Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
GoldenPup
Nu Wa
Level 87
God Stats
0W - 1L
1,253 SR
Queue Stats
39W - 34L
1,513 Elo+
Solo
Achilles
Achilles
GoneDreamer
Achilles
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
347W - 380L
1,417 Elo+
Solo
Team Averages
Level 120
1,451 SR
1,486 Elo+

VS

Team Averages
Level 116
1,555 SR
1,447 Elo+
Bacchus
Bacchus
PayatronSama
Bacchus
Level 85
God Stats
4W - 2L
1,767 SR
Queue Stats
128W - 142L
1,461 Elo+
Party 2
Odin
Odin
RikuDarkSpawn
Odin
Level 127
God Stats
10W - 16L
1,566 SR
Queue Stats
426W - 454L
1,452 Elo+
Party 1
Lancelot
Lancelot
kremepai
Lancelot
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,420 Elo+
Solo
Baba Yaga
Baba Yaga
locatedgold666
Baba Yaga
Level 127
God Stats
5W - 6L
1,440 SR
Queue Stats
306W - 309L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
yescas12 UwU
Danzaburou
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 158L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 2 / 6
9,277
843
14,686
9,887
4,195
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
 
Izanami
15
3 / 4 / 7
8,898
809
8,196
8,079
3,829
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
 
Fafnir
14
1 / 3 / 9
8,129
739
4,968
13,437
21,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
GoldenPup
Nu Wa
13
1 / 3 / 9
7,808
710
8,963
7,039
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
GoneDreamer
Achilles
13
3 / 2 / 6
8,072
734
5,670
10,785
11,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PayatronSama
Bacchus
14
2 / 2 / 6
7,987
726
2,681
8,594
10,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 3 / 8
8,557
778
5,090
9,246
9,743
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
kremepai
Lancelot
14
2 / 6 / 7
8,157
742
7,076
13,965
14,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
locatedgold666
Baba Yaga
17
6 / 1 / 7
10,005
910
18,663
7,846
5,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
yescas12 UwU
Danzaburou
15
2 / 2 / 5
8,860
805
10,018
9,063
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
47
13
Kills
14
14
Deaths
14
37
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
2
6
4
L
Izanami
 
Izanami
3
4
7
1.63
L
Fafnir
 
Fafnir
1
3
9
1.83
L
Nu Wa
GoldenPup
Nu Wa
1
3
9
1.83
L
Achilles
GoneDreamer
Achilles
3
2
6
3
W
Bacchus
PayatronSama
Bacchus
2
2
6
2.5
W
2
3
8
2
W
Lancelot
kremepai
Lancelot
2
6
7
0.92
W
Baba Yaga
locatedgold666
Baba Yaga
6
1
7
9.5
W
Danzaburou
yescas12 UwU
Danzaburou
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,483
Damage
43,528
49,227
Taken
48,714
44,222
Mitigated
46,299
16,266
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
14,686
1,278
1,476
4,761
9,887
4,195
357
6,219
3,624
28,454
0
L
Izanami
 
Izanami
8,196
4,647
1,985
225
8,079
3,829
805
2,557
5,396
0
28,962
L
Fafnir
 
Fafnir
4,968
1,843
1,608
3,489
13,437
21,519
0
4,965
8,216
7,994
0
L
Nu Wa
GoldenPup
Nu Wa
8,963
1,653
563
694
7,039
2,729
184
2,923
4,068
13,737
0
L
Achilles
GoneDreamer
Achilles
5,670
455
449
1,016
10,785
11,950
106
4,680
5,924
0
10,271
W
Bacchus
PayatronSama
Bacchus
2,681
39
1,793
1,404
8,594
10,606
461
4,544
3,968
4,717
0
W
5,090
266
723
951
9,246
9,743
100
3,480
5,473
0
10,362
W
Lancelot
kremepai
Lancelot
7,076
760
466
882
13,965
14,915
26
8,202
5,517
0
11,807
W
Baba Yaga
locatedgold666
Baba Yaga
18,663
636
3,041
4,057
7,846
5,356
555
5,598
2,207
48,757
0
W
Danzaburou
yescas12 UwU
Danzaburou
10,018
3,237
1,070
2,205
9,063
5,679
0
6,793
2,181
0
31,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,184
Gold Earned
43,566
124
Minions Killed
207
0
Camps Cleared
0
1,015,237
Distance Traveled
1,142,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,277
843
33
3
0
230,788
0
L
Izanami
8,898
809
54
5
0
188,227
0
L
Fafnir
8,129
739
7
1
0
220,858
0
L
Nu Wa
7,808
710
11
1
0
199,688
0
L
Achilles
8,072
734
19
2
0
175,676
0
W
Bacchus
7,987
726
8
1
0
234,721
0
W
Odin
8,557
778
14
1
0
241,948
0
W
Lancelot
8,157
742
5
0
0
229,214
0
W
Baba Yaga
10,005
910
108
10
0
237,402
0
W
Danzaburou
8,860
805
72
7
0
199,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role