Player Matchup

Lancelot
Lancelot
DuhPSTriple
Lancelot
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 178L
1,485 Elo+
Party 3
Osiris
Osiris
Kitana_121693
Osiris
Level 155
God Stats
9W - 8L
1,491 SR
Queue Stats
119W - 140L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
Minato101
Baron Samedi
Level 59
God Stats
10W - 13L
1,291 SR
Queue Stats
201W - 205L
1,429 Elo+
Party 3
Chiron
Chiron
Nyanderthall
Chiron
Level 106
God Stats
1W - 2L
1,292 SR
Queue Stats
151W - 138L
1,491 Elo+
Party 3
Khepri
Khepri
UrIrrelevant
Khepri
Level 109
God Stats
1W - 3L
1,200 SR
Queue Stats
96W - 119L
1,389 Elo+
Party 1
Team Averages
Level 103
1,355 SR
1,450 Elo+

VS

Team Averages
Level 80
1,528 SR
1,458 Elo+
Ravana
Ravana
 
Ravana
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Tadpole57
Kukulkan
Level 47
God Stats
17W - 14L
1,540 SR
Queue Stats
29W - 31L
1,463 Elo+
Party 4
Lancelot
Lancelot
ZeroGab
Lancelot
Level 104
God Stats
1W - 2L
1,465 SR
Queue Stats
124W - 155L
1,454 Elo+
Party 2
Skadi
Skadi
lilnovax
Skadi
Level 61
God Stats
15W - 19L
1,540 SR
Queue Stats
58W - 67L
1,483 Elo+
Party 4
Artio
Artio
witchbch
Artio
Level 123
God Stats
3W - 2L
1,596 SR
Queue Stats
49W - 86L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DuhPSTriple
Lancelot
15
7 / 1 / 2
9,368
551
13,647
14,891
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 0 / 0
9,948
585
5,448
14,316
20,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Minato101
Baron Samedi
15
3 / 1 / 0
8,852
521
8,936
9,607
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
4 / 2 / 7
9,290
546
12,654
10,612
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
12
2 / 0 / 3
8,539
502
4,843
10,236
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
0 / 1 / 0
9,511
559
8,065
7,106
7,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Tadpole57
Kukulkan
14
0 / 3 / 1
8,207
483
8,806
8,321
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ZeroGab
Lancelot
14
3 / 3 / 0
8,475
499
5,831
15,580
6,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
lilnovax
Skadi
10
0 / 7 / 2
6,687
393
5,440
12,632
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
witchbch
Artio
10
1 / 3 / 1
6,901
406
4,934
18,098
15,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
4
4
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
0
0
W
Lancelot
DuhPSTriple
Lancelot
7
1
2
8
W
1
0
0
1
W
Baron Samedi
Minato101
Baron Samedi
3
1
0
3
W
Chiron
4
2
7
3.75
L
Kukulkan
Tadpole57
Kukulkan
0
3
1
0.17
W
Khepri
2
0
3
3.5
L
Lancelot
ZeroGab
Lancelot
3
3
0
1
L
Skadi
lilnovax
Skadi
0
7
2
0.14
L
Artio
witchbch
Artio
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,528
Damage
33,076
59,662
Taken
61,737
45,778
Mitigated
38,360
23,143
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,065
1,547
0
2,851
7,106
7,023
0
0
7,106
0
80,365
W
Lancelot
DuhPSTriple
Lancelot
13,647
3,589
0
4,812
14,891
6,589
637
3,079
11,812
0
75,335
W
5,448
2,313
0
4,512
14,316
20,774
0
0
14,316
0
80,326
W
Baron Samedi
Minato101
Baron Samedi
8,936
1,088
460
5,142
9,607
4,590
174
3,823
5,784
75,945
0
W
Chiron
12,654
7,077
447
4,559
10,612
4,195
1,026
3,055
7,557
0
74,989
L
Kukulkan
Tadpole57
Kukulkan
8,806
598
0
762
8,321
3,740
128
5,725
2,596
76,135
0
W
Khepri
4,843
593
412
2,799
10,236
9,630
109
3,372
6,864
24,277
0
L
Lancelot
ZeroGab
Lancelot
5,831
816
0
1,928
15,580
6,432
0
2,568
13,012
0
53,319
L
Skadi
lilnovax
Skadi
5,440
2,171
0
812
12,632
5,577
0
1,731
10,901
0
44,251
L
Artio
witchbch
Artio
4,934
184
405
3,682
18,098
15,588
0
3,755
14,343
16,810
795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,997
Gold Earned
39,781
484
Minions Killed
436
0
Camps Cleared
0
1,684,805
Distance Traveled
1,688,714
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,511
559
154
9
0
346,495
0
W
Lancelot
9,368
551
89
5
0
423,727
0
W
Osiris
9,948
585
138
8
0
325,983
0
W
Baron Samedi
8,852
521
114
7
0
312,171
0
W
Chiron
9,290
546
119
7
0
308,547
4
L
Kukulkan
8,207
483
115
7
0
333,387
0
W
Khepri
8,539
502
24
1
0
314,377
5
L
Lancelot
8,475
499
78
5
0
393,955
0
L
Skadi
6,687
393
74
4
0
278,483
1
L
Artio
6,901
406
15
1
0
336,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role