Player Matchup

Guan Yu
Guan Yu
PrimaryPadma
Guan Yu
Level 143
God Stats
0W - 1L
1,703 SR
Queue Stats
5W - 18L
1,559 Elo+
Party 1
Ratatoskr
Ratatoskr
Sheitrock
Ratatoskr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 334L
1,540 Elo+
Solo
Fenrir
Fenrir
TheLastYonkou
Fenrir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,549 Elo+
Solo
Neith
Neith
ViaIntake
Neith
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,559 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vC CeRsEy
Cu Chulainn
Level 128
God Stats
1W - 2L
1,530 SR
Queue Stats
65W - 63L
1,566 Elo+
Solo
Team Averages
Level 136
1,547 SR
1,554 Elo+

VS

Team Averages
Level 116
1,500 SR
1,485 Elo+
He Bo
He Bo
ImGerthy
He Bo
Level 128
God Stats
6W - 6L
1,500 SR
Queue Stats
262W - 293L
1,516 Elo+
Solo
Sylvanus
Sylvanus
LordKooch
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,416 Elo+
Solo
Heimdallr
Heimdallr
MajinAnthonyDBZ
Heimdallr
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 121L
1,468 Elo+
Solo
Hades
Hades
YourFavWaifu484
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
seisfrys
Zhong Kui
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 89L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PrimaryPadma
Guan Yu
17
2 / 8 / 11
10,308
687
9,504
24,422
33,800
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
Sheitrock
Ratatoskr
16
2 / 8 / 7
9,487
632
11,311
17,185
8,371
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 6 / 12
11,110
741
14,269
22,625
28,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
ViaIntake
Neith
20
4 / 1 / 11
11,708
781
18,481
13,315
7,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
vC CeRsEy
Cu Chulainn
19
5 / 8 / 10
12,154
810
16,616
27,519
43,279
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ImGerthy
He Bo
18
5 / 3 / 19
11,082
739
21,024
11,146
5,228
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
LordKooch
Sylvanus
20
7 / 4 / 18
12,084
806
15,719
27,424
40,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heimdallr
MajinAnthonyDBZ
Heimdallr
17
8 / 5 / 13
11,241
749
22,250
13,445
7,483
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 4 / 18
10,292
686
13,252
14,798
8,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
seisfrys
Zhong Kui
20
9 / 2 / 15
12,266
818
22,760
14,505
12,295
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
114
18
Kills
31
31
Deaths
18
51
Assists
83
Player
Kills
Deaths
Assists
KDA
W
He Bo
ImGerthy
He Bo
5
3
19
4.83
W
Sylvanus
LordKooch
Sylvanus
7
4
18
4
W
Heimdallr
MajinAnthonyDBZ
Heimdallr
8
5
13
2.9
L
Guan Yu
PrimaryPadma
Guan Yu
2
8
11
0.94
L
Ratatoskr
Sheitrock
Ratatoskr
2
8
7
0.69
L
5
6
12
1.83
L
Neith
ViaIntake
Neith
4
1
11
9.5
W
2
4
18
2.75
W
Zhong Kui
seisfrys
Zhong Kui
9
2
15
8.25
L
Cu Chulainn
vC CeRsEy
Cu Chulainn
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,181
Damage
95,005
105,066
Taken
81,318
121,288
Mitigated
74,367
33,180
Healing
38,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
ImGerthy
He Bo
21,024
1,520
933
1,315
11,146
5,228
681
0
11,146
31,562
0
W
Sylvanus
LordKooch
Sylvanus
15,719
2,957
6,748
11,900
27,424
40,515
516
407
27,017
26,415
2,151
W
Heimdallr
MajinAnthonyDBZ
Heimdallr
22,250
12,788
1,463
1,230
13,445
7,483
1,321
154
13,291
0
38,968
L
Guan Yu
PrimaryPadma
Guan Yu
9,504
593
9,005
5,610
24,422
33,800
403
16,289
8,133
1,194
11,873
L
Ratatoskr
Sheitrock
Ratatoskr
11,311
2,946
1,361
1,193
17,185
8,371
0
10,795
6,386
0
21,541
L
14,269
2,437
826
4,463
22,625
28,332
341
18,196
4,429
0
20,243
L
Neith
ViaIntake
Neith
18,481
5,188
282
4,081
13,315
7,506
1,237
10,895
2,420
0
52,192
W
13,252
254
3,164
3,538
14,798
8,846
652
93
14,705
20,802
0
W
Zhong Kui
seisfrys
Zhong Kui
22,760
2,647
1,868
6,074
14,505
12,295
938
198
14,307
48,366
0
L
Cu Chulainn
vC CeRsEy
Cu Chulainn
16,616
1,832
1,605
4,754
27,519
43,279
96
16,103
11,416
0
29,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
56,965
157
Minions Killed
169
0
Camps Cleared
0
1,504,610
Distance Traveled
1,330,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,082
739
21
1
0
272,009
0
W
Sylvanus
12,084
806
26
2
0
257,403
0
W
Heimdallr
11,241
749
39
3
0
241,310
0
L
Guan Yu
10,308
687
7
0
0
294,673
0
L
Ratatoskr
9,487
632
20
1
0
348,651
0
L
Fenrir
11,110
741
16
1
0
299,305
0
L
Neith
11,708
781
83
6
0
316,672
0
W
Hades
10,292
686
19
1
0
289,076
0
W
Zhong Kui
12,266
818
64
4
0
270,766
0
L
Cu Chulainn
12,154
810
31
2
0
245,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role