Player Matchup

Nemesis
Nemesis
AverageEar33126
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,084 Elo+
Party 3
King Arthur
King Arthur
JT_Miojin-Chan00
King Arthur
Level 124
God Stats
7W - 8L
1,304 SR
Queue Stats
133W - 131L
1,419 Elo+
Party 3
Charybdis
Charybdis
TakariKopa
Charybdis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
XplosiveGnome
Baron Samedi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,546 Elo+
Party 2
Hel
Hel
lady--space
Hel
Level 122
God Stats
1W - 2L
1,494 SR
Queue Stats
43W - 53L
1,256 Elo+
Party 3
Team Averages
Level 88
1,460 SR
1,374 Elo+

VS

Team Averages
Level 99
1,521 SR
1,376 Elo+
Martichoras
Martichoras
 
Martichoras
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Jolv4200
Vulcan
Level 119
God Stats
3W - 1L
1,519 SR
Queue Stats
65W - 75L
1,364 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Niklaus Mn
Cu Chulainn
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 72L
1,420 Elo+
Party 1
Ishtar
Ishtar
W-a-rrior-king06
Ishtar
Level 127
God Stats
7W - 7L
1,586 SR
Queue Stats
41W - 42L
1,499 Elo+
Solo
Mercury
Mercury
Yahar
Mercury
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 9L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,378
388
5,423
17,502
7,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
JT_Miojin-Chan00
King Arthur
14
1 / 6 / 2
8,398
442
10,538
21,052
21,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
TakariKopa
Charybdis
15
9 / 4 / 2
10,127
533
17,094
15,768
7,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
XplosiveGnome
Baron Samedi
13
1 / 3 / 9
9,134
481
7,108
19,323
17,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
1 / 5 / 4
7,904
416
6,778
14,723
7,399
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
3 / 4 / 6
8,376
441
8,007
17,029
13,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
Jolv4200
Vulcan
17
8 / 1 / 6
10,717
564
24,096
11,059
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Niklaus Mn
Cu Chulainn
16
5 / 2 / 4
10,026
528
17,584
20,196
17,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 5
9,229
486
7,600
11,333
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Yahar
Mercury
15
8 / 6 / 4
9,666
509
9,149
16,627
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
13
Kills
26
26
Deaths
15
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
4
6
1.5
L
1
8
1
0.19
L
King Arthur
JT_Miojin-Chan00
King Arthur
1
6
2
0.33
W
Vulcan
Jolv4200
Vulcan
8
1
6
11
W
Cu Chulainn
Niklaus Mn
Cu Chulainn
5
2
4
3.5
L
Charybdis
TakariKopa
Charybdis
9
4
2
2.5
W
2
2
5
2.25
L
Baron Samedi
XplosiveGnome
Baron Samedi
1
3
9
1.83
W
Mercury
Yahar
Mercury
8
6
4
1.67
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,941
Damage
66,436
88,368
Taken
76,244
61,300
Mitigated
49,215
23,095
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
8,007
1,451
452
1,914
17,029
13,759
0
4,320
12,709
0
39,307
L
5,423
1,872
0
172
17,502
7,496
0
4,919
12,583
0
43,179
L
King Arthur
JT_Miojin-Chan00
King Arthur
10,538
1,211
398
3,261
21,052
21,238
95
4,119
16,933
789
64,958
W
Vulcan
Jolv4200
Vulcan
24,096
9,960
6
2,002
11,059
5,316
331
4,983
6,076
92,082
0
W
Cu Chulainn
Niklaus Mn
Cu Chulainn
17,584
2,907
0
3,848
20,196
17,892
76
940
19,256
12,149
68,708
L
Charybdis
TakariKopa
Charybdis
17,094
10,798
181
4,095
15,768
7,298
809
2,565
13,203
0
70,728
W
7,600
4,503
0
5,154
11,333
5,210
1,003
1,792
9,541
0
70,400
L
Baron Samedi
XplosiveGnome
Baron Samedi
7,108
904
2,826
4,963
19,323
17,869
244
7,029
12,294
40,069
0
W
Mercury
Yahar
Mercury
9,149
4,813
81
2,677
16,627
7,038
0
2,299
14,328
0
43,455
L
6,778
111
2,049
5,150
14,723
7,399
0
8,460
6,263
47,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,941
Gold Earned
48,014
385
Minions Killed
431
0
Camps Cleared
0
1,756,465
Distance Traveled
1,770,442
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,376
441
39
2
0
296,426
0
L
Nemesis
7,378
388
52
3
0
411,615
0
L
King Arthur
8,398
442
75
4
0
328,183
0
W
Vulcan
10,717
564
130
7
0
404,919
5
W
Cu Chulainn
10,026
528
103
5
0
355,130
0
L
Charybdis
10,127
533
109
6
0
337,557
0
W
Ishtar
9,229
486
99
5
0
326,877
6
L
Baron Samedi
9,134
481
56
3
0
349,000
0
W
Mercury
9,666
509
60
3
0
387,090
0
L
Hel
7,904
416
93
5
0
330,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role