Player Matchup

Anubis
Anubis
AllegedlyAshley
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,530 Elo+
Party 1
Hercules
Hercules
LandOfTheKnees
Hercules
Level 13
God Stats
2W - 5L
1,314 SR
Queue Stats
61W - 104L
1,192 Elo+
Solo
Bellona
Bellona
Seiz3one
Bellona
Level 18
God Stats
2W - 6L
1,082 SR
Queue Stats
25W - 28L
1,216 Elo+
Solo
Anhur
Anhur
Vyek
Anhur
Level 79
God Stats
1W - 0L
1,608 SR
Queue Stats
14W - 21L
1,458 Elo+
Party 1
Geb
Geb
oHydruso
Geb
Level 22
God Stats
14W - 12L
1,051 SR
Queue Stats
15W - 18L
1,193 Elo+
Solo
Team Averages
Level 28
1,311 SR
1,318 Elo+

VS

Team Averages
Level 19
1,373 SR
1,297 Elo+
Mulan
Mulan
Chef Chach
Mulan
Level 11
God Stats
14W - 24L
1,355 SR
Queue Stats
25W - 51L
1,377 Elo+
Party 2
Hades
Hades
MGM042618
Hades
Level 23
God Stats
158W - 161L
1,397 SR
Queue Stats
342W - 416L
1,356 Elo+
Party 2
Izanami
Izanami
Mudvein609NJ
Izanami
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 34L
1,328 Elo+
Solo
Cerberus
Cerberus
Prisonerofearth
Cerberus
Level 18
God Stats
6W - 7L
1,082 SR
Queue Stats
211W - 280L
1,081 Elo+
Party 2
Nu Wa
Nu Wa
xFatal Jinx
Nu Wa
Level 15
God Stats
10W - 11L
1,531 SR
Queue Stats
59W - 72L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 4 / 2
9,133
913
18,665
9,628
5,049
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
1 / 1 / 10
7,665
767
4,218
9,234
6,100
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bellona
Seiz3one
Bellona
12
0 / 1 / 10
6,771
677
4,145
7,474
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Vyek
Anhur
16
7 / 0 / 6
9,091
909
15,240
7,164
2,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 12
7,270
727
4,185
11,228
9,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 4 / 3
6,333
633
3,721
7,500
3,020
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
MGM042618
Hades
11
0 / 4 / 4
6,339
634
5,927
10,234
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Mudvein609NJ
Izanami
13
2 / 3 / 3
6,892
689
6,093
11,252
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
13
1 / 4 / 4
7,478
748
3,332
14,594
11,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 4
7,410
741
11,795
9,761
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
20
Kills
6
8
Deaths
21
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
12
4
2
3.25
L
Mulan
0
4
3
0.38
W
Hercules
1
1
10
6
L
Hades
MGM042618
Hades
0
4
4
0.5
L
Izanami
Mudvein609NJ
Izanami
2
3
3
1.17
L
Cerberus
1
4
4
0.75
W
Bellona
Seiz3one
Bellona
0
1
10
5
W
Anhur
Vyek
Anhur
7
0
6
10
W
0
2
12
3
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,453
Damage
30,868
44,728
Taken
53,341
29,230
Mitigated
26,237
10,063
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,665
897
0
2,808
9,628
5,049
2,438
3,499
6,050
39,051
0
L
Mulan
3,721
619
0
333
7,500
3,020
0
3,360
4,140
0
7,235
W
Hercules
4,218
1,818
545
2,508
9,234
6,100
338
4,940
4,255
0
17,263
L
Hades
MGM042618
Hades
5,927
777
198
1,387
10,234
5,098
0
3,339
6,895
9,356
0
L
Izanami
Mudvein609NJ
Izanami
6,093
4,923
0
1,042
11,252
3,758
0
5,289
5,963
0
21,888
L
Cerberus
3,332
325
759
4,539
14,594
11,394
0
6,393
8,201
9,978
0
W
Bellona
Seiz3one
Bellona
4,145
748
0
1,343
7,474
5,706
395
5,437
2,037
0
8,326
W
Anhur
Vyek
Anhur
15,240
10,088
0
2,859
7,164
2,809
1,812
2,213
4,791
0
45,492
W
4,185
153
0
0
11,228
9,566
264
4,965
6,263
15,165
0
L
11,795
4,508
226
652
9,761
2,967
65
4,469
5,292
24,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,930
Gold Earned
34,452
177
Minions Killed
120
0
Camps Cleared
0
978,012
Distance Traveled
811,053
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,133
913
47
5
0
175,950
0
L
Mulan
6,333
633
11
1
0
116,468
0
W
Hercules
7,665
767
31
3
0
201,195
0
L
Hades
6,339
634
12
1
0
180,688
0
L
Izanami
6,892
689
36
4
0
167,100
0
L
Cerberus
7,478
748
29
3
0
186,161
2
W
Bellona
6,771
677
8
1
0
214,488
0
W
Anhur
9,091
909
78
8
0
194,724
0
W
Geb
7,270
727
13
1
0
191,655
0
L
Nu Wa
7,410
741
32
3
0
160,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role