Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
NandoCrak20
Chernobog
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 135L
1,476 Elo+
Solo
Horus
Horus
Randomeyez
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,696 Elo+
Party 2
Anubis
Anubis
keithstone7
Anubis
Level 51
God Stats
3W - 1L
1,769 SR
Queue Stats
24W - 19L
1,634 Elo+
Party 2
Camazotz
Camazotz
loganovksi1
Camazotz
Level 49
God Stats
5W - 2L
1,500 SR
Queue Stats
290W - 289L
1,483 Elo+
Party 2
Team Averages
Level 76
1,554 SR
1,558 Elo+

VS

Team Averages
Level 124
1,504 SR
1,516 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BelmungOAS
Xing Tian
Level 124
God Stats
2W - 0L
1,522 SR
Queue Stats
35W - 38L
1,555 Elo+
Party 1
Ymir
Ymir
HuntressRissa
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,226 Elo+
Party 1
Guan Yu
Guan Yu
XlimeSensei
Guan Yu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 5 / 7
7,376
738
8,325
13,985
21,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
NandoCrak20
Chernobog
12
1 / 6 / 4
7,076
708
11,474
9,783
4,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
12
1 / 4 / 8
6,904
690
3,064
11,647
15,370
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
14
4 / 5 / 6
7,930
793
19,126
9,233
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
loganovksi1
Camazotz
11
2 / 6 / 5
6,783
678
7,154
12,267
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
9 / 1 / 16
10,609
1,061
17,400
10,172
5,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
 
Ares
15
5 / 1 / 19
9,908
991
9,283
21,347
19,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xing Tian
BelmungOAS
Xing Tian
15
7 / 3 / 18
9,185
919
12,876
13,718
8,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 21
9,005
901
5,042
13,566
13,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
XlimeSensei
Guan Yu
14
3 / 3 / 16
8,647
865
7,496
12,175
12,579
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
10
Kills
26
26
Deaths
10
30
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
5
7
1.1
W
Danzaburou
 
Danzaburou
9
1
16
17
W
Ares
 
Ares
5
1
19
14.5
W
Xing Tian
BelmungOAS
Xing Tian
7
3
18
5.33
W
2
2
21
6.25
L
Chernobog
NandoCrak20
Chernobog
1
6
4
0.5
L
Horus
1
4
8
1.25
W
Guan Yu
XlimeSensei
Guan Yu
3
3
16
3.67
L
Anubis
4
5
6
1.4
L
Camazotz
loganovksi1
Camazotz
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,143
Damage
52,097
56,915
Taken
70,978
52,943
Mitigated
59,138
13,223
Healing
35,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,325
2,164
513
2,446
13,985
21,370
0
6,537
7,448
0
16,373
W
Danzaburou
 
Danzaburou
17,400
9,435
802
3,471
10,172
5,044
3,345
2,154
7,932
0
37,855
W
Ares
 
Ares
9,283
263
1,671
8,298
21,347
19,726
934
5,451
15,606
12,636
0
W
Xing Tian
BelmungOAS
Xing Tian
12,876
456
3,317
1,348
13,718
8,323
1,162
4,683
8,895
23,759
0
W
5,042
1,130
2,001
1,548
13,566
13,466
627
4,584
8,729
9,967
0
L
Chernobog
NandoCrak20
Chernobog
11,474
3,853
428
642
9,783
4,474
0
4,649
5,134
0
19,863
L
Horus
3,064
1,661
2,774
2,310
11,647
15,370
0
6,440
5,207
0
3,683
W
Guan Yu
XlimeSensei
Guan Yu
7,496
1,287
8,392
4,176
12,175
12,579
829
2,254
9,656
0
14,789
L
Anubis
19,126
198
300
1,149
9,233
5,900
0
4,540
4,693
34,327
0
L
Camazotz
loganovksi1
Camazotz
7,154
1,205
484
2,177
12,267
5,829
0
5,035
7,232
0
9,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,069
Gold Earned
47,354
80
Minions Killed
98
0
Camps Cleared
0
787,366
Distance Traveled
912,350
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,376
738
12
1
0
171,881
0
W
Danzaburou
10,609
1,061
52
5
0
163,778
0
W
Ares
9,908
991
3
0
0
191,861
0
W
Xing Tian
9,185
919
18
2
0
201,600
0
W
Ymir
9,005
901
11
1
0
175,485
1
L
Chernobog
7,076
708
19
2
0
119,250
0
L
Horus
6,904
690
1
0
0
161,209
0
W
Guan Yu
8,647
865
14
1
0
179,626
0
L
Anubis
7,930
793
41
4
0
156,055
0
L
Camazotz
6,783
678
7
1
0
178,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role