16,674
19,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 4
10,757
717
10,310
11,373
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Jace691
Bellona
15
4 / 3 / 1
10,207
680
10,773
17,868
16,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FlapenJacken
Arachne
18
3 / 1 / 6
11,314
754
13,512
16,899
14,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
1 / 4 / 5
10,054
670
9,845
12,318
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 0 / 4
11,444
763
13,900
10,851
4,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
9
9
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BobaLord
Bakasura
0
3
4
0.67
L
1
3
4
1
W
Arachne
FlapenJacken
Arachne
3
1
6
6
L
Bellona
Jace691
Bellona
4
3
1
1.5
W
Zeus
1
4
5
0.88
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,568
Damage
37,257
45,915
Taken
40,068
40,680
Mitigated
24,133
12,161
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BobaLord
Bakasura
10,485
5,902
0
5,436
16,674
19,148
245
2,136
14,538
0
35,503
L
10,310
2,229
0
3,519
11,373
4,752
1,126
1,495
9,878
54,474
0
W
Arachne
FlapenJacken
Arachne
13,512
8,827
0
4,595
16,899
14,930
795
5,250
10,132
0
57,465
L
Bellona
Jace691
Bellona
10,773
1,615
0
3,206
17,868
16,780
233
6,316
11,552
105
31,867
W
Zeus
9,845
1,042
410
1,466
12,318
4,366
156
2,154
9,094
39,840
0
W
13,900
7,709
0
3,828
10,851
4,837
965
3,408
6,965
0
54,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
32,812
198
Minions Killed
214
0
Camps Cleared
0
829,571
Distance Traveled
821,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,638
643
67
4
0
287,510
0
L
Sol
10,757
717
99
7
0
253,487
0
W
Arachne
11,314
754
70
5
0
320,641
0
L
Bellona
10,207
680
32
2
0
288,574
0
W
Zeus
10,054
670
68
5
0
241,136
0
W
Neith
11,444
763
76
5
0
259,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role