Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DJDreamtheater
Medusa
Level 143
God Stats
16W - 13L
1,750 SR
Queue Stats
134W - 100L
1,661 Elo+
Party 1
Hera
Hera
KillerGuardDog
Hera
Level 132
God Stats
38W - 14L
1,756 SR
Queue Stats
224W - 168L
1,692 Elo+
Party 1
Loki
Loki
chuy_huol
Loki
Level 57
God Stats
50W - 61L
1,449 SR
Queue Stats
1,017W - 1,059L
1,429 Elo+
Solo
Cernunnos
Cernunnos
ひとZUSHI
Cernunnos
Level 68
God Stats
47W - 31L
1,564 SR
Queue Stats
473W - 471L
1,423 Elo+
Solo
Team Averages
Level 100
1,604 SR
1,541 Elo+

VS

Team Averages
Level 71
1,491 SR
1,434 Elo+
Bellona
Bellona
BABY CRONUS
Bellona
Level 57
God Stats
7W - 9L
1,373 SR
Queue Stats
23W - 20L
1,443 Elo+
Solo
Hades
Hades
LightHarvester
Hades
Level 66
God Stats
2W - 2L
1,668 SR
Queue Stats
601W - 593L
1,467 Elo+
Solo
Arachne
Arachne
PINEAPPLE HAZE3
Arachne
Level 86
God Stats
89W - 67L
1,429 SR
Queue Stats
184W - 179L
1,407 Elo+
Solo
Cthulhu
Cthulhu
SPK_Mr_BooGie
Cthulhu
Level 39
God Stats
7W - 8L
1,485 SR
Queue Stats
454W - 450L
1,398 Elo+
Solo
Martichoras
Martichoras
kadeem123201
Martichoras
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 0 / 10
8,927
992
3,340
4,942
4,306
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 1 / 6
9,861
1,096
8,481
6,683
3,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 10
9,618
1,069
15,030
3,694
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
15
2 / 0 / 8
9,204
1,023
4,650
3,031
1,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
ひとZUSHI
Cernunnos
15
1 / 0 / 11
9,303
1,034
7,467
3,963
1,602
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

318

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BABY CRONUS
Bellona
14
0 / 1 / 0
8,655
962
3,933
9,901
11,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
0 / 4 / 1
8,379
931
1,662
8,788
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 0
8,492
944
5,072
6,446
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
14
0 / 3 / 1
8,787
976
7,365
14,551
17,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
kadeem123201
Martichoras
14
0 / 2 / 0
8,441
938
3,208
4,934
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
12
Kills
1
1
Deaths
12
45
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
10
6
L
Bellona
BABY CRONUS
Bellona
0
1
0
0
W
6
1
6
9
W
2
0
10
7
L
0
4
1
0.13
L
1
2
0
0.5
L
Cthulhu
0
3
1
0.17
W
Loki
2
0
8
6
L
Martichoras
kadeem123201
Martichoras
0
2
0
0
W
Cernunnos
ひとZUSHI
Cernunnos
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,968
Damage
21,240
22,313
Taken
44,620
12,674
Mitigated
38,890
7,470
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,340
942
3,840
2,296
4,942
4,306
0
1,386
3,421
9,214
0
L
Bellona
BABY CRONUS
Bellona
3,933
1,281
80
1,473
9,901
11,081
0
3,840
6,061
0
23,214
W
8,481
5,879
0
851
6,683
3,345
0
2,307
4,154
0
20,695
W
15,030
3,659
152
98
3,694
2,074
0
1,167
2,487
35,078
0
L
1,662
141
72
451
8,788
4,825
0
2,956
5,832
10,349
0
L
5,072
2,868
0
1,576
6,446
3,190
0
2,328
4,118
0
8,997
L
Cthulhu
7,365
311
72
528
14,551
17,746
0
6,344
8,207
33,424
0
W
Loki
4,650
693
0
0
3,031
1,347
0
1,678
1,191
0
16,927
L
Martichoras
kadeem123201
Martichoras
3,208
623
83
578
4,934
2,048
0
2,902
2,032
0
14,476
W
Cernunnos
ひとZUSHI
Cernunnos
7,467
3,588
0
233
3,963
1,602
0
1,799
2,033
0
18,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,913
Gold Earned
42,754
180
Minions Killed
155
3
Camps Cleared
8
825,470
Distance Traveled
742,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,927
992
21
2
0
161,178
0
L
Bellona
8,655
962
45
5
2
176,347
0
W
Medusa
9,861
1,096
33
4
0
152,584
0
W
Hera
9,618
1,069
70
8
0
167,232
0
L
Hades
8,379
931
17
2
3
115,125
0
L
Arachne
8,492
944
6
1
2
162,819
0
L
Cthulhu
8,787
976
65
7
1
181,082
0
W
Loki
9,204
1,023
16
2
0
173,724
0
L
Martichoras
8,441
938
22
2
0
106,672
0
W
Cernunnos
9,303
1,034
40
4
3
170,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role