Player Matchup

He Bo
He Bo
Diamond IV
 
He Bo
Diamond IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum I
 
Jing Wei
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum III
ITrafficMMR
Nemesis
Platinum III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 101L
1,999 MMR
Solo
Fafnir
Fafnir
Diamond IV
gochigachidesu
Fafnir
Diamond IV
Level 128
God Stats
21W - 22L
1,743 SR
Queue Stats
484W - 458L
2,052 MMR
Solo
Anubis
Anubis
Platinum I
αѕєятιjσ
Anubis
Platinum I
Level 157
God Stats
1W - 3L
1,606 SR
Queue Stats
178W - 153L
2,023 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,570 SR
1,815 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 167
1,715 SR
2,028 MMR
Bakasura
Bakasura
Diamond III
Armenius
Bakasura
Diamond III
Level 216
God Stats
10W - 4L
1,971 SR
Queue Stats
191W - 169L
2,128 MMR
Party 1
Skadi
Skadi
Diamond III
FullCommit
Skadi
Diamond III
Level 159
God Stats
14W - 13L
1,726 SR
Queue Stats
235W - 201L
2,029 MMR
Party 1
Bacchus
Bacchus
Diamond III
GGnoREezMMR
Bacchus
Diamond III
Level 125
God Stats
10W - 5L
1,862 SR
Queue Stats
818W - 788L
1,997 MMR
Solo
Chang'e
Chang'e
Diamond V
MNice
Chang'e
Diamond V
Level 185
God Stats
2W - 2L
1,400 SR
Queue Stats
331W - 312L
1,992 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
l Saix I
Zhong Kui
Diamond V
Level 148
God Stats
34W - 27L
1,614 SR
Queue Stats
356W - 343L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 2 / 1
4,237
847
2,534
4,238
1,434
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
 
Jing Wei
4
0 / 0 / 0
3,128
626
502
2,018
574
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
ITrafficMMR
Nemesis
7
4 / 1 / 0
4,460
892
4,137
4,586
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 2
3,886
777
1,004
3,620
2,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 1
4,043
809
1,686
3,789
1,692
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
MercuryHelHadesThanatos

VS

Bans
Ao KuangAphroditeThorFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Armenius
Bakasura
8
3 / 1 / 1
4,362
872
2,513
4,188
1,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
6
0 / 1 / 2
3,692
738
1,592
2,187
586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
GGnoREezMMR
Bacchus
6
1 / 1 / 2
3,976
795
2,549
3,954
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
MNice
Chang'e
7
1 / 0 / 1
3,865
773
1,999
3,102
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
l Saix I
Zhong Kui
7
1 / 2 / 1
3,709
742
3,038
4,413
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
5
Kills
6
6
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
1
0.75
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Bakasura
Armenius
Bakasura
3
1
1
3.5
W
Skadi
0
1
2
1
W
Bacchus
GGnoREezMMR
Bacchus
1
1
2
2
L
Nemesis
ITrafficMMR
Nemesis
4
1
0
4
W
Chang'e
MNice
Chang'e
1
0
1
1.5
L
0
1
2
1
W
Zhong Kui
l Saix I
Zhong Kui
1
2
1
0.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,863
Damage
11,691
18,251
Taken
17,844
7,700
Mitigated
7,903
5,789
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,534
176
0
1,762
4,238
1,434
0
3,038
1,200
24,645
0
L
Jing Wei
 
Jing Wei
502
366
0
449
2,018
574
0
757
1,261
0
14,216
W
Bakasura
Armenius
Bakasura
2,513
1,962
0
1,418
4,188
1,151
0
322
3,866
0
16,095
W
Skadi
1,592
1,129
0
300
2,187
586
0
209
1,978
0
20,384
W
Bacchus
GGnoREezMMR
Bacchus
2,549
615
0
1,686
3,954
3,126
0
795
3,159
10,780
0
L
Nemesis
ITrafficMMR
Nemesis
4,137
2,582
0
706
4,586
1,381
0
914
3,562
0
21,921
W
Chang'e
MNice
Chang'e
1,999
139
176
1,369
3,102
724
0
1,364
1,738
22,744
0
L
1,004
215
416
1,386
3,620
2,619
0
983
2,491
8,319
0
W
Zhong Kui
l Saix I
Zhong Kui
3,038
274
0
1,175
4,413
2,316
0
2,534
1,879
17,105
0
L
1,686
281
0
1,070
3,789
1,692
0
1,894
1,689
27,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,754
Gold Earned
19,604
180
Minions Killed
176
0
Camps Cleared
0
544,274
Distance Traveled
601,796
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,237
847
43
9
0
111,405
0
L
Jing Wei
3,128
626
35
7
0
59,372
0
W
Bakasura
4,362
872
52
10
0
145,000
0
W
Skadi
3,692
738
49
10
0
109,215
0
W
Bacchus
3,976
795
16
3
0
118,471
0
L
Nemesis
4,460
892
43
9
0
133,455
0
W
Chang'e
3,865
773
39
8
0
111,159
0
L
Fafnir
3,886
777
6
1
0
114,389
0
W
Zhong Kui
3,709
742
20
4
0
117,951
5
L
Anubis
4,043
809
53
11
0
125,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role