Player Matchup

Hachiman
Hachiman
DistantMinds
Hachiman
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 32L
1,500 Elo+
Solo
Thor
Thor
KradFoDeeps
Thor
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 81L
1,521 Elo+
Solo
Kumbhakarna
Kumbhakarna
SilverbackStot
Kumbhakarna
Level 94
God Stats
0W - 1L
1,754 SR
Queue Stats
6W - 8L
1,366 Elo+
Party 2
Mulan
Mulan
Slantedeyez11
Mulan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
nobeef97
Sylvanus
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 200L
1,413 Elo+
Solo
Team Averages
Level 68
1,551 SR
1,450 Elo+

VS

Team Averages
Level 87
1,572 SR
1,528 Elo+
Cernunnos
Cernunnos
BobbyBo23
Cernunnos
Level 118
God Stats
19W - 14L
1,678 SR
Queue Stats
653W - 556L
1,525 Elo+
Party 1
Bacchus
Bacchus
CynicalBacon
Bacchus
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
544W - 483L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
Dracaujyn
Guan Yu
Level 67
God Stats
17W - 12L
1,531 SR
Queue Stats
642W - 559L
1,553 Elo+
Party 1
Ganesha
Ganesha
Reset--Reality-
Ganesha
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 125L
1,477 Elo+
Solo
Zeus
Zeus
ThiccPeachy
Zeus
Level 106
God Stats
10W - 3L
1,651 SR
Queue Stats
349W - 291L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DistantMinds
Hachiman
9
2 / 6 / 1
5,889
841
5,032
9,203
3,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 7 / 3
6,213
888
3,302
10,784
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
SilverbackStot
Kumbhakarna
10
0 / 3 / 4
5,750
821
1,700
9,984
9,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 3 / 4
6,050
864
5,480
9,468
6,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
nobeef97
Sylvanus
10
0 / 4 / 4
5,943
849
5,204
10,317
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BobbyBo23
Cernunnos
13
6 / 1 / 11
7,986
1,141
9,141
6,871
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
CynicalBacon
Bacchus
12
6 / 3 / 10
8,201
1,172
6,572
9,722
16,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Dracaujyn
Guan Yu
13
3 / 1 / 17
7,556
1,079
3,189
9,177
10,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 1 / 23
7,291
1,042
10,501
8,766
9,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
8 / 0 / 12
8,337
1,191
14,455
5,609
2,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
5
Kills
23
23
Deaths
6
16
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BobbyBo23
Cernunnos
6
1
11
11.5
W
Bacchus
CynicalBacon
Bacchus
6
3
10
3.67
L
Hachiman
DistantMinds
Hachiman
2
6
1
0.42
W
Guan Yu
Dracaujyn
Guan Yu
3
1
17
11.5
L
2
7
3
0.5
W
0
1
23
11.5
L
Kumbhakarna
SilverbackStot
Kumbhakarna
0
3
4
0.67
L
1
3
4
1
W
8
0
12
14
L
Sylvanus
nobeef97
Sylvanus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,718
Damage
43,858
49,756
Taken
40,145
33,730
Mitigated
41,993
9,614
Healing
22,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BobbyBo23
Cernunnos
9,141
3,814
913
2,143
6,871
3,162
3,686
898
5,973
0
21,570
W
Bacchus
CynicalBacon
Bacchus
6,572
601
551
1,050
9,722
16,620
85
1,118
8,604
9,952
680
L
Hachiman
DistantMinds
Hachiman
5,032
3,198
0
752
9,203
3,613
0
6,171
3,032
0
10,464
W
Guan Yu
Dracaujyn
Guan Yu
3,189
221
8,052
3,945
9,177
10,566
385
1,901
7,276
0
6,873
L
3,302
467
111
285
10,784
5,408
0
5,814
4,970
0
9,027
W
10,501
260
1,907
2,136
8,766
9,480
773
2,614
6,152
19,722
0
L
Kumbhakarna
SilverbackStot
Kumbhakarna
1,700
80
969
1,109
9,984
9,128
0
5,636
4,348
3,471
0
L
5,480
988
262
1,375
9,468
6,917
0
5,981
3,487
0
11,678
W
14,455
1,125
1,166
1,134
5,609
2,165
1,947
373
5,236
28,113
0
L
Sylvanus
nobeef97
Sylvanus
5,204
1,117
2,527
2,224
10,317
8,664
0
7,246
3,071
10,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
39,371
38
Minions Killed
91
0
Camps Cleared
0
658,978
Distance Traveled
706,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,986
1,141
24
3
0
112,524
0
W
Bacchus
8,201
1,172
19
3
0
134,155
0
L
Hachiman
5,889
841
6
1
0
134,132
0
W
Guan Yu
7,556
1,079
10
1
0
164,339
0
L
Thor
6,213
888
7
1
0
109,351
0
W
Ganesha
7,291
1,042
0
0
0
149,990
0
L
Kumbhakarna
5,750
821
4
1
0
156,191
0
L
Mulan
6,050
864
10
1
0
131,354
0
W
Zeus
8,337
1,191
38
5
0
145,113
0
L
Sylvanus
5,943
849
11
2
0
127,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role