Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Light Of Da Wae
Surtr
Level 104
God Stats
83W - 81L
1,562 SR
Queue Stats
478W - 525L
1,464 Elo+
Solo
Ymir
Ymir
StingingPopcorn
Ymir
Level 171
God Stats
7W - 5L
1,665 SR
Queue Stats
339W - 337L
1,575 Elo+
Party 1
Anubis
Anubis
Taluc
Anubis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,682 Elo+
Party 1
Chiron
Chiron
UltimateSlayr11
Chiron
Level 127
God Stats
2W - 2L
1,549 SR
Queue Stats
242W - 234L
1,657 Elo+
Party 1
Team Averages
Level 132
1,555 SR
1,576 Elo+

VS

Team Averages
Level 135
1,565 SR
1,641 Elo+
Kuzenbo
Kuzenbo
Alantes
Kuzenbo
Level 174
God Stats
3W - 2L
1,482 SR
Queue Stats
414W - 171L
1,943 Elo+
Solo
Guan Yu
Guan Yu
MAD011010
Guan Yu
Level 128
God Stats
220W - 189L
1,730 SR
Queue Stats
267W - 255L
1,627 Elo+
Solo
Janus
Janus
Marionetta69
Janus
Level 137
God Stats
4W - 3L
1,513 SR
Queue Stats
94W - 89L
1,564 Elo+
Solo
Anubis
Anubis
SrHaze09
Anubis
Level 125
God Stats
30W - 36L
1,587 SR
Queue Stats
327W - 306L
1,513 Elo+
Solo
Jing Wei
Jing Wei
ÐireWolf
Jing Wei
Level 109
God Stats
4W - 6L
1,512 SR
Queue Stats
48W - 45L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 0 / 1
5,523
552
1,829
5,581
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 1 / 2
6,146
615
3,240
9,276
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 1
6,003
600
2,232
8,946
5,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Taluc
Anubis
12
3 / 0 / 1
7,270
727
5,335
4,735
2,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 1
7,148
715
5,697
6,808
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alantes
Kuzenbo
9
1 / 1 / 1
5,641
564
3,308
8,755
7,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
MAD011010
Guan Yu
6
0 / 2 / 0
4,684
468
2,145
5,450
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 1
6,047
605
4,068
4,657
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
SrHaze09
Anubis
8
1 / 4 / 1
5,248
525
3,954
6,335
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ÐireWolf
Jing Wei
10
0 / 0 / 0
5,184
518
2,727
4,614
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
2
2
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
1
0.5
L
Kuzenbo
Alantes
Kuzenbo
1
1
1
1.5
W
1
1
2
2
L
Guan Yu
MAD011010
Guan Yu
0
2
0
0
L
0
2
1
0.25
L
Anubis
SrHaze09
Anubis
1
4
1
0.38
W
2
1
1
2.5
W
Anubis
Taluc
Anubis
3
0
1
3.5
W
3
0
1
3.5
L
Jing Wei
ÐireWolf
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,333
Damage
16,202
35,346
Taken
29,811
16,905
Mitigated
15,390
15,397
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,829
659
0
2,778
5,581
1,910
102
1,751
3,830
0
36,823
L
Kuzenbo
Alantes
Kuzenbo
3,308
1,276
862
2,140
8,755
7,939
0
1,379
7,376
19,559
0
W
3,240
1,878
0
2,796
9,276
4,146
0
3,090
6,186
665
41,939
L
Guan Yu
MAD011010
Guan Yu
2,145
407
30
1,326
5,450
1,837
0
3,467
1,983
0
23,281
L
4,068
296
0
536
4,657
1,605
0
199
4,458
57,317
0
L
Anubis
SrHaze09
Anubis
3,954
141
0
1,187
6,335
2,575
0
2,003
4,332
26,766
0
W
2,232
281
1,483
2,389
8,946
5,805
0
3,105
5,841
11,578
0
W
Anubis
Taluc
Anubis
5,335
599
0
2,646
4,735
2,712
378
164
4,571
58,853
0
W
5,697
2,976
102
3,203
6,808
2,332
846
3,220
3,588
0
61,421
L
Jing Wei
ÐireWolf
Jing Wei
2,727
2,131
0
2,399
4,614
1,434
0
591
4,023
0
31,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
26,804
371
Minions Killed
277
0
Camps Cleared
0
947,225
Distance Traveled
882,230
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,523
552
62
6
0
178,758
2
L
Kuzenbo
5,641
564
24
2
0
185,349
1
W
Surtr
6,146
615
70
7
0
218,652
3
L
Guan Yu
4,684
468
36
4
0
115,322
0
L
Janus
6,047
605
117
12
0
225,823
2
L
Anubis
5,248
525
46
5
0
170,413
0
W
Ymir
6,003
600
18
2
0
183,928
0
W
Anubis
7,270
727
108
11
0
179,965
0
W
Chiron
7,148
715
113
11
0
185,922
0
L
Jing Wei
5,184
518
54
5
0
185,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role