Player Matchup

Loki
Loki
Chapatime6
Loki
Level 29
God Stats
3W - 3L
1,478 SR
Queue Stats
221W - 216L
1,350 Elo+
Party 1
Baba Yaga
Baba Yaga
EF JK8872
Baba Yaga
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
95W - 99L
1,294 Elo+
Party 1
Ao Kuang
Ao Kuang
LEROUXkiller
Ao Kuang
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,423 Elo+
Solo
Ratatoskr
Ratatoskr
Thelegendarykj2
Ratatoskr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 71L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
k1lledk3nny
Baron Samedi
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 170L
1,409 Elo+
Party 1
Team Averages
Level 53
1,496 SR
1,374 Elo+

VS

Team Averages
Level 63
1,500 SR
1,429 Elo+
Shiva
Shiva
BJMK771
Shiva
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,439 Elo+
Solo
Ah Puch
Ah Puch
FuLLkeR
Ah Puch
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 245L
1,362 Elo+
Solo
Serqet
Serqet
NinjaOfAncient
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,514 Elo+
Solo
Bacchus
Bacchus
Sbriexo
Bacchus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 104L
1,412 Elo+
Party 2
Kuzenbo
Kuzenbo
TheTrueCaboose98
Kuzenbo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 115L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 12
11,546
770
7,247
11,630
6,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
EF JK8872
Baba Yaga
20
5 / 3 / 11
12,086
806
18,468
14,104
8,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
LEROUXkiller
Ao Kuang
16
4 / 7 / 8
10,198
680
11,814
16,009
9,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Thelegendarykj2
Ratatoskr
16
0 / 2 / 10
9,731
649
6,968
10,406
10,595
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
k1lledk3nny
Baron Samedi
19
4 / 2 / 10
11,504
767
12,713
11,681
7,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BJMK771
Shiva
20
10 / 4 / 5
11,336
756
12,790
16,970
23,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
FuLLkeR
Ah Puch
1
0 / 0 / 0
3,908
261
0
0
0
17
1 / 4 / 12
9,886
659
6,119
14,948
21,227
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Sbriexo
Bacchus
18
1 / 5 / 9
9,144
610
9,742
14,780
12,873
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 5 / 9
10,158
677
15,924
17,915
24,842
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
51
18
Kills
16
16
Deaths
18
51
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Shiva
BJMK771
Shiva
10
4
5
3.13
W
5
2
12
5.5
W
Baba Yaga
EF JK8872
Baba Yaga
5
3
11
3.5
L
Ah Puch
FuLLkeR
Ah Puch
0
0
0
0
W
Ao Kuang
LEROUXkiller
Ao Kuang
4
7
8
1.14
L
1
4
12
1.75
L
Bacchus
Sbriexo
Bacchus
1
5
9
1.1
L
4
5
9
1.7
W
Ratatoskr
Thelegendarykj2
Ratatoskr
0
2
10
2.5
W
Baron Samedi
k1lledk3nny
Baron Samedi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,210
Damage
44,575
63,830
Taken
64,613
42,878
Mitigated
81,998
23,479
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BJMK771
Shiva
12,790
2,642
1,792
4,294
16,970
23,056
0
10,168
6,203
1,422
22,634
W
7,247
2,282
3,423
2,350
11,630
6,526
167
4,660
6,778
0
26,631
W
Baba Yaga
EF JK8872
Baba Yaga
18,468
1,681
0
2,736
14,104
8,575
137
6,670
7,391
43,777
0
L
Ah Puch
FuLLkeR
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
LEROUXkiller
Ao Kuang
11,814
2,267
524
4,283
16,009
9,936
122
6,380
9,269
15,478
0
L
6,119
816
2,905
2,863
14,948
21,227
0
9,834
4,693
618
9,369
L
Bacchus
Sbriexo
Bacchus
9,742
992
628
1,165
14,780
12,873
0
9,891
4,323
24,963
0
L
15,924
4,586
1,535
2,505
17,915
24,842
33
12,187
5,135
34,368
0
W
Ratatoskr
Thelegendarykj2
Ratatoskr
6,968
1,538
745
2,029
10,406
10,595
163
4,079
6,141
0
16,290
W
Baron Samedi
k1lledk3nny
Baron Samedi
12,713
1,000
4,035
3,354
11,681
7,246
776
5,176
6,292
32,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,065
Gold Earned
44,432
192
Minions Killed
97
0
Camps Cleared
0
1,501,641
Distance Traveled
1,192,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,336
756
16
1
0
297,135
0
W
Loki
11,546
770
42
3
0
336,034
0
W
Baba Yaga
12,086
806
47
3
0
274,083
0
L
Ah Puch
3,908
261
0
0
0
0
0
W
Ao Kuang
10,198
680
12
1
0
243,028
0
L
Serqet
9,886
659
15
1
0
311,511
0
L
Bacchus
9,144
610
35
2
0
286,396
0
L
Kuzenbo
10,158
677
31
2
0
297,646
0
W
Ratatoskr
9,731
649
36
2
0
344,869
0
W
Baron Samedi
11,504
767
55
4
0
303,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role