Player Matchup

Baron Samedi
Baron Samedi
Diamond I
 
Baron Samedi
Diamond I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond I
Poolfull
Kuzenbo
Diamond I
Level 154
God Stats
5W - 1L
1,733 SR
Queue Stats
111W - 55L
2,277 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
Çóle
Guan Yu
Diamond II
Level 166
God Stats
7W - 2L
1,651 SR
Queue Stats
187W - 104L
2,279 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,628 SR
2,019 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,675 SR
2,098 MMR
Morgan Le Fay
Morgan Le Fay
Diamond IV
MachineGunJack30
Morgan Le Fay
Diamond IV
Level 119
God Stats
4W - 4L
1,661 SR
Queue Stats
52W - 27L
2,056 MMR
Party 2
Odin
Odin
Diamond IV
sShibui
Odin
Diamond IV
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 24L
2,134 MMR
Party 2
Sobek
Sobek
Diamond IV
sShoosh
Sobek
Diamond IV
Level 121
God Stats
8W - 2L
1,864 SR
Queue Stats
53W - 28L
2,104 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 0 / 7
8,632
785
9,894
6,392
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Poolfull
Kuzenbo
13
2 / 0 / 6
8,642
786
6,067
15,042
18,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
Çóle
Guan Yu
14
5 / 2 / 5
9,176
834
14,224
15,797
19,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AchillesHelAo KuangHerculesAphrodite

VS

Bans
AresShivaJormungandrNe ZhaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MachineGunJack30
Morgan Le Fay
11
0 / 4 / 1
6,699
609
9,636
10,326
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
sShibui
Odin
12
0 / 4 / 2
7,204
655
5,671
10,785
9,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
sShoosh
Sobek
13
2 / 2 / 0
7,949
723
4,622
13,994
14,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
7
6.5
L
Morgan Le Fay
MachineGunJack30
Morgan Le Fay
0
4
1
0.13
W
Kuzenbo
Poolfull
Kuzenbo
2
0
6
5
L
Odin
sShibui
Odin
0
4
2
0.25
L
Sobek
sShoosh
Sobek
2
2
0
1
W
Guan Yu
Çóle
Guan Yu
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
19,929
37,231
Taken
35,105
41,295
Mitigated
26,986
13,481
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,894
1,113
1,449
1,997
6,392
3,260
609
2,173
3,966
36,096
0
L
Morgan Le Fay
MachineGunJack30
Morgan Le Fay
9,636
1,006
0
1,335
10,326
3,113
0
3,558
6,533
34,376
0
W
Kuzenbo
Poolfull
Kuzenbo
6,067
2,254
1,358
3,129
15,042
18,173
232
5,137
9,599
23,176
0
L
Odin
sShibui
Odin
5,671
1,394
0
632
10,785
9,780
0
4,725
5,649
0
22,156
L
Sobek
sShoosh
Sobek
4,622
311
1,823
3,452
13,994
14,093
0
7,502
6,243
12,517
0
W
Guan Yu
Çóle
Guan Yu
14,224
1,320
983
4,565
15,797
19,862
331
6,739
8,495
2,144
34,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
21,852
146
Minions Killed
119
0
Camps Cleared
0
639,466
Distance Traveled
604,067
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,632
785
76
7
0
204,389
0
L
Morgan Le Fay
6,699
609
49
4
0
190,799
0
W
Kuzenbo
8,642
786
30
3
0
209,187
2
L
Odin
7,204
655
45
4
0
207,963
0
L
Sobek
7,949
723
25
2
0
205,305
2
W
Guan Yu
9,176
834
40
4
0
225,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role