Player Matchup

Discordia
Discordia
Slayeroper4070
Discordia
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,448 Elo+
Party 1
Raijin
Raijin
VeztralX
Raijin
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 256L
1,606 Elo+
Solo
Yemoja
Yemoja
VillaFernando19
Yemoja
Level 154
God Stats
0W - 6L
1,500 SR
Queue Stats
756W - 775L
1,511 Elo+
Solo
Jing Wei
Jing Wei
YangFinnaBang
Jing Wei
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,448 Elo+
Party 1
Artemis
Artemis
Zerotrace1991
Artemis
Level 146
God Stats
8W - 3L
1,666 SR
Queue Stats
309W - 320L
1,512 Elo+
Solo
Team Averages
Level 138
1,533 SR
1,505 Elo+

VS

Team Averages
Level 144
1,504 SR
1,540 Elo+
Chiron
Chiron
BraveSirKyle
Chiron
Level 157
God Stats
4W - 3L
1,519 SR
Queue Stats
220W - 136L
1,563 Elo+
Party 2
Yemoja
Yemoja
Guan Yu
Yemoja
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 146L
1,462 Elo+
Solo
Cernunnos
Cernunnos
Kwen the Eskimo
Cernunnos
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 103L
1,555 Elo+
Party 2
Geb
Geb
RockerPhantom9
Geb
Level 146
God Stats
4W - 2L
1,503 SR
Queue Stats
181W - 94L
1,595 Elo+
Party 2
Raijin
Raijin
SirBrodeth
Raijin
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 326L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Slayeroper4070
Discordia
18
7 / 3 / 3
9,859
822
17,823
9,217
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
VeztralX
Raijin
1
0 / 0 / 0
3,028
252
0
0
0
16
1 / 4 / 6
8,813
734
7,924
15,803
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
YangFinnaBang
Jing Wei
18
3 / 4 / 8
9,466
789
10,063
12,052
5,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
15
2 / 7 / 5
8,378
698
9,239
14,824
5,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
6 / 1 / 4
11,170
931
11,137
11,593
6,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Guan Yu
Yemoja
16
1 / 2 / 8
9,143
762
2,737
12,854
14,847
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Kwen the Eskimo
Cernunnos
15
2 / 3 / 10
9,293
774
9,286
13,167
9,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 12
9,202
767
4,876
17,563
15,553
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
SirBrodeth
Raijin
18
9 / 4 / 5
11,447
954
20,935
14,688
8,750
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
13
Kills
18
18
Deaths
15
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
1
4
8
W
Yemoja
Guan Yu
Yemoja
1
2
8
2.5
W
Cernunnos
Kwen the Eskimo
Cernunnos
2
3
10
2.33
W
0
5
12
1.2
W
Raijin
SirBrodeth
Raijin
9
4
5
2.88
L
Discordia
Slayeroper4070
Discordia
7
3
3
2.83
L
Raijin
VeztralX
Raijin
0
0
0
0
L
1
4
6
1
L
Jing Wei
YangFinnaBang
Jing Wei
3
4
8
1.75
L
Artemis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,049
Damage
48,971
51,896
Taken
69,865
24,804
Mitigated
54,814
15,606
Healing
31,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,137
1,948
3,102
3,072
11,593
6,602
2,934
5,855
5,738
0
27,677
W
Yemoja
Guan Yu
Yemoja
2,737
614
12,753
3,555
12,854
14,847
581
6,095
6,759
7,023
0
W
Cernunnos
Kwen the Eskimo
Cernunnos
9,286
2,074
1,443
1,750
13,167
9,062
2,855
4,612
8,555
0
21,555
W
4,876
465
790
881
17,563
15,553
191
3,281
14,282
7,857
0
W
Raijin
SirBrodeth
Raijin
20,935
811
2,604
1,432
14,688
8,750
1,318
5,904
8,784
54,514
0
L
Discordia
Slayeroper4070
Discordia
17,823
308
0
1,857
9,217
4,043
68
4,206
5,011
34,525
0
L
Raijin
VeztralX
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
7,924
658
3,195
4,422
15,803
9,503
0
8,671
7,132
18,740
0
L
Jing Wei
YangFinnaBang
Jing Wei
10,063
6,723
0
1,767
12,052
5,526
314
6,069
5,983
0
22,487
L
Artemis
9,239
4,095
1,085
3,280
14,824
5,732
0
9,602
5,222
0
20,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,544
Gold Earned
50,255
117
Minions Killed
140
0
Camps Cleared
0
753,217
Distance Traveled
1,050,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,170
931
43
4
0
215,636
0
W
Yemoja
9,143
762
6
1
0
199,634
0
W
Cernunnos
9,293
774
16
1
0
209,194
0
W
Geb
9,202
767
4
0
0
219,827
0
W
Raijin
11,447
954
71
6
0
206,352
0
L
Discordia
9,859
822
48
4
0
209,768
0
L
Raijin
3,028
252
0
0
0
0
0
L
Yemoja
8,813
734
17
1
0
172,118
0
L
Jing Wei
9,466
789
28
2
0
189,515
0
L
Artemis
8,378
698
24
2
0
181,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role