Player Matchup

Kukulkan
Kukulkan
Biz2Cute
Kukulkan
Level 40
God Stats
1W - 1L
1,831 SR
Queue Stats
29W - 35L
1,491 Elo+
Party 4
Cthulhu
Cthulhu
Bluntzz420
Cthulhu
Level 29
God Stats
0W - 3L
1,350 SR
Queue Stats
20W - 26L
1,499 Elo+
Party 4
Hercules
Hercules
KardiacKid531
Hercules
Level 14
God Stats
3W - 4L
1,714 SR
Queue Stats
19W - 28L
1,369 Elo+
Party 2
Izanami
Izanami
Vainzeth
Izanami
Level 41
God Stats
1W - 5L
1,413 SR
Queue Stats
65W - 92L
1,443 Elo+
Solo
Mercury
Mercury
thndrtribe
Mercury
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,369 Elo+
Party 2
Team Averages
Level 32
1,562 SR
1,434 Elo+

VS

Team Averages
Level 57
1,538 SR
1,460 Elo+
Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ElPapaSantz
Ra
Level 12
God Stats
13W - 8L
1,562 SR
Queue Stats
26W - 13L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
Gatchamann
Aphrodite
Level 48
God Stats
1W - 0L
1,641 SR
Queue Stats
8W - 11L
1,388 Elo+
Party 3
Bastet
Bastet
Kavlic
Bastet
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 12L
1,511 Elo+
Party 1
Hercules
Hercules
largespaghetti
Hercules
Level 116
God Stats
2W - 3L
1,489 SR
Queue Stats
7W - 11L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Biz2Cute
Kukulkan
14
0 / 4 / 2
8,745
547
7,387
9,036
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Bluntzz420
Cthulhu
10
1 / 1 / 1
6,879
430
5,294
10,020
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
KardiacKid531
Hercules
13
0 / 3 / 0
7,380
461
5,947
13,182
14,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Vainzeth
Izanami
12
1 / 4 / 1
7,525
470
7,490
12,105
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
thndrtribe
Mercury
14
2 / 4 / 2
8,481
530
3,575
14,836
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 1 / 1
7,920
495
5,609
10,099
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 4
8,373
523
4,584
7,973
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
Gatchamann
Aphrodite
12
0 / 1 / 4
7,595
475
2,460
9,953
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Kavlic
Bastet
17
11 / 0 / 5
10,847
678
19,570
12,646
5,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
16
3 / 0 / 3
9,188
574
6,462
11,231
12,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
16
16
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
1
1.5
L
Kukulkan
Biz2Cute
Kukulkan
0
4
2
0.25
L
Cthulhu
Bluntzz420
Cthulhu
1
1
1
1.5
W
1
2
4
1.5
W
Aphrodite
Gatchamann
Aphrodite
0
1
4
2
L
Hercules
KardiacKid531
Hercules
0
3
0
0
W
Bastet
Kavlic
Bastet
11
0
5
13.5
L
Izanami
Vainzeth
Izanami
1
4
1
0.38
W
Hercules
3
0
3
4.5
L
Mercury
thndrtribe
Mercury
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,693
Damage
38,685
59,179
Taken
51,902
33,782
Mitigated
33,395
16,242
Healing
26,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,609
3,979
0
3,786
10,099
4,248
755
2,131
7,968
0
75,826
L
Kukulkan
Biz2Cute
Kukulkan
7,387
343
0
608
9,036
3,601
260
2,319
6,589
80,595
0
L
Cthulhu
Bluntzz420
Cthulhu
5,294
404
0
2,951
10,020
5,738
132
2,964
6,972
23,768
0
W
4,584
150
48
1,917
7,973
3,574
429
5,067
2,906
64,960
0
W
Aphrodite
Gatchamann
Aphrodite
2,460
315
4,531
5,416
9,953
7,152
27
3,487
6,466
25,178
0
L
Hercules
KardiacKid531
Hercules
5,947
1,047
0
2,762
13,182
14,113
0
0
12,371
0
39,266
W
Bastet
Kavlic
Bastet
19,570
8,578
0
7,093
12,646
5,812
40
2,500
10,146
0
97,456
L
Izanami
Vainzeth
Izanami
7,490
4,583
0
4,161
12,105
4,296
956
578
11,527
0
73,620
W
Hercules
6,462
1,404
0
3,226
11,231
12,609
538
0
11,231
0
56,530
L
Mercury
thndrtribe
Mercury
3,575
1,361
0
5,760
14,836
6,034
0
905
13,865
0
67,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
43,923
476
Minions Killed
471
0
Camps Cleared
0
1,583,355
Distance Traveled
1,698,000
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,920
495
112
7
0
304,844
0
L
Kukulkan
8,745
547
154
10
0
311,514
0
L
Cthulhu
6,879
430
27
2
0
348,443
4
W
Ra
8,373
523
99
6
0
307,072
0
W
Aphrodite
7,595
475
34
2
0
329,536
3
L
Hercules
7,380
461
65
4
0
296,302
3
W
Bastet
10,847
678
148
9
0
408,997
0
L
Izanami
7,525
470
120
8
0
298,034
5
W
Hercules
9,188
574
78
5
0
347,551
0
L
Mercury
8,481
530
110
7
0
329,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role