Player Matchup

Nu Wa
Nu Wa
ASAP P1XEL
Nu Wa
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 33L
1,337 Elo+
Party 2
Tyr
Tyr
Beccaboo51
Tyr
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 130L
1,340 Elo+
Party 1
Fafnir
Fafnir
DRPokebeGaming
Fafnir
Level 41
God Stats
1W - 1L
1,287 SR
Queue Stats
139W - 120L
1,348 Elo+
Party 1
Hercules
Hercules
HolyGolem
Hercules
Level 107
God Stats
2W - 1L
1,901 SR
Queue Stats
229W - 246L
1,452 Elo+
Solo
Odin
Odin
Sin0Gl3ttony
Odin
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 8L
1,443 Elo+
Party 2
Team Averages
Level 67
1,538 SR
1,384 Elo+

VS

Team Averages
Level 66
1,526 SR
1,387 Elo+
Danzaburou
Danzaburou
KuR4Ma420
Danzaburou
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 76L
1,341 Elo+
Solo
Chernobog
Chernobog
LegendsMaterial
Chernobog
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,460 Elo+
Solo
Ganesha
Ganesha
TokyoZociety
Ganesha
Level 66
God Stats
2W - 5L
1,679 SR
Queue Stats
401W - 449L
1,396 Elo+
Party 3
Yu Huang
Yu Huang
Vivi_Incoming
Yu Huang
Level 66
God Stats
1W - 4L
1,683 SR
Queue Stats
137W - 178L
1,390 Elo+
Party 3
Odin
Odin
xJuaNeSx01
Odin
Level 60
God Stats
5W - 4L
1,269 SR
Queue Stats
446W - 458L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
4 / 2 / 15
9,430
786
13,895
7,172
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 13
9,264
772
8,146
13,667
13,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 2 / 13
9,191
766
4,184
12,922
14,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
HolyGolem
Hercules
16
4 / 4 / 12
9,896
825
13,682
16,957
19,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 4 / 7
10,538
878
12,773
11,567
8,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KuR4Ma420
Danzaburou
15
4 / 3 / 6
9,312
776
15,852
10,232
6,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chernobog
LegendsMaterial
Chernobog
15
1 / 4 / 5
8,937
745
7,376
9,816
5,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
TokyoZociety
Ganesha
15
0 / 4 / 11
8,609
717
9,024
15,961
17,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
Vivi_Incoming
Yu Huang
13
3 / 3 / 5
8,099
675
8,543
9,395
4,816
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 8 / 6
9,014
751
10,185
16,636
15,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
22
Kills
12
13
Deaths
22
60
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
2
15
5.75
W
4
1
13
10.5
W
1
2
13
3.75
W
Hercules
HolyGolem
Hercules
4
4
12
2.5
L
Danzaburou
KuR4Ma420
Danzaburou
4
3
6
2.33
L
Chernobog
LegendsMaterial
Chernobog
1
4
5
0.88
W
9
4
7
3.13
L
Ganesha
TokyoZociety
Ganesha
0
4
11
1.38
L
Yu Huang
Vivi_Incoming
Yu Huang
3
3
5
1.83
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,680
Damage
50,980
62,285
Taken
62,040
58,545
Mitigated
49,439
24,563
Healing
16,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,895
3,642
883
1,532
7,172
2,976
1,402
1,852
5,177
31,918
0
W
8,146
1,107
1,629
2,582
13,667
13,574
597
4,137
9,311
0
12,165
W
4,184
900
3,807
4,563
12,922
14,118
417
2,688
10,058
6,713
0
W
Hercules
HolyGolem
Hercules
13,682
1,886
1,197
5,685
16,957
19,463
359
5,793
10,818
0
24,070
L
Danzaburou
KuR4Ma420
Danzaburou
15,852
5,153
262
2,760
10,232
6,183
880
3,323
6,909
0
29,799
L
Chernobog
LegendsMaterial
Chernobog
7,376
2,920
0
810
9,816
5,208
144
3,558
6,258
0
27,485
W
12,773
3,792
1,133
1,552
11,567
8,414
925
3,097
8,313
3,524
21,658
L
Ganesha
TokyoZociety
Ganesha
9,024
760
468
3,595
15,961
17,765
0
3,592
12,369
16,465
0
L
Yu Huang
Vivi_Incoming
Yu Huang
8,543
1,369
2,451
2,991
9,395
4,816
357
3,750
5,645
19,380
0
L
10,185
2,068
1,395
1,423
16,636
15,467
0
4,998
11,638
0
18,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,319
Gold Earned
43,971
108
Minions Killed
139
0
Camps Cleared
0
1,155,539
Distance Traveled
1,049,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,430
786
32
3
0
205,165
0
W
Tyr
9,264
772
10
1
0
273,645
0
W
Fafnir
9,191
766
8
1
0
250,993
0
W
Hercules
9,896
825
25
2
0
222,326
0
L
Danzaburou
9,312
776
44
4
0
223,316
0
L
Chernobog
8,937
745
52
4
0
211,050
0
W
Odin
10,538
878
33
3
0
203,410
0
L
Ganesha
8,609
717
0
0
0
212,897
0
L
Yu Huang
8,099
675
24
2
0
192,056
0
L
Odin
9,014
751
19
2
0
210,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role