Player Matchup

Hades
Hades
LordofBholes
Hades
Level 116
God Stats
1W - 1L
1,210 SR
Queue Stats
28W - 21L
1,633 Elo+
Party 1
Ravana
Ravana
LtM0RNINGW00D
Ravana
Level 147
God Stats
4W - 3L
1,754 SR
Queue Stats
133W - 132L
1,567 Elo+
Party 1
Xbalanque
Xbalanque
Noryb1
Xbalanque
Level 159
God Stats
15W - 3L
1,783 SR
Queue Stats
310W - 269L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
SeniorSideBuub
Baron Samedi
Level 127
God Stats
1W - 1L
1,516 SR
Queue Stats
78W - 76L
1,553 Elo+
Party 1
Bakasura
Bakasura
The4skinKnight
Bakasura
Level 149
God Stats
5W - 6L
1,744 SR
Queue Stats
105W - 104L
1,568 Elo+
Party 1
Team Averages
Level 140
1,601 SR
1,583 Elo+

VS

Team Averages
Level 125
1,451 SR
1,489 Elo+
Maui
Maui
Azurle13
Maui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 117L
1,306 Elo+
Party 2
Surtr
Surtr
EcIipsez
Surtr
Level 149
God Stats
4W - 4L
1,164 SR
Queue Stats
117W - 139L
1,550 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ElegantPlayer94
Cu Chulainn
Level 105
God Stats
7W - 9L
1,500 SR
Queue Stats
57W - 81L
1,500 Elo+
Party 2
Apollo
Apollo
ExemptedSphinx6
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
RaccAttacc
Yu Huang
Level 167
God Stats
3W - 4L
1,591 SR
Queue Stats
243W - 255L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
9,304
547
7,196
13,977
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 0 / 11
10,132
596
16,005
17,833
21,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Noryb1
Xbalanque
16
1 / 2 / 3
9,592
564
8,481
9,166
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SeniorSideBuub
Baron Samedi
13
2 / 1 / 13
9,065
533
9,108
11,672
11,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
16
13 / 3 / 6
10,706
630
19,143
17,952
9,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 6 / 3
7,035
414
3,524
15,460
14,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
EcIipsez
Surtr
13
1 / 5 / 3
8,129
478
11,883
18,434
10,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
ElegantPlayer94
Cu Chulainn
12
0 / 8 / 1
7,670
451
7,381
21,879
19,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 2 / 1
9,551
562
4,167
12,211
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
RaccAttacc
Yu Huang
15
2 / 3 / 2
9,340
549
10,921
8,020
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
24
Kills
7
8
Deaths
24
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maui
1
6
3
0.42
L
Surtr
EcIipsez
Surtr
1
5
3
0.5
L
Cu Chulainn
ElegantPlayer94
Cu Chulainn
0
8
1
0.06
L
3
2
1
1.75
W
3
2
10
4
W
5
0
11
10.5
W
Xbalanque
Noryb1
Xbalanque
1
2
3
1.25
L
Yu Huang
RaccAttacc
Yu Huang
2
3
2
1
W
Baron Samedi
SeniorSideBuub
Baron Samedi
2
1
13
8.5
W
Bakasura
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,933
Damage
37,876
70,600
Taken
76,004
54,293
Mitigated
53,116
29,685
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,524
586
0
1,227
15,460
14,449
0
4,813
9,326
23,184
0
L
Surtr
EcIipsez
Surtr
11,883
6,384
0
3,949
18,434
10,479
0
3,703
13,713
562
63,741
L
Cu Chulainn
ElegantPlayer94
Cu Chulainn
7,381
1,005
0
3,521
21,879
19,429
0
2,056
18,004
0
53,135
L
4,167
2,424
0
3,430
12,211
5,299
910
3,167
8,778
0
62,839
W
7,196
512
1,004
5,244
13,977
6,763
644
6,344
7,518
59,333
0
W
16,005
3,894
0
4,593
17,833
21,495
364
2,123
15,622
0
68,167
W
Xbalanque
Noryb1
Xbalanque
8,481
4,187
0
2,750
9,166
5,448
3,787
1,500
7,628
0
94,281
L
Yu Huang
RaccAttacc
Yu Huang
10,921
779
0
488
8,020
3,460
0
2,921
4,591
84,074
0
W
Baron Samedi
SeniorSideBuub
Baron Samedi
9,108
662
5,268
4,885
11,672
11,300
314
1,616
9,937
31,491
0
W
Bakasura
19,143
13,146
0
5,941
17,952
9,287
3,232
2,720
15,111
0
73,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,799
Gold Earned
41,725
536
Minions Killed
474
0
Camps Cleared
0
1,677,382
Distance Traveled
1,632,126
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,035
414
33
2
0
307,184
0
L
Surtr
8,129
478
99
6
0
357,834
0
L
Cu Chulainn
7,670
451
87
5
0
277,755
0
L
Apollo
9,551
562
105
6
0
358,185
0
W
Hades
9,304
547
128
8
0
325,897
2
W
Ravana
10,132
596
104
6
0
337,758
0
W
Xbalanque
9,592
564
143
8
0
302,443
4
L
Yu Huang
9,340
549
150
9
0
331,168
3
W
Baron Samedi
9,065
533
32
2
0
347,200
4
W
Bakasura
10,706
630
129
8
0
364,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role