Player Matchup

Chaac
Chaac
AngelOfLife11
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,435 Elo+
Party 2
Medusa
Medusa
ThEaNgEl87caxf
Medusa
Level 108
God Stats
21W - 20L
1,656 SR
Queue Stats
55W - 46L
1,560 Elo+
Party 4
Cerberus
Cerberus
adrian82492
Cerberus
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 67L
1,480 Elo+
Party 2
Cliodhna
Cliodhna
latin_blaze8
Cliodhna
Level 104
God Stats
14W - 10L
1,667 SR
Queue Stats
65W - 63L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
raiden010020
Morgan Le Fay
Level 124
God Stats
1W - 6L
1,090 SR
Queue Stats
58W - 48L
1,562 Elo+
Party 4
Team Averages
Level 116
1,483 SR
1,506 Elo+

VS

Team Averages
Level 93
1,506 SR
1,463 Elo+
Bacchus
Bacchus
LEGIONAIRE1999
Bacchus
Level 89
God Stats
7W - 6L
1,417 SR
Queue Stats
242W - 220L
1,460 Elo+
Party 1
Da Ji
Da Ji
NrD Dragon
Da Ji
Level 120
God Stats
3W - 3L
1,439 SR
Queue Stats
497W - 506L
1,482 Elo+
Party 1
Chiron
Chiron
Terrence0831_12
Chiron
Level 60
God Stats
32W - 27L
1,489 SR
Queue Stats
299W - 282L
1,430 Elo+
Party 3
Anubis
Anubis
nightfantom
Anubis
Level 88
God Stats
98W - 81L
1,564 SR
Queue Stats
400W - 399L
1,491 Elo+
Party 3
Surtr
Surtr
thatboykj954
Surtr
Level 109
God Stats
29W - 22L
1,622 SR
Queue Stats
510W - 510L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,991
470
4,931
8,804
9,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 5 / 6
6,832
402
7,338
12,099
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
adrian82492
Cerberus
11
2 / 5 / 5
7,377
434
5,033
17,531
15,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
latin_blaze8
Cliodhna
12
4 / 4 / 2
7,989
470
7,386
14,627
5,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
raiden010020
Morgan Le Fay
13
2 / 5 / 3
8,122
478
8,991
11,946
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
8,246
485
5,454
12,271
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
15
6 / 2 / 5
9,469
557
9,576
12,963
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
5 / 3 / 6
9,210
542
12,720
12,115
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
6 / 1 / 3
10,558
621
14,846
11,032
6,973
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 1
9,846
579
6,921
11,548
8,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
9
Kills
19
19
Deaths
9
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
3
7
1.83
W
Da Ji
6
2
5
4.25
W
5
3
6
2.67
L
1
5
6
0.8
L
Cerberus
adrian82492
Cerberus
2
5
5
0.9
L
Cliodhna
latin_blaze8
Cliodhna
4
4
2
1.25
W
Anubis
6
1
3
7.5
L
Morgan Le Fay
raiden010020
Morgan Le Fay
2
5
3
0.7
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,679
Damage
49,517
65,007
Taken
59,929
38,491
Mitigated
40,631
10,992
Healing
20,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,931
722
0
2,174
8,804
9,950
0
142
8,662
0
59,826
W
5,454
888
186
3,590
12,271
14,010
146
3,279
8,992
25,216
0
W
Da Ji
9,576
2,735
0
4,659
12,963
5,512
0
1,898
11,065
0
69,484
W
12,720
3,914
616
1,692
12,115
5,161
590
5,005
7,098
0
69,279
L
7,338
2,754
0
1,813
12,099
4,141
0
4,487
7,612
0
42,181
L
Cerberus
adrian82492
Cerberus
5,033
310
212
3,059
17,531
15,170
0
6,041
11,490
20,500
0
L
Cliodhna
latin_blaze8
Cliodhna
7,386
954
0
2,525
14,627
5,115
243
2,891
11,736
0
51,367
W
Anubis
14,846
578
0
6,572
11,032
6,973
822
3,830
7,202
89,856
0
L
Morgan Le Fay
raiden010020
Morgan Le Fay
8,991
716
0
1,209
11,946
4,115
213
6,909
5,037
54,820
0
W
6,921
3,659
0
2,778
11,548
8,975
0
0
11,548
596
86,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
47,329
359
Minions Killed
492
0
Camps Cleared
0
1,687,524
Distance Traveled
1,643,305
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,991
470
102
6
0
340,089
6
W
Bacchus
8,246
485
32
2
0
294,601
1
W
Da Ji
9,469
557
100
6
0
370,577
0
W
Chiron
9,210
542
86
5
0
327,931
0
L
Medusa
6,832
402
57
3
0
323,616
0
L
Cerberus
7,377
434
40
2
0
318,252
5
L
Cliodhna
7,989
470
72
4
0
400,055
0
W
Anubis
10,558
621
137
8
0
315,071
5
L
Morgan Le Fay
8,122
478
88
5
0
305,512
0
W
Surtr
9,846
579
137
8
0
335,125
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role