Player Matchup

Shiva
Shiva
SilentGhost1999
Shiva
Level 153
God Stats
2W - 1L
1,621 SR
Queue Stats
103W - 112L
1,499 Elo+
Party 1
Cernunnos
Cernunnos
eeedunma
Cernunnos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,501 Elo+
Party 1
Discordia
Discordia
menacingfoot
Discordia
Level 109
God Stats
5W - 4L
1,151 SR
Queue Stats
66W - 68L
1,500 Elo+
Party 1
Team Averages
Level 104
1,424 SR
1,500 Elo+

VS

Team Averages
Level 100
1,497 SR
1,427 Elo+
Ra
Ra
Sparcamusprime
Ra
Level 109
God Stats
2W - 4L
1,310 SR
Queue Stats
78W - 79L
1,380 Elo+
Solo
Artemis
Artemis
xrParabolic
Artemis
Level 84
God Stats
20W - 14L
1,640 SR
Queue Stats
27W - 32L
1,447 Elo+
Party 2
Bellona
Bellona
xrpNthZhell7
Bellona
Level 108
God Stats
34W - 38L
1,540 SR
Queue Stats
35W - 41L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 7
9,442
629
8,560
16,465
20,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
eeedunma
Cernunnos
17
5 / 0 / 3
11,231
749
12,859
11,320
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
menacingfoot
Discordia
18
4 / 0 / 5
11,105
740
11,750
5,446
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,336
622
9,364
12,022
6,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Artemis
xrParabolic
Artemis
15
0 / 2 / 0
8,880
592
7,241
9,775
5,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
xrpNthZhell7
Bellona
13
0 / 2 / 0
8,350
557
6,339
15,616
18,697
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
0
5
0
0
W
Cernunnos
eeedunma
Cernunnos
5
0
3
6.5
W
Discordia
menacingfoot
Discordia
4
0
5
6.5
L
Artemis
xrParabolic
Artemis
0
2
0
0
L
Bellona
xrpNthZhell7
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,169
Damage
22,944
33,231
Taken
37,413
29,303
Mitigated
31,135
9,730
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,560
880
573
1,540
16,465
20,328
77
5,851
10,160
0
22,506
L
9,364
645
650
2,035
12,022
6,897
0
4,052
7,970
46,212
0
W
Cernunnos
eeedunma
Cernunnos
12,859
6,318
0
6,552
11,320
6,523
3,229
3,211
7,753
0
72,770
W
Discordia
menacingfoot
Discordia
11,750
364
146
919
5,446
2,452
209
1,399
3,949
47,047
0
L
Artemis
xrParabolic
Artemis
7,241
1,952
0
1,574
9,775
5,541
0
4,827
4,948
0
40,424
L
Bellona
xrpNthZhell7
Bellona
6,339
142
0
2,600
15,616
18,697
0
2,922
12,694
3,027
14,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
26,566
216
Minions Killed
179
0
Camps Cleared
0
850,352
Distance Traveled
812,772
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,442
629
20
1
0
305,216
0
L
Ra
9,336
622
111
7
0
254,803
3
W
Cernunnos
11,231
749
120
8
0
258,174
0
W
Discordia
11,105
740
76
5
0
286,962
4
L
Artemis
8,880
592
57
4
0
271,797
6
L
Bellona
8,350
557
11
1
0
286,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role