Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DREVOdineye
Fafnir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Zeus
Zeus
DoubleDoots
Zeus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,425 Elo+
Party 2
Chang'e
Chang'e
Hoggut
Chang'e
Level 123
God Stats
2W - 1L
1,714 SR
Queue Stats
8W - 10L
1,386 Elo+
Party 2
Rama
Rama
HonoredYouth
Rama
Level 125
God Stats
8W - 8L
1,499 SR
Queue Stats
252W - 237L
1,471 Elo+
Party 1
Team Averages
Level 115
1,542 SR
1,407 Elo+

VS

Team Averages
Level 82
1,543 SR
1,421 Elo+
Hel
Hel
DeYoungBloods
Hel
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 127L
1,477 Elo+
Solo
Awilix
Awilix
KyTaughtMe
Awilix
Level 126
God Stats
2W - 1L
1,786 SR
Queue Stats
9W - 16L
1,392 Elo+
Party 3
Neith
Neith
WAGMI
Neith
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 96L
1,309 Elo+
Party 3
Xing Tian
Xing Tian
xRhec
Xing Tian
Level 79
God Stats
4W - 3L
1,429 SR
Queue Stats
108W - 121L
1,420 Elo+
Solo
Janus
Janus
xxJinxy
Janus
Level 13
God Stats
3W - 6L
1,500 SR
Queue Stats
50W - 49L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 3 / 0
4,915
492
2,926
8,520
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
7
0 / 2 / 0
4,735
474
1,952
7,333
6,049
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
4,892
489
1,387
3,502
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Hoggut
Chang'e
10
1 / 1 / 0
6,010
601
6,742
6,957
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 4 / 0
4,949
495
2,710
8,478
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,871
587
3,466
6,361
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
KyTaughtMe
Awilix
9
2 / 0 / 5
5,641
564
4,946
7,606
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
WAGMI
Neith
10
3 / 0 / 3
5,903
590
7,493
3,916
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
xRhec
Xing Tian
8
2 / 1 / 4
5,649
565
2,958
9,315
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
xxJinxy
Janus
11
3 / 0 / 2
6,527
653
3,841
2,044
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
11
12
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
Fafnir
0
2
0
0
W
1
1
1
1.5
L
0
2
0
0
L
Chang'e
Hoggut
Chang'e
1
1
0
1
L
1
4
0
0.25
W
Awilix
KyTaughtMe
Awilix
2
0
5
4.5
W
Neith
WAGMI
Neith
3
0
3
4.5
W
Xing Tian
xRhec
Xing Tian
2
1
4
4
W
Janus
xxJinxy
Janus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,717
Damage
22,704
34,790
Taken
29,242
16,388
Mitigated
13,897
8,530
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,926
616
0
921
8,520
4,148
0
2,896
5,616
0
29,625
L
Fafnir
1,952
702
0
1,247
7,333
6,049
0
1,925
5,408
9,090
0
W
3,466
490
780
3,938
6,361
2,374
0
4,237
2,124
37,998
0
L
1,387
66
0
346
3,502
943
0
885
2,617
28,181
0
L
Chang'e
Hoggut
Chang'e
6,742
709
80
3,884
6,957
2,358
0
2,914
3,759
47,237
0
L
2,710
2,330
0
2,052
8,478
2,890
0
1,353
7,125
0
34,790
W
Awilix
KyTaughtMe
Awilix
4,946
1,725
0
1,158
7,606
2,653
0
2,047
5,559
0
35,603
W
Neith
WAGMI
Neith
7,493
4,361
0
1,083
3,916
1,598
0
776
3,140
0
47,001
W
Xing Tian
xRhec
Xing Tian
2,958
488
573
2,588
9,315
6,562
34
2,266
7,049
12,887
0
W
Janus
xxJinxy
Janus
3,841
591
0
488
2,044
710
30
755
1,289
52,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
29,591
241
Minions Killed
312
0
Camps Cleared
0
946,403
Distance Traveled
1,030,519
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,915
492
44
4
0
221,529
0
L
Fafnir
4,735
474
12
1
0
171,626
0
W
Hel
5,871
587
76
8
0
186,516
0
L
Zeus
4,892
489
54
5
0
198,015
4
L
Chang'e
6,010
601
77
8
0
179,459
0
L
Rama
4,949
495
54
5
0
175,774
0
W
Awilix
5,641
564
51
5
0
257,297
0
W
Neith
5,903
590
83
8
0
150,038
0
W
Xing Tian
5,649
565
10
1
0
200,690
0
W
Janus
6,527
653
92
9
0
235,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role