Player Matchup

Sun Wukong
Sun Wukong
Smallestlord
Sun Wukong
Level 86
God Stats
2W - 3L
1,691 SR
Queue Stats
78W - 46L
1,650 Elo+
Party 2
Izanami
Izanami
Syyrum
Izanami
Level 13
God Stats
0W - 1L
1,256 SR
Queue Stats
9W - 5L
1,538 Elo+
Party 2
Chaac
Chaac
carryoutcole
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,459 Elo+
Party 3
Zeus
Zeus
slamdunkton
Zeus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 40L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
xxHashtag420Swag
Cthulhu
Level 22
God Stats
188W - 156L
1,526 SR
Queue Stats
277W - 271L
1,429 Elo+
Party 3
Team Averages
Level 39
1,495 SR
1,530 Elo+

VS

Team Averages
Level 39
1,568 SR
1,466 Elo+
Ares
Ares
Drilldoed
Ares
Level 64
God Stats
9W - 3L
1,689 SR
Queue Stats
339W - 306L
1,545 Elo+
Party 1
Lancelot
Lancelot
Necrophadez
Lancelot
Level 25
God Stats
7W - 6L
1,357 SR
Queue Stats
18W - 20L
1,413 Elo+
Solo
Bellona
Bellona
PR1NCESSELSA
Bellona
Level 17
God Stats
6W - 0L
1,842 SR
Queue Stats
97W - 90L
1,407 Elo+
Party 1
Skadi
Skadi
julius_1525
Skadi
Level 26
God Stats
53W - 40L
1,440 SR
Queue Stats
78W - 70L
1,458 Elo+
Solo
Kukulkan
Kukulkan
redsharpie
Kukulkan
Level 65
God Stats
29W - 21L
1,513 SR
Queue Stats
128W - 120L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Smallestlord
Sun Wukong
13
1 / 3 / 3
7,254
725
9,948
11,767
9,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Syyrum
Izanami
14
0 / 2 / 2
7,309
731
4,155
7,583
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 1
7,711
771
7,643
13,176
13,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 1
6,905
691
7,210
8,439
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
2 / 1 / 2
7,673
767
5,815
9,844
9,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 2 / 8
7,684
768
9,107
12,240
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
Necrophadez
Lancelot
15
1 / 0 / 2
8,157
816
7,176
6,636
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
PR1NCESSELSA
Bellona
13
2 / 0 / 4
7,395
740
5,712
8,879
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 8
8,046
805
9,157
8,909
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
redsharpie
Kukulkan
15
5 / 1 / 3
8,104
810
9,958
6,470
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
12
13
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
1
2
8
2.5
W
Lancelot
Necrophadez
Lancelot
1
0
2
2
W
Bellona
PR1NCESSELSA
Bellona
2
0
4
4
L
Sun Wukong
Smallestlord
Sun Wukong
1
3
3
0.83
L
Izanami
Syyrum
Izanami
0
2
2
0.5
L
2
2
1
1.25
W
3
2
8
3.5
W
Kukulkan
redsharpie
Kukulkan
5
1
3
6.5
L
0
5
1
0.1
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,771
Damage
41,110
50,809
Taken
43,134
38,757
Mitigated
32,570
8,494
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,107
117
0
1,313
12,240
12,577
0
4,253
7,793
15,727
0
W
Lancelot
Necrophadez
Lancelot
7,176
1,039
0
2,814
6,636
4,460
585
1,701
4,775
0
37,634
W
Bellona
PR1NCESSELSA
Bellona
5,712
1,330
0
634
8,879
8,141
0
3,223
5,371
0
9,576
L
Sun Wukong
Smallestlord
Sun Wukong
9,948
1,925
0
977
11,767
9,276
0
4,591
7,167
0
22,552
L
Izanami
Syyrum
Izanami
4,155
1,972
0
1,223
7,583
3,078
913
2,877
4,681
0
27,072
L
7,643
1,042
0
5,096
13,176
13,555
0
3,138
9,992
0
31,701
W
9,157
3,223
0
500
8,909
4,194
1,190
1,746
7,083
0
33,099
W
Kukulkan
redsharpie
Kukulkan
9,958
737
0
258
6,470
3,198
123
1,338
5,087
30,567
0
L
7,210
1,016
0
250
8,439
2,867
0
3,761
3,736
19,197
0
L
5,815
108
37
911
9,844
9,981
0
4,500
5,237
13,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,852
Gold Earned
39,386
205
Minions Killed
207
0
Camps Cleared
0
1,060,207
Distance Traveled
1,110,313
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,684
768
12
1
0
226,329
0
W
Lancelot
8,157
816
87
9
0
218,608
2
W
Bellona
7,395
740
6
1
0
229,135
0
L
Sun Wukong
7,254
725
29
3
0
230,192
0
L
Izanami
7,309
731
63
6
0
190,323
0
L
Chaac
7,711
771
63
6
0
223,968
1
W
Skadi
8,046
805
55
6
0
209,328
0
W
Kukulkan
8,104
810
47
5
0
226,913
0
L
Zeus
6,905
691
34
3
0
202,851
0
L
Cthulhu
7,673
767
16
2
0
212,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role