Player Matchup

Mercury
Mercury
Ailandic
Mercury
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
Demar6194
Danzaburou
Level 18
God Stats
9W - 6L
1,538 SR
Queue Stats
16W - 21L
1,374 Elo+
Party 1
Eset
Eset
KingRoboNinja
Eset
Level 68
God Stats
8W - 4L
1,574 SR
Queue Stats
54W - 42L
1,524 Elo+
Party 1
Odin
Odin
Mainevent Pro
Odin
Level 128
God Stats
5W - 0L
1,742 SR
Queue Stats
19W - 8L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
saucekvng4
Cthulhu
Level 25
God Stats
27W - 21L
1,531 SR
Queue Stats
41W - 34L
1,473 Elo+
Party 1
Team Averages
Level 69
1,577 SR
1,489 Elo+

VS

Team Averages
Level 82
1,467 SR
1,495 Elo+
Cthulhu
Cthulhu
AfroLucy
Cthulhu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,490 Elo+
Solo
Discordia
Discordia
DarkeBrat
Discordia
Level 47
God Stats
37W - 35L
1,566 SR
Queue Stats
100W - 99L
1,555 Elo+
Party 2
Ullr
Ullr
DarkeRain
Ullr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 137L
1,524 Elo+
Party 2
Horus
Horus
ShuheiHisagi428
Horus
Level 116
God Stats
26W - 26L
1,294 SR
Queue Stats
182W - 186L
1,507 Elo+
Party 2
Loki
Loki
Zoumaack
Loki
Level 36
God Stats
32W - 40L
1,476 SR
Queue Stats
196W - 227L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ailandic
Mercury
14
6 / 0 / 8
8,775
1,254
7,753
4,538
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Demar6194
Danzaburou
14
3 / 0 / 12
8,681
1,240
9,001
6,443
2,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 0 / 12
8,572
1,225
14,303
4,226
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 0 / 13
9,382
1,340
5,986
7,245
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
saucekvng4
Cthulhu
14
2 / 0 / 10
8,183
1,169
9,659
6,437
5,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

354

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AfroLucy
Cthulhu
12
0 / 2 / 0
7,233
1,033
8,012
8,447
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
DarkeBrat
Discordia
12
0 / 4 / 0
7,193
1,028
5,344
7,993
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
12
0 / 3 / 0
7,183
1,026
5,042
10,343
5,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 4 / 0
7,240
1,034
5,222
15,346
16,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
12
0 / 4 / 0
6,892
985
2,928
7,562
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
0
17
Kills
0
0
Deaths
17
55
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AfroLucy
Cthulhu
0
2
0
0
W
Mercury
Ailandic
Mercury
6
0
8
10
L
Discordia
DarkeBrat
Discordia
0
4
0
0
L
Ullr
0
3
0
0
W
Danzaburou
Demar6194
Danzaburou
3
0
12
9
W
3
0
12
9
W
3
0
13
9.5
L
0
4
0
0
L
Loki
0
4
0
0
W
Cthulhu
saucekvng4
Cthulhu
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,702
Damage
26,548
28,889
Taken
49,691
21,391
Mitigated
36,352
3,765
Healing
5,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AfroLucy
Cthulhu
8,012
455
652
131
8,447
7,561
0
4,101
4,269
23,290
0
W
Mercury
Ailandic
Mercury
7,753
3,679
0
0
4,538
2,431
0
1,627
2,911
0
13,004
L
Discordia
DarkeBrat
Discordia
5,344
76
0
2
7,993
3,475
0
2,582
5,314
18,764
0
L
Ullr
5,042
2,835
0
438
10,343
5,550
0
6,182
3,988
0
14,501
W
Danzaburou
Demar6194
Danzaburou
9,001
4,445
0
1,061
6,443
2,589
0
3,303
3,140
0
24,684
W
14,303
720
347
279
4,226
1,872
0
1,943
2,283
32,301
0
W
5,986
1,497
0
880
7,245
8,606
0
3,103
4,142
86
9,639
L
5,222
2,264
1,235
3,085
15,346
16,662
0
5,819
9,131
0
13,440
L
Loki
2,928
653
0
0
7,562
3,104
0
3,765
3,681
0
9,434
W
Cthulhu
saucekvng4
Cthulhu
9,659
692
752
446
6,437
5,893
0
3,380
3,057
20,958
740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,593
Gold Earned
35,741
140
Minions Killed
140
5
Camps Cleared
3
763,728
Distance Traveled
653,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,233
1,033
37
5
0
157,171
0
W
Mercury
8,775
1,254
21
3
2
170,975
0
L
Discordia
7,193
1,028
36
5
1
132,195
0
L
Ullr
7,183
1,026
30
4
0
132,786
0
W
Danzaburou
8,681
1,240
51
7
0
135,599
0
W
Eset
8,572
1,225
40
6
2
157,407
0
W
Odin
9,382
1,340
7
1
0
150,749
0
L
Horus
7,240
1,034
21
3
0
142,225
0
L
Loki
6,892
985
16
2
2
89,398
0
W
Cthulhu
8,183
1,169
21
3
1
148,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role