Player Matchup

Hun Batz
Hun Batz
BastaFil
Hun Batz
Level 180
God Stats
1W - 2L
1,511 SR
Queue Stats
25W - 25L
1,558 Elo+
Party 2
Jing Wei
Jing Wei
Epik Melody
Jing Wei
Level 158
God Stats
0W - 2L
1,319 SR
Queue Stats
169W - 163L
1,546 Elo+
Party 2
Tiamat
Tiamat
NotMyFaultUsuk
Tiamat
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,537 Elo+
Party 2
Guan Yu
Guan Yu
qrowsbeacon
Guan Yu
Level 213
God Stats
1W - 2L
1,784 SR
Queue Stats
239W - 221L
1,591 Elo+
Party 2
Terra
Terra
themanbearjewsss
Terra
Level 124
God Stats
0W - 3L
1,486 SR
Queue Stats
102W - 97L
1,562 Elo+
Party 2
Team Averages
Level 162
1,520 SR
1,559 Elo+

VS

Team Averages
Level 148
1,735 SR
1,560 Elo+
Artemis
Artemis
GITOCHIEF
Artemis
Level 123
God Stats
4W - 2L
1,810 SR
Queue Stats
44W - 51L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
MrJuliuz
Ne Zha
Level 144
God Stats
13W - 9L
1,650 SR
Queue Stats
620W - 548L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
SirWizdrey
Guan Yu
Level 147
God Stats
11W - 7L
1,638 SR
Queue Stats
653W - 601L
1,558 Elo+
Party 1
Aphrodite
Aphrodite
Smurf728
Aphrodite
Level 162
God Stats
15W - 8L
1,851 SR
Queue Stats
579W - 571L
1,608 Elo+
Solo
Merlin
Merlin
Uncle Ruckus409
Merlin
Level 164
God Stats
14W - 6L
1,727 SR
Queue Stats
380W - 354L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BastaFil
Hun Batz
10
0 / 4 / 0
5,454
545
5,074
8,622
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Epik Melody
Jing Wei
10
2 / 3 / 0
6,127
613
3,187
6,860
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
5,575
558
3,560
3,876
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
qrowsbeacon
Guan Yu
9
0 / 4 / 0
5,155
516
1,559
9,458
4,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
0 / 2 / 0
5,190
519
2,833
9,123
5,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GITOCHIEF
Artemis
11
3 / 1 / 3
6,331
633
6,178
7,163
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
MrJuliuz
Ne Zha
12
7 / 1 / 4
7,316
732
6,222
9,661
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
SirWizdrey
Guan Yu
12
3 / 0 / 2
7,214
721
6,761
7,050
6,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Aphrodite
Smurf728
Aphrodite
10
0 / 0 / 5
5,910
591
2,675
8,103
6,297
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 0
5,803
580
4,050
3,342
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
13
13
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BastaFil
Hun Batz
0
4
0
0
L
Jing Wei
Epik Melody
Jing Wei
2
3
0
0.67
W
Artemis
GITOCHIEF
Artemis
3
1
3
4.5
W
Ne Zha
MrJuliuz
Ne Zha
7
1
4
9
L
0
0
0
0
W
Guan Yu
SirWizdrey
Guan Yu
3
0
2
4
W
Aphrodite
Smurf728
Aphrodite
0
0
5
2.5
W
0
0
0
0
L
Guan Yu
qrowsbeacon
Guan Yu
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,213
Damage
25,886
37,939
Taken
35,319
17,733
Mitigated
23,469
11,150
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BastaFil
Hun Batz
5,074
1,786
0
2,373
8,622
2,956
0
408
8,214
0
41,084
L
Jing Wei
Epik Melody
Jing Wei
3,187
1,905
0
1,079
6,860
2,101
0
579
6,281
0
38,583
W
Artemis
GITOCHIEF
Artemis
6,178
3,041
0
3,194
7,163
2,756
605
231
6,932
0
39,168
W
Ne Zha
MrJuliuz
Ne Zha
6,222
2,201
0
1,251
9,661
6,208
0
209
9,410
0
57,877
L
3,560
417
0
1,459
3,876
2,244
0
2,808
1,068
40,028
0
W
Guan Yu
SirWizdrey
Guan Yu
6,761
1,038
30
2,712
7,050
6,657
0
0
7,050
0
52,584
W
Aphrodite
Smurf728
Aphrodite
2,675
681
3,323
4,945
8,103
6,297
0
3,903
4,027
17,987
0
W
4,050
254
0
750
3,342
1,551
0
1,606
1,507
52,831
0
L
Guan Yu
qrowsbeacon
Guan Yu
1,559
453
0
2,838
9,458
4,454
0
0
9,458
0
27,161
L
2,833
602
1,300
2,101
9,123
5,978
0
2,930
6,193
13,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,501
Gold Earned
32,574
277
Minions Killed
368
0
Camps Cleared
0
1,095,838
Distance Traveled
1,062,417
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,454
545
70
7
0
237,090
1
L
Jing Wei
6,127
613
70
7
0
207,905
3
W
Artemis
6,331
633
72
7
0
172,845
0
W
Ne Zha
7,316
732
84
8
0
249,334
1
L
Tiamat
5,575
558
82
8
0
202,195
2
W
Guan Yu
7,214
721
85
9
0
226,770
0
W
Aphrodite
5,910
591
27
3
0
196,635
4
W
Merlin
5,803
580
100
10
0
216,833
2
L
Guan Yu
5,155
516
43
4
0
220,795
2
L
Terra
5,190
519
12
1
0
227,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role