Player Matchup

Baron Samedi
Baron Samedi
DarkNebula74
Baron Samedi
Level 43
God Stats
1W - 4L
1,312 SR
Queue Stats
5W - 16L
1,621 Elo+
Party 2
Vamana
Vamana
Kingvlim
Vamana
Level 62
God Stats
12W - 16L
1,593 SR
Queue Stats
66W - 66L
1,598 Elo+
Solo
Fafnir
Fafnir
KuroAkki
Fafnir
Level 108
God Stats
0W - 1L
1,123 SR
Queue Stats
24W - 35L
1,621 Elo+
Party 2
Charybdis
Charybdis
Zombomb1
Charybdis
Level 127
God Stats
1W - 1L
1,263 SR
Queue Stats
67W - 74L
1,508 Elo+
Party 2
Tsukuyomi
Tsukuyomi
waffleballs23
Tsukuyomi
Level 124
God Stats
2W - 2L
1,607 SR
Queue Stats
57W - 72L
1,577 Elo+
Party 2
Team Averages
Level 93
1,380 SR
1,585 Elo+

VS

Team Averages
Level 99
1,487 SR
1,470 Elo+
Surtr
Surtr
Daburgerking
Surtr
Level 46
God Stats
4W - 5L
1,632 SR
Queue Stats
46W - 60L
1,454 Elo+
Party 1
Sol
Sol
DavidAAC
Sol
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 111L
1,478 Elo+
Party 1
Chaac
Chaac
Luisyoboi
Chaac
Level 113
God Stats
1W - 1L
1,304 SR
Queue Stats
90W - 100L
1,487 Elo+
Party 1
Anubis
Anubis
Startlincoin16
Anubis
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 78L
1,432 Elo+
Party 1
Chernobog
Chernobog
reddread918
Chernobog
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkNebula74
Baron Samedi
15
1 / 5 / 5
9,248
617
7,192
11,329
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Kingvlim
Vamana
14
0 / 4 / 2
8,617
574
2,561
9,434
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
KuroAkki
Fafnir
16
0 / 2 / 10
9,384
626
4,180
16,637
22,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Zombomb1
Charybdis
19
2 / 6 / 8
10,852
723
17,407
22,430
8,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
waffleballs23
Tsukuyomi
19
10 / 4 / 2
11,851
790
15,337
16,713
7,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 12
11,159
744
10,500
15,815
13,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 2 / 13
11,397
760
13,351
9,533
4,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Luisyoboi
Chaac
17
3 / 3 / 14
11,082
739
11,727
15,320
18,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 2 / 7
13,135
876
20,680
15,234
8,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
reddread918
Chernobog
17
2 / 3 / 11
11,174
745
9,742
13,500
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
13
Kills
21
21
Deaths
14
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
Baron Samedi
DarkNebula74
Baron Samedi
1
5
5
0.7
W
2
2
13
4.25
L
Vamana
Kingvlim
Vamana
0
4
2
0.25
L
Fafnir
KuroAkki
Fafnir
0
2
10
2.5
W
Chaac
Luisyoboi
Chaac
3
3
14
3.33
W
11
2
7
7.25
L
Charybdis
Zombomb1
Charybdis
2
6
8
1
W
Chernobog
reddread918
Chernobog
2
3
11
2.5
L
Tsukuyomi
waffleballs23
Tsukuyomi
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,677
Damage
66,000
76,543
Taken
69,402
51,043
Mitigated
50,309
8,636
Healing
21,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,500
3,232
253
2,946
15,815
13,574
1,804
2,961
12,728
392
27,359
L
Baron Samedi
DarkNebula74
Baron Samedi
7,192
354
581
908
11,329
6,687
216
4,435
6,588
14,629
0
W
13,351
4,780
0
2,325
9,533
4,256
3,766
2,154
7,341
45,469
0
L
Vamana
Kingvlim
Vamana
2,561
598
76
682
9,434
5,968
0
3,590
5,558
0
12,415
L
Fafnir
KuroAkki
Fafnir
4,180
855
0
3,438
16,637
22,265
0
6,101
9,973
10,577
0
W
Chaac
Luisyoboi
Chaac
11,727
2,032
0
5,413
15,320
18,152
439
4,178
11,103
1,170
28,808
W
20,680
1,205
0
6,462
15,234
8,390
2,824
1,212
13,889
76,416
0
L
Charybdis
Zombomb1
Charybdis
17,407
6,830
0
2,135
22,430
8,690
0
12,533
9,536
0
69,405
W
Chernobog
reddread918
Chernobog
9,742
5,275
0
4,135
13,500
5,937
4,204
867
12,633
0
35,621
L
Tsukuyomi
waffleballs23
Tsukuyomi
15,337
3,033
0
816
16,713
7,433
0
8,011
8,226
0
50,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,952
Gold Earned
57,947
242
Minions Killed
301
0
Camps Cleared
0
1,134,128
Distance Traveled
1,355,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,159
744
40
3
0
314,513
0
L
Baron Samedi
9,248
617
23
2
0
190,502
0
W
Sol
11,397
760
65
4
0
271,215
0
L
Vamana
8,617
574
26
2
0
150,674
0
L
Fafnir
9,384
626
12
1
0
256,317
0
W
Chaac
11,082
739
41
3
0
238,431
0
W
Anubis
13,135
876
101
7
0
251,460
0
L
Charybdis
10,852
723
110
7
0
259,399
0
W
Chernobog
11,174
745
54
4
0
279,440
0
L
Tsukuyomi
11,851
790
71
5
0
277,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role