Player Matchup

Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
R3d40ur
Ao Kuang
Gold IV
Level 58
God Stats
5W - 0L
1,998 SR
Queue Stats
37W - 35L
1,636 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
ZeusXGecs
Guan Yu
Gold IV
Level 121
God Stats
6W - 1L
1,669 SR
Queue Stats
199W - 186L
1,599 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,722 SR
1,578 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,593 SR
1,669 MMR
Anubis
Anubis
Gold IV
NerDed
Anubis
Gold IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,675 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
SwankyJungle
Ah Muzen Cab
Platinum V
Level 142
God Stats
26W - 17L
1,500 SR
Queue Stats
591W - 640L
1,613 MMR
Solo
Achilles
Achilles
Gold IV
lorenzopopenzo
Achilles
Gold IV
Level 99
God Stats
1W - 1L
1,780 SR
Queue Stats
13W - 12L
1,718 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 4 / 8
10,366
797
9,112
14,593
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
R3d40ur
Ao Kuang
18
12 / 2 / 2
12,677
975
18,511
21,514
12,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
ZeusXGecs
Guan Yu
15
1 / 5 / 9
9,496
730
7,279
17,924
21,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Ah PuchHe BoMartichorasBaron SamediOdin

VS

Bans
HelCerberusHerculesAresAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NerDed
Anubis
15
9 / 6 / 0
10,673
821
14,615
12,771
7,108
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SwankyJungle
Ah Muzen Cab
14
1 / 4 / 7
9,353
719
16,650
13,516
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
14
1 / 4 / 7
8,810
678
8,733
18,197
23,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
14
Kills
11
11
Deaths
14
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
4
8
1.25
L
Anubis
NerDed
Anubis
9
6
0
1.5
W
Ao Kuang
R3d40ur
Ao Kuang
12
2
2
6.5
L
Ah Muzen Cab
SwankyJungle
Ah Muzen Cab
1
4
7
1.13
W
Guan Yu
ZeusXGecs
Guan Yu
1
5
9
1.1
L
Achilles
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,902
Damage
39,998
54,031
Taken
44,484
43,409
Mitigated
36,625
27,498
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,112
849
4,737
6,637
14,593
9,251
558
3,481
11,112
45,336
0
L
Anubis
NerDed
Anubis
14,615
840
0
3,749
12,771
7,108
286
8,096
4,457
46,101
0
W
Ao Kuang
R3d40ur
Ao Kuang
18,511
5,342
0
10,842
21,514
12,698
2,014
5,127
16,329
75,796
7,780
L
Ah Muzen Cab
SwankyJungle
Ah Muzen Cab
16,650
9,771
0
2,661
13,516
6,234
1,398
9,138
4,326
0
47,157
W
Guan Yu
ZeusXGecs
Guan Yu
7,279
720
1,392
3,890
17,924
21,460
220
6,004
11,827
0
17,587
L
Achilles
8,733
2,532
0
3,040
18,197
23,283
89
9,837
7,577
0
25,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
28,836
217
Minions Killed
159
0
Camps Cleared
0
760,655
Distance Traveled
698,335
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,366
797
98
8
0
228,338
0
L
Anubis
10,673
821
66
5
0
199,352
0
W
Ao Kuang
12,677
975
95
7
0
275,739
1
L
Ah Muzen Cab
9,353
719
71
5
0
227,496
4
W
Guan Yu
9,496
730
24
2
0
256,578
0
L
Achilles
8,810
678
22
2
0
271,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role