Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GrimbleGobbler
Chiron
Level 46
God Stats
18W - 11L
1,584 SR
Queue Stats
69W - 71L
1,417 Elo+
Party 1
Fenrir
Fenrir
SethBlazed01
Fenrir
Level 66
God Stats
31W - 35L
1,388 SR
Queue Stats
58W - 58L
1,417 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rvela30
Cu Chulainn
Level 103
God Stats
1W - 1L
1,262 SR
Queue Stats
153W - 156L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
velagzz
Baron Samedi
Level 105
God Stats
21W - 18L
1,556 SR
Queue Stats
168W - 159L
1,462 Elo+
Party 2
Team Averages
Level 85
1,458 SR
1,449 Elo+

VS

Team Averages
Level 75
1,654 SR
1,497 Elo+
Zeus
Zeus
JesusV2001
Zeus
Level 66
God Stats
18W - 27L
1,454 SR
Queue Stats
33W - 37L
1,457 Elo+
Solo
Artemis
Artemis
JimmyPage343
Artemis
Level 88
God Stats
15W - 14L
1,562 SR
Queue Stats
216W - 222L
1,470 Elo+
Solo
He Bo
He Bo
KimJongIllsSoul
He Bo
Level 60
God Stats
43W - 21L
1,679 SR
Queue Stats
332W - 311L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
eviljer
Ah Muzen Cab
Level 96
God Stats
4W - 7L
1,739 SR
Queue Stats
7W - 10L
1,524 Elo+
Solo
Bacchus
Bacchus
luisespinosa18
Bacchus
Level 67
God Stats
7W - 5L
1,836 SR
Queue Stats
240W - 224L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
1 / 0 / 2
4,392
627
1,494
4,361
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 2 / 3
3,993
570
3,864
5,532
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Fenrir
7
4 / 0 / 1
4,789
684
2,566
4,061
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cu Chulainn
rvela30
Cu Chulainn
7
0 / 1 / 0
4,274
611
3,087
6,814
4,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
velagzz
Baron Samedi
7
0 / 0 / 1
3,964
566
1,432
3,374
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,015
574
1,634
3,014
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
JimmyPage343
Artemis
6
1 / 2 / 0
3,855
551
3,026
5,532
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 2 / 0
3,286
469
1,529
2,206
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
eviljer
Ah Muzen Cab
8
1 / 0 / 0
4,646
664
3,694
4,353
1,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
3,800
543
1,845
4,238
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
2
3
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
2
2
W
1
2
3
1.25
L
0
1
0
0
L
Artemis
JimmyPage343
Artemis
1
2
0
0.5
L
0
2
0
0
W
Fenrir
4
0
1
4.5
L
Ah Muzen Cab
eviljer
Ah Muzen Cab
1
0
0
1
L
0
1
0
0
W
Cu Chulainn
rvela30
Cu Chulainn
0
1
0
0
W
Baron Samedi
velagzz
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,443
Damage
11,728
24,142
Taken
19,343
10,859
Mitigated
7,056
9,207
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,494
376
1,395
3,046
4,361
2,518
100
1,200
3,085
13,073
0
W
3,864
1,428
235
683
5,532
1,564
587
365
5,137
0
15,864
L
1,634
203
0
1,126
3,014
763
0
1,132
1,882
23,795
0
L
Artemis
JimmyPage343
Artemis
3,026
1,923
0
1,805
5,532
1,412
0
545
4,987
0
16,690
L
1,529
153
0
250
2,206
480
0
282
1,924
7,101
0
W
Fenrir
2,566
784
0
1,147
4,061
1,424
173
1,201
2,838
0
17,635
L
Ah Muzen Cab
eviljer
Ah Muzen Cab
3,694
1,554
0
500
4,353
1,311
0
0
4,353
0
31,917
L
1,845
210
0
1,702
4,238
3,090
0
967
3,271
9,824
0
W
Cu Chulainn
rvela30
Cu Chulainn
3,087
529
0
1,314
6,814
4,091
0
0
6,814
0
27,654
W
Baron Samedi
velagzz
Baron Samedi
1,432
0
56
1,331
3,374
1,262
0
2,046
1,260
15,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,412
Gold Earned
19,602
152
Minions Killed
144
0
Camps Cleared
0
690,670
Distance Traveled
597,065
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,392
627
25
4
0
130,661
2
W
Chiron
3,993
570
23
3
0
117,657
0
L
Zeus
4,015
574
34
5
0
121,670
0
L
Artemis
3,855
551
29
4
0
124,156
1
L
He Bo
3,286
469
17
2
0
75,691
0
W
Fenrir
4,789
684
29
4
0
171,450
0
L
Ah Muzen Cab
4,646
664
55
8
0
131,567
2
L
Bacchus
3,800
543
9
1
0
143,981
0
W
Cu Chulainn
4,274
611
50
7
0
149,534
2
W
Baron Samedi
3,964
566
25
4
0
121,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role