Player Matchup

Bakasura
Bakasura
Dilemmah
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,433 Elo+
Party 1
Mulan
Mulan
J4yeon
Mulan
Level 7
God Stats
1W - 3L
1,570 SR
Queue Stats
1W - 5L
1,433 Elo+
Party 1
Hera
Hera
iDekstra
Hera
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 33L
1,433 Elo+
Party 1
Team Averages
Level 30
1,523 SR
1,433 Elo+

VS

Team Averages
Level 81
1,431 SR
1,780 Elo+
Nox
Nox
D0UNP0UR
Nox
Level 22
God Stats
1W - 0L
1,294 SR
Queue Stats
9W - 3L
1,716 Elo+
Party 2
Ishtar
Ishtar
DragonGod56
Ishtar
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 12L
1,812 Elo+
Party 2
Guan Yu
Guan Yu
FTEmiya
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dilemmah
Bakasura
14
2 / 5 / 6
9,158
654
10,158
13,367
6,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
J4yeon
Mulan
13
3 / 5 / 6
9,357
668
6,949
13,842
14,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
15
4 / 2 / 4
10,063
719
14,714
8,628
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
9,868
705
3,563
7,567
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
18
9 / 1 / 2
11,957
854
16,424
14,344
6,284
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
FTEmiya
Guan Yu
15
1 / 4 / 9
10,208
729
6,025
15,469
10,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
9
Kills
12
12
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
Bakasura
Dilemmah
Bakasura
2
5
6
1
W
Ishtar
9
1
2
10
W
Guan Yu
FTEmiya
Guan Yu
1
4
9
1.38
L
Mulan
J4yeon
Mulan
3
5
6
1.2
L
Hera
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,821
Damage
26,012
35,837
Taken
37,380
23,602
Mitigated
19,821
2,219
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,563
400
0
81
7,567
3,233
516
3,940
2,985
29,494
0
L
Bakasura
Dilemmah
Bakasura
10,158
5,577
0
1,412
13,367
6,168
973
1,295
12,072
0
15,318
W
Ishtar
16,424
10,895
0
5,598
14,344
6,284
2,506
7,196
6,026
0
72,472
W
Guan Yu
FTEmiya
Guan Yu
6,025
840
2,409
4,140
15,469
10,304
395
2,805
10,355
0
19,158
L
Mulan
J4yeon
Mulan
6,949
555
0
661
13,842
14,529
0
1,019
12,823
0
23,500
L
Hera
14,714
2,302
0
146
8,628
2,905
284
1,280
7,348
51,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,578
Gold Earned
32,033
144
Minions Killed
175
0
Camps Cleared
0
751,714
Distance Traveled
822,822
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,868
705
50
4
0
240,834
0
L
Bakasura
9,158
654
34
2
0
253,653
0
W
Ishtar
11,957
854
100
7
0
291,003
0
W
Guan Yu
10,208
729
25
2
0
290,985
4
L
Mulan
9,357
668
25
2
0
241,625
0
L
Hera
10,063
719
85
6
0
256,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role