Player Matchup

Jing Wei
Jing Wei
Cazarak18
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,552 Elo+
Party 1
Nox
Nox
JoeTheReaper74
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 1
Poseidon
Poseidon
KingStampy
Poseidon
Level 161
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 63L
1,567 Elo+
Party 1
Yemoja
Yemoja
TMG HULK
Yemoja
Level 64
God Stats
1W - 7L
1,227 SR
Queue Stats
355W - 326L
1,459 Elo+
Party 1
Fafnir
Fafnir
mrtwinky456
Fafnir
Level 28
God Stats
1W - 2L
1,722 SR
Queue Stats
54W - 55L
1,388 Elo+
Party 1
Team Averages
Level 80
1,490 SR
1,474 Elo+

VS

Team Averages
Level 112
1,423 SR
1,472 Elo+
Tsukuyomi
Tsukuyomi
CptSpookz
Tsukuyomi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,462 Elo+
Solo
Hel
Hel
Hiro_reborn69
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,432 Elo+
Party 2
Cerberus
Cerberus
JARHEADIUS REX
Cerberus
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
232W - 242L
1,493 Elo+
Solo
Janus
Janus
ShadeSniper
Janus
Level 123
God Stats
3W - 9L
1,113 SR
Queue Stats
242W - 256L
1,533 Elo+
Solo
Medusa
Medusa
drakefranco
Medusa
Level 98
God Stats
4W - 0L
1,500 SR
Queue Stats
196W - 160L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cazarak18
Jing Wei
16
3 / 2 / 4
8,574
715
13,614
9,189
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 5
8,000
667
8,203
10,803
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
KingStampy
Poseidon
13
1 / 7 / 5
7,964
664
13,314
11,827
4,756
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
TMG HULK
Yemoja
15
0 / 1 / 7
8,663
722
8,479
7,544
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
14
0 / 3 / 5
8,427
702
4,589
18,338
20,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CptSpookz
Tsukuyomi
16
4 / 0 / 12
8,804
734
10,614
9,967
4,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 14
8,350
696
3,106
10,692
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
13
0 / 3 / 14
7,710
643
8,617
18,216
22,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 2 / 8
10,058
838
22,385
10,006
4,541
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
15
2 / 2 / 13
8,411
701
9,202
14,286
6,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
6
Kills
18
18
Deaths
8
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Cazarak18
Jing Wei
3
2
4
2.5
W
Tsukuyomi
CptSpookz
Tsukuyomi
4
0
12
10
W
2
1
14
9
W
Cerberus
0
3
14
2.33
L
2
5
5
0.9
L
Poseidon
KingStampy
Poseidon
1
7
5
0.5
W
10
2
8
7
L
Yemoja
TMG HULK
Yemoja
0
1
7
3.5
W
Medusa
2
2
13
4.25
L
Fafnir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,199
Damage
53,924
57,701
Taken
63,167
39,834
Mitigated
42,896
20,299
Healing
37,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Cazarak18
Jing Wei
13,614
10,418
0
353
9,189
4,086
0
4,377
4,812
0
23,318
W
Tsukuyomi
CptSpookz
Tsukuyomi
10,614
2,857
898
2,157
9,967
4,868
24
4,883
5,084
0
20,461
W
3,106
1,046
13,269
7,213
10,692
4,595
42
8,552
2,140
6,240
0
W
Cerberus
8,617
365
1,568
4,912
18,216
22,218
0
7,685
10,531
19,444
0
L
8,203
54
675
1,035
10,803
5,037
0
7,889
2,914
16,789
0
L
Poseidon
KingStampy
Poseidon
13,314
1,716
747
641
11,827
4,756
0
7,057
4,770
31,432
0
W
22,385
1,661
1,113
1,306
10,006
4,541
0
5,647
4,359
40,909
0
L
Yemoja
TMG HULK
Yemoja
8,479
1,259
7,946
2,336
7,544
5,567
0
4,991
2,553
17,287
0
W
Medusa
9,202
3,199
2,348
3,114
14,286
6,674
504
7,818
6,468
0
20,820
L
Fafnir
4,589
2,270
2,763
3,803
18,338
20,388
0
9,794
8,544
9,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,628
Gold Earned
43,333
110
Minions Killed
147
0
Camps Cleared
0
1,045,728
Distance Traveled
1,241,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,574
715
20
2
0
219,468
0
W
Tsukuyomi
8,804
734
20
2
0
272,601
0
W
Hel
8,350
696
6
1
0
248,151
0
W
Cerberus
7,710
643
43
4
0
228,087
0
L
Nox
8,000
667
29
2
0
217,568
0
L
Poseidon
7,964
664
38
3
0
190,721
0
W
Janus
10,058
838
49
4
0
244,396
0
L
Yemoja
8,663
722
11
1
0
202,015
0
W
Medusa
8,411
701
29
2
0
248,719
0
L
Fafnir
8,427
702
12
1
0
215,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role