Player Matchup

Nike
Nike
Ace Pajuxy
Nike
Level 87
God Stats
0W - 3L
1,194 SR
Queue Stats
91W - 81L
1,501 Elo+
Solo
Susano
Susano
PenutShark
Susano
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 231L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
Rebraun15
Nu Wa
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
312W - 308L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
XLeonelX
Ao Kuang
Level 40
God Stats
2W - 3L
1,424 SR
Queue Stats
91W - 85L
1,512 Elo+
Solo
Shiva
Shiva
cashuslipin
Shiva
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 116L
1,525 Elo+
Solo
Team Averages
Level 69
1,423 SR
1,483 Elo+

VS

Team Averages
Level 92
1,552 SR
1,475 Elo+
Loki
Loki
BrEEzy hP
Loki
Level 125
God Stats
4W - 5L
1,703 SR
Queue Stats
202W - 166L
1,530 Elo+
Party 3
Thoth
Thoth
Doyaksa
Thoth
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 152L
1,500 Elo+
Party 2
Agni
Agni
E6wolf889
Agni
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 3
Chaac
Chaac
ItsCorvyn
Chaac
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,425 Elo+
Solo
Eset
Eset
Martinez973
Eset
Level 146
God Stats
2W - 4L
1,555 SR
Queue Stats
218W - 232L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
8,125
813
10,535
13,682
13,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
PenutShark
Susano
11
0 / 4 / 5
6,642
664
1,200
7,405
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Rebraun15
Nu Wa
17
7 / 3 / 4
9,061
906
14,537
9,680
3,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
XLeonelX
Ao Kuang
13
5 / 6 / 3
7,710
771
8,017
12,949
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 6 / 5
6,952
695
6,091
13,706
8,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
10 / 2 / 11
10,286
1,029
10,364
9,254
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Doyaksa
Thoth
15
3 / 2 / 16
8,831
883
13,149
9,585
3,399
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
14
2 / 4 / 12
8,471
847
8,728
7,335
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ItsCorvyn
Chaac
15
3 / 3 / 16
8,904
890
7,686
16,060
11,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 4 / 13
9,408
941
13,166
7,907
3,006
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
15
Kills
22
22
Deaths
15
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
Loki
10
2
11
7.75
W
Thoth
Doyaksa
Thoth
3
2
16
5.5
W
Agni
2
4
12
2
W
Chaac
ItsCorvyn
Chaac
3
3
16
3.67
W
4
4
13
2.63
L
Susano
PenutShark
Susano
0
4
5
0.63
L
Nu Wa
Rebraun15
Nu Wa
7
3
4
3
L
Ao Kuang
XLeonelX
Ao Kuang
5
6
3
1.08
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,380
Damage
53,093
57,422
Taken
50,141
35,057
Mitigated
24,984
13,204
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,535
165
1,279
2,432
13,682
13,737
0
7,764
5,700
2,893
14,035
W
Loki
10,364
1,255
912
529
9,254
3,839
1,091
4,206
4,920
0
22,013
W
Thoth
Doyaksa
Thoth
13,149
415
1,108
2,320
9,585
3,399
972
4,298
5,238
24,380
0
W
Agni
8,728
920
1,093
442
7,335
2,913
1,014
3,091
4,197
19,086
0
W
Chaac
ItsCorvyn
Chaac
7,686
1,213
89
4,663
16,060
11,827
587
8,564
7,262
0
18,918
W
13,166
381
2,134
1,308
7,907
3,006
769
3,925
3,900
27,972
0
L
Susano
PenutShark
Susano
1,200
241
458
250
7,405
2,471
0
4,293
3,048
0
3,548
L
Nu Wa
Rebraun15
Nu Wa
14,537
2,834
1,093
1,517
9,680
3,428
138
5,825
3,781
33,062
0
L
Ao Kuang
XLeonelX
Ao Kuang
8,017
1,399
1,285
2,423
12,949
6,894
0
7,057
5,640
10,863
0
L
6,091
122
1,628
839
13,706
8,527
0
9,342
4,210
0
13,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
45,900
74
Minions Killed
136
0
Camps Cleared
0
881,847
Distance Traveled
1,021,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,125
813
18
2
0
195,858
0
W
Loki
10,286
1,029
28
3
0
222,457
0
W
Thoth
8,831
883
33
3
0
215,052
0
W
Agni
8,471
847
25
3
0
156,380
0
W
Chaac
8,904
890
14
1
0
215,645
0
W
Eset
9,408
941
36
4
0
211,990
0
L
Susano
6,642
664
5
1
0
171,009
0
L
Nu Wa
9,061
906
29
3
0
172,490
0
L
Ao Kuang
7,710
771
7
1
0
178,132
0
L
Shiva
6,952
695
15
2
0
164,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role