Player Matchup

Fenrir
Fenrir
Balnazzarx
Fenrir
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 85L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Gotchathinkin
Kukulkan
Level 66
God Stats
18W - 14L
1,609 SR
Queue Stats
86W - 94L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Jc09
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 111L
1,478 Elo+
Party 1
Team Averages
Level 48
1,536 SR
1,475 Elo+

VS

Team Averages
Level 102
1,619 SR
1,458 Elo+
Medusa
Medusa
DanielSaLASCR
Medusa
Level 99
God Stats
5W - 2L
1,908 SR
Queue Stats
22W - 22L
1,473 Elo+
Solo
Surtr
Surtr
SLICER_SPARLING
Surtr
Level 108
God Stats
9W - 15L
1,447 SR
Queue Stats
143W - 132L
1,479 Elo+
Party 2
Anubis
Anubis
wakzombie
Anubis
Level 99
God Stats
5W - 0L
1,500 SR
Queue Stats
108W - 106L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Balnazzarx
Fenrir
12
0 / 7 / 4
8,351
597
4,595
16,075
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Gotchathinkin
Kukulkan
16
4 / 4 / 3
10,144
725
17,879
11,752
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Jc09
Cthulhu
15
5 / 4 / 2
10,331
738
14,474
17,764
22,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
10,154
725
8,915
12,601
5,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 1 / 7
12,484
892
15,175
24,421
21,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
wakzombie
Anubis
16
2 / 3 / 11
10,282
734
14,649
9,773
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
15
15
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Balnazzarx
Fenrir
0
7
4
0.29
W
5
5
4
1.4
L
Kukulkan
Gotchathinkin
Kukulkan
4
4
3
1.38
L
Cthulhu
Jc09
Cthulhu
5
4
2
1.5
W
8
1
7
11.5
W
Anubis
wakzombie
Anubis
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,948
Damage
38,739
45,591
Taken
46,795
35,242
Mitigated
32,830
3,442
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Balnazzarx
Fenrir
4,595
1,040
0
1,723
16,075
7,324
0
7,613
8,462
0
32,223
W
8,915
4,661
0
2,456
12,601
5,330
1,985
10,358
1,907
0
36,877
L
Kukulkan
Gotchathinkin
Kukulkan
17,879
1,470
64
802
11,752
5,428
355
4,152
7,600
56,474
0
L
Cthulhu
Jc09
Cthulhu
14,474
990
209
644
17,764
22,490
140
6,197
11,567
36,798
1,047
W
15,175
4,579
0
10,778
24,421
21,598
307
12,851
10,266
7,314
25,285
W
Anubis
wakzombie
Anubis
14,649
764
0
3,027
9,773
5,902
567
6,710
2,667
49,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,826
Gold Earned
32,920
198
Minions Killed
166
0
Camps Cleared
0
699,474
Distance Traveled
782,707
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,351
597
41
3
0
245,795
0
W
Medusa
10,154
725
55
4
0
258,596
0
L
Kukulkan
10,144
725
102
7
0
242,816
0
L
Cthulhu
10,331
738
55
4
0
210,863
0
W
Surtr
12,484
892
32
2
0
288,435
1
W
Anubis
10,282
734
79
6
0
235,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role