Player Matchup

King Arthur
King Arthur
FatNickiMinaj1
King Arthur
Level 123
God Stats
7W - 6L
1,482 SR
Queue Stats
85W - 78L
1,590 Elo+
Party 1
Anhur
Anhur
LorgePeePee
Anhur
Level 127
God Stats
0W - 2L
1,283 SR
Queue Stats
57W - 52L
1,531 Elo+
Party 1
Bacchus
Bacchus
Novack69
Bacchus
Level 142
God Stats
6W - 3L
1,639 SR
Queue Stats
126W - 125L
1,519 Elo+
Party 1
Ra
Ra
SimpBizkit01
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 5L
1,502 Elo+
Party 1
Arachne
Arachne
XxKingDomainxX
Arachne
Level 116
God Stats
1W - 2L
1,709 SR
Queue Stats
47W - 45L
1,558 Elo+
Solo
Team Averages
Level 107
1,523 SR
1,540 Elo+

VS

Team Averages
Level 122
1,488 SR
1,542 Elo+
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
NESTYSAURUS
Aphrodite
Level 144
God Stats
5W - 6L
1,500 SR
Queue Stats
50W - 54L
1,512 Elo+
Party 2
Ratatoskr
Ratatoskr
Reflextions
Ratatoskr
Level 128
God Stats
19W - 25L
1,331 SR
Queue Stats
141W - 125L
1,509 Elo+
Party 2
Ra
Ra
Weidcurt
Ra
Level 115
God Stats
5W - 1L
1,637 SR
Queue Stats
286W - 246L
1,598 Elo+
Party 3
Hou Yi
Hou Yi
killer122005
Hou Yi
Level 80
God Stats
5W - 2L
1,472 SR
Queue Stats
187W - 160L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FatNickiMinaj1
King Arthur
14
5 / 3 / 5
9,048
532
16,932
21,944
25,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 6 / 1
7,403
435
4,971
13,079
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Novack69
Bacchus
14
2 / 3 / 5
8,665
510
8,419
16,906
19,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
10 / 4 / 2
10,573
622
18,437
12,017
5,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 3 / 2
7,040
414
4,847
10,630
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 6 / 5
9,686
570
13,487
23,023
22,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
NESTYSAURUS
Aphrodite
12
0 / 1 / 7
7,919
466
5,312
14,315
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
Reflextions
Ratatoskr
18
9 / 4 / 2
11,303
665
14,178
15,422
7,043
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 6
8,827
519
9,027
13,316
6,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
14
6 / 2 / 1
8,827
519
10,546
14,453
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
18
Kills
19
19
Deaths
18
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
6
5
1.08
L
King Arthur
FatNickiMinaj1
King Arthur
5
3
5
2.5
L
0
6
1
0.08
W
Aphrodite
NESTYSAURUS
Aphrodite
0
1
7
3.5
L
Bacchus
Novack69
Bacchus
2
3
5
1.5
W
Ratatoskr
Reflextions
Ratatoskr
9
4
2
2.5
L
10
4
2
2.75
W
0
5
6
0.6
L
1
3
2
0.67
W
Hou Yi
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,606
Damage
52,550
74,576
Taken
80,529
60,057
Mitigated
54,917
16,503
Healing
31,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,487
1,732
0
7,781
23,023
22,899
400
3,936
19,087
2,694
61,315
L
King Arthur
FatNickiMinaj1
King Arthur
16,932
1,587
0
2,277
21,944
25,863
0
3,577
17,600
0
61,165
L
4,971
3,055
0
2,568
13,079
5,060
328
1,447
11,632
0
49,502
W
Aphrodite
NESTYSAURUS
Aphrodite
5,312
813
4,417
6,372
14,315
12,187
199
6,956
7,275
26,423
0
L
Bacchus
Novack69
Bacchus
8,419
1,458
280
5,278
16,906
19,079
0
4,685
11,825
25,974
0
W
Ratatoskr
Reflextions
Ratatoskr
14,178
5,513
0
1,610
15,422
7,043
495
5,428
9,994
0
91,453
L
18,437
2,568
1,351
3,023
12,017
5,911
0
2,665
9,211
91,499
0
W
9,027
1,456
2,664
3,632
13,316
6,839
128
5,549
7,701
87,744
0
L
4,847
3,473
0
1,726
10,630
4,144
0
2,991
7,591
0
35,407
W
Hou Yi
10,546
5,421
0
5,169
14,453
5,949
308
4,837
9,616
0
63,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,729
Gold Earned
46,562
390
Minions Killed
514
0
Camps Cleared
0
1,493,493
Distance Traveled
1,652,711
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,686
570
93
5
0
290,615
0
L
King Arthur
9,048
532
79
5
0
333,802
0
L
Anhur
7,403
435
92
5
0
268,926
0
W
Aphrodite
7,919
466
34
2
0
305,973
1
L
Bacchus
8,665
510
20
1
0
316,495
0
W
Ratatoskr
11,303
665
148
9
0
401,396
3
L
Ra
10,573
622
144
8
0
333,854
1
W
Ra
8,827
519
157
9
0
331,667
0
L
Arachne
7,040
414
55
3
0
240,416
0
W
Hou Yi
8,827
519
82
5
0
323,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role