Player Matchup

Ra
Ra
Bhawx214
Ra
Level 42
God Stats
0W - 1L
1,063 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Palliesrop
Discordia
Level 12
God Stats
0W - 1L
1,181 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
XClaytonusX
Merlin
Level 37
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 30
1,188 SR
1,500 Elo+

VS

Team Averages
Level 83
1,666 SR
1,595 Elo+
Ishtar
Ishtar
ANGSNAZZY2
Ishtar
Level 125
God Stats
6W - 3L
1,725 SR
Queue Stats
33W - 36L
1,702 Elo+
Party 1
He Bo
He Bo
Ibalistccat
He Bo
Level 67
God Stats
1W - 0L
1,689 SR
Queue Stats
12W - 10L
1,619 Elo+
Party 1
Surtr
Surtr
boat086creeping
Surtr
Level 56
God Stats
11W - 13L
1,586 SR
Queue Stats
692W - 693L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,077
643
3,461
7,916
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Palliesrop
Discordia
12
2 / 4 / 2
7,540
685
8,237
7,986
2,496
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
11
2 / 5 / 3
7,706
701
4,609
9,829
3,519
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ANGSNAZZY2
Ishtar
15
6 / 1 / 5
9,720
884
12,847
8,199
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 8
8,354
759
3,055
6,975
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 2 / 6
8,953
814
6,851
12,666
14,684
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
14
14
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ANGSNAZZY2
Ishtar
6
1
5
8.5
L
0
5
3
0.3
W
2
2
8
3
L
Discordia
Palliesrop
Discordia
2
4
2
0.75
L
Merlin
2
5
3
0.7
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,307
Damage
22,753
25,731
Taken
27,840
9,054
Mitigated
21,066
2,534
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ANGSNAZZY2
Ishtar
12,847
7,507
0
3,239
8,199
3,549
2,280
5,129
3,070
0
55,300
L
3,461
490
360
1,171
7,916
3,039
0
1,458
6,458
26,331
0
W
3,055
87
45
507
6,975
2,833
726
5,178
1,739
21,863
0
L
Discordia
Palliesrop
Discordia
8,237
379
0
288
7,986
2,496
0
929
7,057
21,189
0
L
Merlin
4,609
457
268
447
9,829
3,519
0
2,159
7,670
13,970
0
W
6,851
1,158
0
1,698
12,666
14,684
69
5,895
6,685
5,116
20,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,323
Gold Earned
27,027
111
Minions Killed
152
0
Camps Cleared
0
532,372
Distance Traveled
610,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,720
884
95
9
0
198,237
0
L
Ra
7,077
643
49
4
0
172,895
0
W
He Bo
8,354
759
35
3
0
206,509
0
L
Discordia
7,540
685
33
3
0
180,905
0
L
Merlin
7,706
701
29
3
0
178,572
0
W
Surtr
8,953
814
22
2
0
205,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role