Player Matchup

Ares
Ares
Cazarak18
Ares
Level 128
God Stats
1W - 1L
1,165 SR
Queue Stats
31W - 27L
1,525 Elo+
Party 1
Thoth
Thoth
JoeTheReaper74
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,352 Elo+
Party 1
King Arthur
King Arthur
KingStampy
King Arthur
Level 161
God Stats
1W - 0L
1,519 SR
Queue Stats
87W - 63L
1,549 Elo+
Party 1
He Bo
He Bo
TMG HULK
He Bo
Level 64
God Stats
4W - 5L
1,625 SR
Queue Stats
355W - 326L
1,448 Elo+
Party 1
Hercules
Hercules
mrtwinky456
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,379 Elo+
Party 1
Team Averages
Level 80
1,462 SR
1,451 Elo+

VS

Team Averages
Level 130
1,501 SR
1,464 Elo+
Martichoras
Martichoras
Alucard__64__
Martichoras
Level 128
God Stats
1W - 3L
1,289 SR
Queue Stats
169W - 171L
1,453 Elo+
Party 2
Neith
Neith
Gilfreid
Neith
Level 141
God Stats
5W - 4L
1,500 SR
Queue Stats
159W - 158L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
GonzalezSierra1
Kukulkan
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
300W - 298L
1,439 Elo+
Solo
Ymir
Ymir
bunnySenpai02
Ymir
Level 125
God Stats
1W - 2L
1,715 SR
Queue Stats
99W - 103L
1,522 Elo+
Party 2
Bastet
Bastet
daifanboy
Bastet
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 137L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 4 / 15
9,144
831
12,423
15,421
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 4 / 11
8,870
806
8,065
7,290
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
KingStampy
King Arthur
17
8 / 5 / 11
10,278
934
17,935
14,648
19,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
TMG HULK
He Bo
16
10 / 4 / 4
9,934
903
11,680
11,915
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
mrtwinky456
Hercules
15
0 / 3 / 19
8,405
764
6,164
13,266
14,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Alucard__64__
Martichoras
17
3 / 5 / 11
9,284
844
10,506
12,546
5,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
Gilfreid
Neith
14
5 / 4 / 6
8,435
767
14,727
12,411
6,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
14
0 / 5 / 10
8,037
731
6,466
8,468
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 6
8,623
784
6,617
14,925
19,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
daifanboy
Bastet
16
7 / 3 / 8
9,731
885
10,430
11,663
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
60
22
Kills
19
20
Deaths
22
60
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Alucard__64__
Martichoras
3
5
11
1.7
W
Ares
1
4
15
2.13
L
Neith
Gilfreid
Neith
5
4
6
2
L
Kukulkan
0
5
10
1
W
3
4
11
2.13
W
King Arthur
KingStampy
King Arthur
8
5
11
2.7
W
He Bo
TMG HULK
He Bo
10
4
4
3
L
4
5
6
1.4
L
Bastet
daifanboy
Bastet
7
3
8
3.67
W
Hercules
mrtwinky456
Hercules
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,267
Damage
48,746
62,540
Taken
60,013
61,259
Mitigated
40,939
13,634
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Alucard__64__
Martichoras
10,506
3,745
492
956
12,546
5,982
162
9,017
3,345
0
25,184
W
Ares
12,423
663
130
1,976
15,421
19,180
405
2,216
13,205
15,761
0
L
Neith
Gilfreid
Neith
14,727
4,230
996
3,396
12,411
6,056
0
7,112
5,235
0
25,233
L
Kukulkan
6,466
466
1,295
1,012
8,468
3,799
21
3,869
4,531
22,876
0
W
8,065
434
0
598
7,290
3,216
984
1,257
6,033
12,907
0
W
King Arthur
KingStampy
King Arthur
17,935
1,504
727
712
14,648
19,556
357
2,316
12,332
0
34,741
W
He Bo
TMG HULK
He Bo
11,680
585
2,150
2,456
11,915
5,168
1,149
1,813
10,102
28,366
0
L
6,617
1,027
1,224
1,286
14,925
19,396
0
8,128
6,467
7,852
0
L
Bastet
daifanboy
Bastet
10,430
2,388
363
2,470
11,663
5,706
0
6,112
5,368
0
14,649
W
Hercules
mrtwinky456
Hercules
6,164
1,017
545
4,340
13,266
14,139
566
5,481
7,785
4,331
7,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,631
Gold Earned
44,110
109
Minions Killed
120
0
Camps Cleared
0
993,740
Distance Traveled
965,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,284
844
36
3
0
175,407
0
W
Ares
9,144
831
9
1
0
195,894
0
L
Neith
8,435
767
24
2
0
189,571
0
L
Kukulkan
8,037
731
45
4
0
214,130
0
W
Thoth
8,870
806
21
2
0
192,647
0
W
King Arthur
10,278
934
29
3
0
199,297
0
W
He Bo
9,934
903
40
4
0
194,585
0
L
Ymir
8,623
784
5
0
0
162,059
0
L
Bastet
9,731
885
10
1
0
224,270
0
W
Hercules
8,405
764
10
1
0
211,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role