Player Matchup

Ao Kuang
Ao Kuang
Cernboi69
Ao Kuang
Level 42
God Stats
2W - 3L
1,584 SR
Queue Stats
16W - 18L
1,396 Elo+
Party 1
Jing Wei
Jing Wei
SocksKupo
Jing Wei
Level 29
God Stats
1W - 3L
1,487 SR
Queue Stats
12W - 12L
1,387 Elo+
Party 1
Maui
Maui
bicha22
Maui
Level 25
God Stats
0W - 3L
1,305 SR
Queue Stats
9W - 9L
1,376 Elo+
Party 1
Team Averages
Level 32
1,458 SR
1,387 Elo+

VS

Team Averages
Level 70
1,469 SR
1,349 Elo+
Arachne
Arachne
TheeDevyn
Arachne
Level 56
God Stats
1W - 2L
1,472 SR
Queue Stats
10W - 13L
1,455 Elo+
Solo
Odin
Odin
VHL-Rites
Odin
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 37L
1,411 Elo+
Solo
Anubis
Anubis
xxbubbakushxx
Anubis
Level 62
God Stats
5W - 4L
1,436 SR
Queue Stats
15W - 13L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cernboi69
Ao Kuang
13
2 / 8 / 1
8,766
626
8,251
16,610
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
SocksKupo
Jing Wei
15
3 / 5 / 1
9,737
696
12,835
17,787
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
bicha22
Maui
11
0 / 5 / 1
8,368
598
6,189
18,819
17,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TheeDevyn
Arachne
16
6 / 0 / 11
10,550
754
14,776
10,966
6,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
15
5 / 2 / 11
10,522
752
11,866
13,512
10,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 3 / 9
10,837
774
20,025
13,959
7,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
18
18
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Cernboi69
Ao Kuang
2
8
1
0.31
L
Jing Wei
SocksKupo
Jing Wei
3
5
1
0.7
W
Arachne
TheeDevyn
Arachne
6
0
11
11.5
W
Odin
5
2
11
5.25
L
Maui
bicha22
Maui
0
5
1
0.1
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,275
Damage
46,667
53,216
Taken
38,437
32,009
Mitigated
24,253
6,566
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Cernboi69
Ao Kuang
8,251
2,721
0
2,355
16,610
8,228
0
6,155
10,455
21,237
0
L
Jing Wei
SocksKupo
Jing Wei
12,835
10,384
0
1,595
17,787
6,107
160
8,312
9,475
0
44,993
W
Arachne
TheeDevyn
Arachne
14,776
10,861
0
3,495
10,966
6,519
1,734
4,352
6,408
0
36,808
W
Odin
11,866
3,326
0
1,160
13,512
10,174
137
3,647
9,659
5,288
40,504
L
Maui
bicha22
Maui
6,189
1,438
1,417
1,199
18,819
17,674
63
6,945
11,874
10,541
0
W
20,025
1,159
800
6,671
13,959
7,560
903
5,748
7,887
58,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
31,909
113
Minions Killed
141
0
Camps Cleared
0
656,578
Distance Traveled
814,098
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,766
626
30
2
0
209,153
2
L
Jing Wei
9,737
696
70
5
0
232,084
0
W
Arachne
10,550
754
31
2
0
290,406
0
W
Odin
10,522
752
48
3
0
280,253
0
L
Maui
8,368
598
13
1
0
215,341
0
W
Anubis
10,837
774
62
4
0
243,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role