Player Matchup

Chaac
Chaac
DeathPunch
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,482 Elo+
Party 1
Chiron
Chiron
KikiDaChef
Chiron
Level 102
God Stats
1W - 1L
1,539 SR
Queue Stats
27W - 26L
1,484 Elo+
Party 1
Merlin
Merlin
LetMeBack
Merlin
Level 102
God Stats
3W - 3L
1,331 SR
Queue Stats
32W - 22L
1,579 Elo+
Party 1
Team Averages
Level 104
1,457 SR
1,515 Elo+

VS

Team Averages
Level 112
1,467 SR
1,527 Elo+
Artemis
Artemis
ColdNaraka
Artemis
Level 119
God Stats
1W - 1L
1,320 SR
Queue Stats
23W - 24L
1,548 Elo+
Party 2
Anubis
Anubis
DexterLokoF
Anubis
Level 107
God Stats
56W - 35L
1,503 SR
Queue Stats
105W - 84L
1,470 Elo+
Solo
Jormungandr
Jormungandr
Kushlove666
Jormungandr
Level 109
God Stats
12W - 10L
1,579 SR
Queue Stats
21W - 19L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 5 / 5
8,494
653
6,449
13,259
13,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
KikiDaChef
Chiron
14
4 / 3 / 1
9,452
727
9,757
11,110
3,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
LetMeBack
Merlin
14
1 / 2 / 2
8,952
689
8,082
7,817
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ColdNaraka
Artemis
14
2 / 3 / 8
9,604
739
14,291
11,668
5,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
2 / 1 / 6
10,101
777
8,332
8,179
4,645
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Kushlove666
Jormungandr
16
6 / 2 / 4
10,886
837
6,257
13,101
19,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
10
10
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
ColdNaraka
Artemis
2
3
8
2
L
Chaac
1
5
5
0.7
W
Anubis
2
1
6
5
L
Chiron
KikiDaChef
Chiron
4
3
1
1.5
W
Jormungandr
Kushlove666
Jormungandr
6
2
4
4
L
Merlin
LetMeBack
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,288
Damage
28,880
32,186
Taken
32,948
20,616
Mitigated
29,314
4,798
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ColdNaraka
Artemis
14,291
7,300
0
4,505
11,668
5,487
2,537
3,017
8,424
0
48,245
L
Chaac
6,449
1,313
0
1,726
13,259
13,433
70
6,766
6,493
0
20,422
W
Anubis
8,332
289
0
4,237
8,179
4,645
111
1,699
6,309
53,829
0
L
Chiron
KikiDaChef
Chiron
9,757
3,135
467
1,790
11,110
3,870
44
4,103
6,988
0
38,316
W
Jormungandr
Kushlove666
Jormungandr
6,257
2,117
0
2,987
13,101
19,182
395
3,878
8,971
20,720
476
L
Merlin
LetMeBack
Merlin
8,082
442
0
815
7,817
3,313
64
3,369
4,448
43,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
30,591
160
Minions Killed
171
0
Camps Cleared
0
675,743
Distance Traveled
675,269
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,604
739
59
5
0
227,515
0
L
Chaac
8,494
653
29
2
0
219,989
0
W
Anubis
10,101
777
96
7
0
227,434
1
L
Chiron
9,452
727
69
5
0
229,734
0
W
Jormungandr
10,886
837
16
1
0
220,320
0
L
Merlin
8,952
689
62
5
0
226,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role