Player Matchup

Artemis
Artemis
HaRD_-HITTER
Artemis
Level 82
God Stats
2W - 1L
1,852 SR
Queue Stats
20W - 23L
1,397 Elo+
Solo
Agni
Agni
JujuOnDaMeat844
Agni
Level 115
God Stats
5W - 4L
1,721 SR
Queue Stats
149W - 161L
1,511 Elo+
Solo
Chaac
Chaac
Sports US
Chaac
Level 99
God Stats
0W - 2L
1,301 SR
Queue Stats
41W - 58L
1,192 Elo+
Solo
Team Averages
Level 99
1,625 SR
1,367 Elo+

VS

Team Averages
Level 99
1,433 SR
1,394 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Skylandercrusher
Kumbhakarna
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 18L
1,305 Elo+
Party 1
Ao Kuang
Ao Kuang
TWINKYCHEESE02
Ao Kuang
Level 144
God Stats
2W - 4L
1,298 SR
Queue Stats
16W - 18L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HaRD_-HITTER
Artemis
11
1 / 5 / 1
6,656
666
6,832
11,040
4,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 2 / 2
6,223
622
4,339
5,514
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Sports US
Chaac
12
1 / 3 / 1
7,295
730
3,079
7,045
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 0 / 3
8,223
822
8,052
7,176
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Skylandercrusher
Kumbhakarna
11
0 / 1 / 3
7,449
745
1,286
8,216
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
13
7 / 1 / 3
8,881
888
11,036
9,003
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
10
10
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
L
Artemis
HaRD_-HITTER
Artemis
1
5
1
0.3
L
0
2
2
0.5
W
Kumbhakarna
Skylandercrusher
Kumbhakarna
0
1
3
1.5
L
Chaac
Sports US
Chaac
1
3
1
0.5
W
Ao Kuang
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,250
Damage
20,374
23,599
Taken
24,395
13,950
Mitigated
13,179
3,474
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,052
734
0
2,613
7,176
2,872
0
885
6,151
0
52,226
L
Artemis
HaRD_-HITTER
Artemis
6,832
2,951
0
1,159
11,040
4,510
0
6,141
4,899
0
18,589
L
4,339
307
0
1,220
5,514
1,914
0
2,236
3,278
15,284
0
W
Kumbhakarna
Skylandercrusher
Kumbhakarna
1,286
155
0
1,283
8,216
6,288
304
1,646
6,265
5,258
0
L
Chaac
Sports US
Chaac
3,079
42
0
1,095
7,045
7,526
0
3,953
3,092
0
20,077
W
Ao Kuang
11,036
1,059
0
2,434
9,003
4,019
650
1,482
7,095
33,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,174
Gold Earned
24,553
99
Minions Killed
140
0
Camps Cleared
0
460,686
Distance Traveled
532,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,223
822
92
9
0
200,744
0
L
Artemis
6,656
666
27
3
0
148,548
0
L
Agni
6,223
622
31
3
0
110,838
0
W
Kumbhakarna
7,449
745
7
1
0
143,663
0
L
Chaac
7,295
730
41
4
0
201,300
0
W
Ao Kuang
8,881
888
41
4
0
188,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role