Player Matchup

Hou Yi
Hou Yi
ChurchOfDangus
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,671 Elo+
Solo
Hercules
Hercules
Razadoo
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,403 Elo+
Solo
Horus
Horus
Spomonydean
Horus
Level 23
God Stats
0W - 2L
1,364 SR
Queue Stats
3W - 3L
1,265 Elo+
Party 1
Awilix
Awilix
Spooodr
Awilix
Level 19
God Stats
0W - 3L
1,364 SR
Queue Stats
2W - 5L
1,265 Elo+
Party 1
Kukulkan
Kukulkan
UFOisHOPE
Kukulkan
Level 4
God Stats
0W - 2L
1,318 SR
Queue Stats
8W - 17L
1,265 Elo+
Party 1
Team Averages
Level 14
1,409 SR
1,374 Elo+

VS

Team Averages
Level 9
1,506 SR
1,468 Elo+
Fenrir
Fenrir
BG_157
Fenrir
Level 9
God Stats
2W - 6L
1,188 SR
Queue Stats
66W - 98L
1,352 Elo+
Solo
Ishtar
Ishtar
J0k3rzzz
Ishtar
Level 11
God Stats
3W - 6L
1,546 SR
Queue Stats
48W - 41L
1,483 Elo+
Solo
Sol
Sol
Perruchinazo
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TheCrimsonV1K1NG
Anubis
Level 10
God Stats
34W - 20L
1,796 SR
Queue Stats
146W - 130L
1,656 Elo+
Solo
Arachne
Arachne
d1nkleburger
Arachne
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,629
603
4,034
4,346
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Razadoo
Hercules
14
3 / 7 / 1
7,761
706
3,492
13,985
11,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 5 / 3
7,469
679
4,985
14,836
12,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Spooodr
Awilix
14
2 / 3 / 2
7,428
675
8,514
9,541
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
UFOisHOPE
Kukulkan
12
0 / 10 / 1
6,723
611
3,473
14,238
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BG_157
Fenrir
16
10 / 0 / 7
9,409
855
8,151
4,864
2,165
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
J0k3rzzz
Ishtar
16
6 / 1 / 15
9,368
852
10,959
7,925
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 9
8,487
772
5,735
7,028
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 2 / 14
9,419
856
14,777
5,938
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
d1nkleburger
Arachne
15
4 / 0 / 12
8,674
789
8,721
8,136
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
85
6
Kills
28
28
Deaths
7
8
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BG_157
Fenrir
10
0
7
13.5
L
0
3
1
0.17
W
Ishtar
J0k3rzzz
Ishtar
6
1
15
13.5
W
1
4
9
1.38
L
Hercules
Razadoo
Hercules
3
7
1
0.5
L
1
5
3
0.5
L
Awilix
Spooodr
Awilix
2
3
2
1
W
7
2
14
7
L
Kukulkan
UFOisHOPE
Kukulkan
0
10
1
0.05
W
Arachne
d1nkleburger
Arachne
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,498
Damage
48,343
56,946
Taken
33,891
34,357
Mitigated
15,025
7,829
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BG_157
Fenrir
8,151
2,004
0
197
4,864
2,165
245
428
4,388
0
22,378
L
4,034
1,159
0
350
4,346
1,661
99
804
3,542
0
14,811
W
Ishtar
J0k3rzzz
Ishtar
10,959
6,907
0
2,378
7,925
3,524
1,676
868
6,896
0
32,239
W
5,735
1,802
0
1,243
7,028
1,887
2,135
618
6,366
31,000
0
L
Hercules
Razadoo
Hercules
3,492
498
0
1,658
13,985
11,747
0
7,401
6,584
0
8,328
L
4,985
1,843
888
4,283
14,836
12,931
0
5,835
9,001
0
10,282
L
Awilix
Spooodr
Awilix
8,514
3,021
0
650
9,541
3,479
0
2,838
6,703
0
16,788
W
14,777
530
0
440
5,938
2,863
57
110
5,652
38,446
0
L
Kukulkan
UFOisHOPE
Kukulkan
3,473
599
0
0
14,238
4,539
0
3,634
10,604
16,439
0
W
Arachne
d1nkleburger
Arachne
8,721
6,534
0
2,939
8,136
4,586
274
1,443
6,652
0
24,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,010
Gold Earned
45,357
120
Minions Killed
237
0
Camps Cleared
0
858,835
Distance Traveled
1,136,938
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,409
855
29
3
0
228,270
0
L
Hou Yi
6,629
603
34
3
0
89,639
1
W
Ishtar
9,368
852
55
5
0
221,090
0
W
Sol
8,487
772
58
5
0
192,387
0
L
Hercules
7,761
706
16
1
0
171,099
0
L
Horus
7,469
679
6
1
0
196,924
0
L
Awilix
7,428
675
27
2
0
214,642
0
W
Anubis
9,419
856
61
6
0
235,998
2
L
Kukulkan
6,723
611
37
3
0
186,531
0
W
Arachne
8,674
789
34
3
0
259,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role