Player Matchup

Hades
Hades
F34R CREE
Hades
Level 88
God Stats
3W - 2L
1,760 SR
Queue Stats
298W - 289L
1,468 Elo+
Party 1
Surtr
Surtr
RodOfYabooty
Surtr
Level 128
God Stats
1W - 1L
1,411 SR
Queue Stats
239W - 225L
1,817 Elo+
Party 1
Hachiman
Hachiman
crimsonkingb
Hachiman
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,657 Elo+
Solo
Charybdis
Charybdis
jakeyb853172
Charybdis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,295 Elo+
Solo
Thoth
Thoth
jdomizu
Thoth
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,378 Elo+
Solo
Team Averages
Level 91
1,534 SR
1,523 Elo+

VS

Team Averages
Level 77
1,519 SR
1,489 Elo+
Martichoras
Martichoras
AWildGemini
Martichoras
Level 79
God Stats
7W - 5L
1,739 SR
Queue Stats
322W - 351L
1,504 Elo+
Party 2
Ao Kuang
Ao Kuang
IAm006ruler
Ao Kuang
Level 117
God Stats
15W - 11L
1,563 SR
Queue Stats
254W - 264L
1,512 Elo+
Party 2
Osiris
Osiris
Reidmaster
Osiris
Level 66
God Stats
12W - 10L
1,430 SR
Queue Stats
291W - 283L
1,518 Elo+
Party 2
Lancelot
Lancelot
firelordtazula
Lancelot
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
229W - 289L
1,467 Elo+
Party 2
Merlin
Merlin
ruppinator
Merlin
Level 55
God Stats
6W - 4L
1,361 SR
Queue Stats
187W - 214L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
F34R CREE
Hades
14
1 / 10 / 9
8,876
592
11,045
17,445
12,847
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 7 / 5
10,409
694
10,693
17,728
24,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
crimsonkingb
Hachiman
16
2 / 10 / 7
9,372
625
10,401
16,800
7,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
jakeyb853172
Charybdis
17
1 / 4 / 11
9,178
612
9,615
11,179
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
jdomizu
Thoth
19
6 / 4 / 7
10,896
726
19,553
10,584
5,488
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AWildGemini
Martichoras
20
9 / 3 / 14
12,385
826
19,437
16,148
6,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
IAm006ruler
Ao Kuang
20
20 / 2 / 8
14,045
936
22,932
21,130
10,866
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Reidmaster
Osiris
18
1 / 3 / 24
11,065
738
9,717
15,994
19,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
18
4 / 3 / 18
11,040
736
4,496
14,420
7,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ruppinator
Merlin
17
1 / 5 / 21
10,647
710
14,277
11,333
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
120
16
Kills
35
35
Deaths
16
39
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AWildGemini
Martichoras
9
3
14
5.33
L
Hades
F34R CREE
Hades
1
10
9
0.55
W
Ao Kuang
IAm006ruler
Ao Kuang
20
2
8
12
W
Osiris
Reidmaster
Osiris
1
3
24
4.33
L
6
7
5
1.21
L
Hachiman
crimsonkingb
Hachiman
2
10
7
0.55
W
Lancelot
4
3
18
4.33
L
Charybdis
jakeyb853172
Charybdis
1
4
11
1.63
L
Thoth
jdomizu
Thoth
6
4
7
2.38
W
Merlin
ruppinator
Merlin
1
5
21
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,307
Damage
70,859
73,736
Taken
79,025
55,344
Mitigated
48,810
11,709
Healing
33,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AWildGemini
Martichoras
19,437
3,532
3,076
6,225
16,148
6,669
2,878
8,585
7,426
0
51,686
L
Hades
F34R CREE
Hades
11,045
652
773
1,190
17,445
12,847
0
10,816
6,629
22,158
0
W
Ao Kuang
IAm006ruler
Ao Kuang
22,932
6,279
2,745
11,931
21,130
10,866
2,465
5,978
14,639
41,338
0
W
Osiris
Reidmaster
Osiris
9,717
1,070
1,636
2,097
15,994
19,484
24
6,213
9,544
1,971
17,380
L
10,693
1,900
720
2,264
17,728
24,095
0
10,706
7,022
2,132
14,793
L
Hachiman
crimsonkingb
Hachiman
10,401
3,892
367
888
16,800
7,525
0
8,372
8,428
0
18,905
W
Lancelot
4,496
658
1,955
2,342
14,420
7,275
1,764
6,022
8,260
0
14,453
L
Charybdis
jakeyb853172
Charybdis
9,615
3,385
438
2,504
11,179
5,389
0
4,622
6,557
0
23,329
L
Thoth
jdomizu
Thoth
19,553
493
789
1,776
10,584
5,488
0
3,889
6,695
37,111
0
W
Merlin
ruppinator
Merlin
14,277
1,029
864
1,038
11,333
4,516
379
5,199
5,911
36,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,731
Gold Earned
59,182
130
Minions Killed
198
0
Camps Cleared
0
1,162,909
Distance Traveled
1,461,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
12,385
826
55
4
0
286,796
0
L
Hades
8,876
592
28
2
0
196,307
0
W
Ao Kuang
14,045
936
48
3
0
297,061
0
W
Osiris
11,065
738
24
2
0
313,688
0
L
Surtr
10,409
694
14
1
0
260,767
0
L
Hachiman
9,372
625
13
1
0
197,521
0
W
Lancelot
11,040
736
15
1
0
307,782
0
L
Charybdis
9,178
612
21
1
0
250,416
0
L
Thoth
10,896
726
54
4
0
257,898
0
W
Merlin
10,647
710
56
4
0
255,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role