Player Matchup

Sobek
Sobek
Beast_Mode_0329
Sobek
Level 59
God Stats
9W - 3L
1,497 SR
Queue Stats
271W - 252L
1,505 Elo+
Party 1
Vulcan
Vulcan
Bombasticbee
Vulcan
Level 146
God Stats
6W - 3L
1,902 SR
Queue Stats
548W - 532L
1,521 Elo+
Party 1
Thoth
Thoth
Fall_Lima
Thoth
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 151L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
eMpApathy
Gilgamesh
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
177W - 147L
1,524 Elo+
Solo
Artemis
Artemis
xDuchene-9
Artemis
Level 74
God Stats
3W - 0L
1,812 SR
Queue Stats
67W - 65L
1,479 Elo+
Solo
Team Averages
Level 79
1,642 SR
1,522 Elo+

VS

Team Averages
Level 67
1,506 SR
1,519 Elo+
Lancelot
Lancelot
 
Lancelot
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Headcholo
Ishtar
Level 88
God Stats
0W - 2L
1,551 SR
Queue Stats
83W - 72L
1,487 Elo+
Solo
Khepri
Khepri
Madrocco16
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,391 Elo+
Solo
Anhur
Anhur
SAJAHAND420g
Anhur
Level 100
God Stats
2W - 4L
1,500 SR
Queue Stats
896W - 881L
1,635 Elo+
Party 2
Anubis
Anubis
peterdinkler
Anubis
Level 66
God Stats
4W - 3L
1,479 SR
Queue Stats
220W - 192L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 17
9,937
621
4,050
18,146
20,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
19
7 / 1 / 11
12,164
760
24,731
10,948
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Fall_Lima
Thoth
19
3 / 0 / 13
11,490
718
7,175
7,124
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
eMpApathy
Gilgamesh
18
5 / 3 / 13
11,090
693
14,339
17,152
19,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
xDuchene-9
Artemis
18
7 / 2 / 12
11,539
721
16,242
11,150
5,765
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
4 / 3 / 3
10,699
669
9,581
14,883
15,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Headcholo
Ishtar
18
2 / 3 / 5
10,287
643
14,499
12,837
7,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Madrocco16
Khepri
15
1 / 5 / 4
8,948
559
5,214
19,735
23,349
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 5 / 3
8,897
556
9,139
12,045
6,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
1 / 6 / 4
9,891
618
18,867
14,969
10,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
22
Kills
9
9
Deaths
22
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
3
3
1.83
W
0
3
17
2.83
W
Vulcan
7
1
11
12.5
W
Thoth
Fall_Lima
Thoth
3
0
13
9.5
L
Ishtar
Headcholo
Ishtar
2
3
5
1.5
L
Khepri
Madrocco16
Khepri
1
5
4
0.6
L
1
5
3
0.5
W
Gilgamesh
eMpApathy
Gilgamesh
5
3
13
3.83
L
Anubis
1
6
4
0.5
W
Artemis
xDuchene-9
Artemis
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,537
Damage
57,300
64,520
Taken
74,469
55,102
Mitigated
62,336
20,991
Healing
23,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,581
1,662
1,761
3,743
14,883
15,407
0
7,835
7,048
0
20,547
W
4,050
133
956
2,316
18,146
20,378
577
8,405
9,741
10,396
0
W
Vulcan
24,731
10,752
3,150
3,360
10,948
5,883
1,566
4,073
6,875
49,607
0
W
Thoth
Fall_Lima
Thoth
7,175
1,168
1,315
1,963
7,124
3,340
2,194
1,616
5,508
26,711
0
L
Ishtar
Headcholo
Ishtar
14,499
5,194
1,236
3,584
12,837
7,285
0
6,865
5,972
0
49,339
L
Khepri
Madrocco16
Khepri
5,214
209
1,264
2,134
19,735
23,349
0
8,555
11,180
10,314
0
L
9,139
4,097
911
1,784
12,045
6,033
0
5,361
6,684
0
18,280
W
Gilgamesh
eMpApathy
Gilgamesh
14,339
3,869
3,089
1,757
17,152
19,736
508
6,440
10,712
823
21,679
L
Anubis
18,867
1,348
2,542
4,697
14,969
10,262
87
7,742
7,227
48,138
0
W
Artemis
xDuchene-9
Artemis
16,242
8,081
2,056
1,029
11,150
5,765
3,448
3,547
7,603
0
42,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,220
Gold Earned
48,722
180
Minions Killed
180
0
Camps Cleared
0
1,451,325
Distance Traveled
1,330,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,699
669
24
2
0
320,734
0
W
Sobek
9,937
621
19
1
0
246,655
0
W
Vulcan
12,164
760
62
4
0
311,229
0
W
Thoth
11,490
718
57
4
0
285,862
0
L
Ishtar
10,287
643
69
4
0
262,033
0
L
Khepri
8,948
559
6
0
0
240,603
0
L
Anhur
8,897
556
22
1
0
234,442
0
W
Gilgamesh
11,090
693
6
0
0
337,633
0
L
Anubis
9,891
618
59
4
0
272,470
0
W
Artemis
11,539
721
36
2
0
269,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role